Player Matchup

Artio
Artio
Abelha115
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 125L
1,563 Elo+
Party 2
Rama
Rama
DODODOLS
Rama
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
25W - 8L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
JpfuriusBR
Sun Wukong
Level 12
God Stats
5W - 7L
1,496 SR
Queue Stats
33W - 18L
1,579 Elo+
Party 2
Pele
Pele
ZapM
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 24L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iTiToW
Kumbhakarna
Level 44
God Stats
4W - 0L
1,454 SR
Queue Stats
58W - 35L
1,599 Elo+
Party 2
Team Averages
Level 20
1,490 SR
1,593 Elo+

VS

Team Averages
Level 23
1,491 SR
1,496 Elo+
Bastet
Bastet
AuroraFria
Bastet
Level 25
God Stats
3W - 8L
1,199 SR
Queue Stats
124W - 174L
1,295 Elo+
Party 1
Hera
Hera
IDLE_bervig
Hera
Level 27
God Stats
52W - 31L
1,630 SR
Queue Stats
82W - 59L
1,576 Elo+
Party 3
Mercury
Mercury
Judask1
Mercury
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
48W - 24L
1,724 Elo+
Solo
Cabrakan
Cabrakan
KuramaKatsuo
Cabrakan
Level 22
God Stats
2W - 5L
1,289 SR
Queue Stats
116W - 163L
1,295 Elo+
Party 1
Bellona
Bellona
hikaruUu
Bellona
Level 24
God Stats
17W - 10L
1,613 SR
Queue Stats
345W - 348L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Abelha115
Artio
17
3 / 2 / 17
10,929
1,093
8,641
20,297
22,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
18
10 / 3 / 11
11,586
1,159
24,622
12,668
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JpfuriusBR
Sun Wukong
18
6 / 1 / 16
11,176
1,118
15,771
17,041
15,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
ZapM
Pele
17
8 / 2 / 13
11,217
1,122
13,162
14,888
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
iTiToW
Kumbhakarna
17
3 / 0 / 17
10,313
1,031
6,946
14,149
15,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AuroraFria
Bastet
16
2 / 10 / 4
9,611
961
11,474
17,901
7,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 3
10,208
1,021
13,028
5,864
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Judask1
Mercury
15
2 / 7 / 6
9,810
981
17,136
15,430
6,480
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
KuramaKatsuo
Cabrakan
15
0 / 4 / 5
8,836
884
14,347
19,577
22,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
hikaruUu
Bellona
15
0 / 6 / 4
8,703
870
15,650
16,869
12,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
30
Kills
8
8
Deaths
30
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
Abelha115
Artio
3
2
17
5.75
L
Bastet
AuroraFria
Bastet
2
10
4
0.4
W
Rama
10
3
11
5.17
L
4
3
3
1.83
W
Sun Wukong
JpfuriusBR
Sun Wukong
6
1
16
14
L
Mercury
Judask1
Mercury
2
7
6
0.71
L
Cabrakan
KuramaKatsuo
Cabrakan
0
4
5
0.63
W
Pele
ZapM
Pele
8
2
13
7.25
L
Bellona
hikaruUu
Bellona
0
6
4
0.33
W
Kumbhakarna
iTiToW
Kumbhakarna
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,142
Damage
71,635
79,043
Taken
75,641
65,572
Mitigated
50,709
21,308
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Abelha115
Artio
8,641
1,370
4,847
5,179
20,297
22,924
0
8,021
12,276
14,142
0
L
Bastet
AuroraFria
Bastet
11,474
3,656
0
556
17,901
7,420
0
3,501
14,276
0
21,244
W
Rama
24,622
22,105
0
3,981
12,668
5,715
0
3,090
9,578
0
44,781
L
13,028
3,405
441
546
5,864
1,714
0
1,912
3,902
28,901
0
W
Sun Wukong
JpfuriusBR
Sun Wukong
15,771
4,430
0
4,066
17,041
15,359
0
5,552
11,489
0
38,212
L
Mercury
Judask1
Mercury
17,136
10,568
0
0
15,430
6,480
0
2,378
12,932
0
35,340
L
Cabrakan
KuramaKatsuo
Cabrakan
14,347
1,003
271
640
19,577
22,167
0
2,811
16,598
26,737
0
W
Pele
ZapM
Pele
13,162
3,791
0
2,253
14,888
6,479
0
4,937
9,951
0
25,352
L
Bellona
hikaruUu
Bellona
15,650
4,982
0
289
16,869
12,928
0
4,985
11,735
277
26,254
W
Kumbhakarna
iTiToW
Kumbhakarna
6,946
810
727
255
14,149
15,095
0
6,005
8,144
13,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
47,168
179
Minions Killed
146
6
Camps Cleared
7
1,016,819
Distance Traveled
910,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,929
1,093
16
2
0
210,377
0
L
Bastet
9,611
961
20
2
0
178,471
0
W
Rama
11,586
1,159
55
6
3
152,033
1
L
Hera
10,208
1,021
47
5
2
152,956
0
W
Sun Wukong
11,176
1,118
55
6
0
229,137
1
L
Mercury
9,810
981
31
3
4
220,772
0
L
Cabrakan
8,836
884
30
3
0
180,188
0
W
Pele
11,217
1,122
32
3
3
231,124
0
L
Bellona
8,703
870
18
2
1
178,325
0
W
Kumbhakarna
10,313
1,031
21
2
0
194,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role