Player Matchup

Erlang Shen
Erlang Shen
Jordanr93
Erlang Shen
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 217L
1,456 Elo+
Party 2
Ullr
Ullr
MiatsuZ
Ullr
Level 120
God Stats
67W - 46L
1,488 SR
Queue Stats
412W - 373L
1,472 Elo+
Party 2
Fafnir
Fafnir
NoFatherInMyLife
Fafnir
Level 65
God Stats
2W - 6L
1,325 SR
Queue Stats
237W - 235L
1,546 Elo+
Party 2
Tiamat
Tiamat
StraightUpCancer
Tiamat
Level 121
God Stats
8W - 8L
1,285 SR
Queue Stats
29W - 19L
1,500 Elo+
Solo
Chronos
Chronos
ToguroSama
Chronos
Level 129
God Stats
14W - 7L
1,657 SR
Queue Stats
73W - 65L
1,518 Elo+
Party 2
Team Averages
Level 115
1,451 SR
1,498 Elo+

VS

Team Averages
Level 102
1,643 SR
1,550 Elo+
Nox
Nox
CandyKushCK
Nox
Level 158
God Stats
3W - 3L
1,370 SR
Queue Stats
758W - 780L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
Level 98
God Stats
5W - 3L
1,755 SR
Queue Stats
43W - 28L
1,582 Elo+
Party 1
Tiamat
Tiamat
LichBeans
Tiamat
Level 84
God Stats
13W - 8L
1,500 SR
Queue Stats
24W - 21L
1,496 Elo+
Solo
Skadi
Skadi
Qu33r0fAzeroth
Skadi
Level 64
God Stats
18W - 5L
1,879 SR
Queue Stats
106W - 87L
1,590 Elo+
Party 1
Fenrir
Fenrir
makkaradevil
Fenrir
Level 108
God Stats
3W - 1L
1,709 SR
Queue Stats
78W - 55L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jordanr93
Erlang Shen
15
3 / 6 / 8
10,024
501
8,295
18,033
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
MiatsuZ
Ullr
18
5 / 2 / 2
10,948
547
6,586
11,115
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 4
9,438
472
3,671
16,433
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 5 / 7
10,131
507
11,996
11,920
7,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ToguroSama
Chronos
17
1 / 3 / 2
10,732
537
5,860
19,958
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
9,579
479
9,020
9,598
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
F4ggotOfAzeroth
Erlang Shen
15
1 / 3 / 9
9,051
453
11,037
14,335
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LichBeans
Tiamat
19
1 / 0 / 2
10,917
546
14,570
12,444
17,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 3
10,767
538
10,476
7,027
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
19
9 / 5 / 4
11,687
584
12,034
14,181
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
18
18
Deaths
14
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
W
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
1
3
9
1.83
L
Erlang Shen
Jordanr93
Erlang Shen
3
6
8
1.17
W
Tiamat
LichBeans
Tiamat
1
0
2
2
L
Ullr
MiatsuZ
Ullr
5
2
2
3
L
2
2
4
2
W
6
2
3
3.75
L
3
5
7
1.3
L
Chronos
ToguroSama
Chronos
1
3
2
0.67
W
Fenrir
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
57,137
77,459
Taken
57,585
47,484
Mitigated
39,015
18,535
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,020
893
0
696
9,598
3,241
0
4,275
5,081
42,699
0
W
Erlang Shen
F4ggotOfAzeroth
Erlang Shen
11,037
5,168
0
7,421
14,335
7,162
1,172
3,429
10,733
0
44,829
L
Erlang Shen
Jordanr93
Erlang Shen
8,295
4,559
0
2,876
18,033
8,715
0
4,270
13,495
0
72,677
W
Tiamat
LichBeans
Tiamat
14,570
1,828
0
7,726
12,444
17,683
376
7,160
5,177
65,532
0
L
Ullr
MiatsuZ
Ullr
6,586
2,422
0
475
11,115
4,096
0
0
11,115
0
75,237
L
3,671
756
0
3,265
16,433
19,147
140
4,359
11,822
19,189
0
W
10,476
5,792
0
1,871
7,027
2,143
4,531
1,989
5,012
0
66,925
L
11,996
1,356
0
2,876
11,920
7,873
1,724
1,958
9,783
57,677
0
L
Chronos
ToguroSama
Chronos
5,860
1,743
159
8,884
19,958
7,653
834
11,464
7,654
67,224
0
W
Fenrir
12,034
2,916
0
6,384
14,181
8,786
26
3,942
10,055
0
95,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
52,001
542
Minions Killed
518
0
Camps Cleared
0
1,838,164
Distance Traveled
1,914,449
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,579
479
88
4
0
397,521
8
W
Erlang Shen
9,051
453
55
3
0
367,371
4
L
Erlang Shen
10,024
501
108
5
0
396,214
0
W
Tiamat
10,917
546
126
6
0
371,650
5
L
Ullr
10,948
547
133
7
0
387,588
5
L
Fafnir
9,438
472
18
1
0
378,675
7
W
Skadi
10,767
538
127
6
0
379,712
2
L
Tiamat
10,131
507
113
6
0
369,409
3
L
Chronos
10,732
537
170
9
0
306,278
1
W
Fenrir
11,687
584
122
6
0
398,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role