Player Matchup

Agni
Agni
Jo_Ros_
Agni
Level 27
God Stats
8W - 9L
1,736 SR
Queue Stats
111W - 113L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZeSpaceman
Cu Chulainn
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
373W - 297L
1,559 Elo+
Party 1
Arachne
Arachne
reezybeek
Arachne
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
255W - 221L
1,607 Elo+
Party 1
Khepri
Khepri
sarahmichelle
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 9L
1,465 Elo+
Party 2
Anhur
Anhur
tbcwaitingroom
Anhur
Level 3
God Stats
8W - 0L
1,500 SR
Queue Stats
42W - 6L
1,546 Elo+
Party 2
Team Averages
Level 12
1,547 SR
1,537 Elo+

VS

Team Averages
Level 37
1,466 SR
1,501 Elo+
Nemesis
Nemesis
Bonez0413
Nemesis
Level 25
God Stats
3W - 4L
1,320 SR
Queue Stats
128W - 108L
1,565 Elo+
Party 3
Ymir
Ymir
FierceEnzo
Ymir
Level 120
God Stats
8W - 8L
1,585 SR
Queue Stats
133W - 110L
1,625 Elo+
Party 3
Danzaburou
Danzaburou
LMAL3X
Danzaburou
Level 4
God Stats
12W - 9L
1,361 SR
Queue Stats
101W - 108L
1,303 Elo+
Party 3
King Arthur
King Arthur
Nexernop
King Arthur
Level 11
God Stats
13W - 16L
1,566 SR
Queue Stats
46W - 40L
1,544 Elo+
Party 3
Cupid
Cupid
lebensessenz
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jo_Ros_
Agni
17
4 / 4 / 11
11,424
601
12,467
9,949
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ZeSpaceman
Cu Chulainn
17
7 / 1 / 9
11,548
608
17,873
17,727
19,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
reezybeek
Arachne
17
7 / 3 / 7
11,328
596
7,780
15,660
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 14
10,654
561
6,590
12,510
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 1 / 4
13,224
696
12,853
14,597
9,900
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonez0413
Nemesis
12
1 / 9 / 2
7,906
416
5,852
16,976
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 3 / 3
9,862
519
9,542
18,883
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
LMAL3X
Danzaburou
7
0 / 7 / 0
5,788
305
577
6,935
733
Boots

Boots

+6%
Movement Speed

King Arthur
Nexernop
King Arthur
11
0 / 8 / 0
7,300
384
1,274
14,100
6,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 6 / 0
9,629
507
14,065
17,009
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
33
Kills
9
10
Deaths
33
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bonez0413
Nemesis
1
9
2
0.22
L
4
3
3
1.83
W
Agni
Jo_Ros_
Agni
4
4
11
2.38
L
Danzaburou
LMAL3X
Danzaburou
0
7
0
0
L
King Arthur
Nexernop
King Arthur
0
8
0
0
W
Cu Chulainn
ZeSpaceman
Cu Chulainn
7
1
9
11.5
L
4
6
0
0.67
W
Arachne
reezybeek
Arachne
7
3
7
3.5
W
1
1
14
8
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,563
Damage
31,310
70,443
Taken
73,903
55,859
Mitigated
38,993
31,927
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bonez0413
Nemesis
5,852
2,715
0
1,275
16,976
6,656
0
4,894
11,890
0
47,639
L
9,542
1,659
0
4,299
18,883
18,152
0
8,331
10,275
30,062
0
W
Agni
Jo_Ros_
Agni
12,467
655
172
3,471
9,949
4,099
715
1,888
8,061
76,019
0
L
Danzaburou
LMAL3X
Danzaburou
577
145
0
255
6,935
733
0
618
6,317
0
9,566
L
King Arthur
Nexernop
King Arthur
1,274
183
0
1,649
14,100
6,307
326
2,660
11,381
0
29,464
W
Cu Chulainn
ZeSpaceman
Cu Chulainn
17,873
1,967
0
4,686
17,727
19,948
660
2,889
14,788
9,024
59,023
L
14,065
10,005
228
6,470
17,009
7,145
0
4,594
12,232
0
77,868
W
Arachne
reezybeek
Arachne
7,780
5,654
0
8,460
15,660
7,336
2,167
3,515
12,145
0
52,042
W
6,590
991
0
4,473
12,510
14,576
418
891
11,607
28,818
0
W
12,853
6,714
0
10,665
14,597
9,900
9,677
2,781
11,791
0
119,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,178
Gold Earned
40,485
524
Minions Killed
308
0
Camps Cleared
0
1,734,620
Distance Traveled
1,531,073
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,906
416
61
3
0
379,551
0
L
Ymir
9,862
519
40
2
0
366,230
5
W
Agni
11,424
601
129
7
0
362,504
4
L
Danzaburou
5,788
305
8
0
0
166,680
0
L
King Arthur
7,300
384
53
3
0
305,027
0
W
Cu Chulainn
11,548
608
92
5
0
379,598
1
L
Cupid
9,629
507
146
8
0
313,585
9
W
Arachne
11,328
596
91
5
0
354,163
0
W
Khepri
10,654
561
24
1
0
327,119
3
W
Anhur
13,224
696
188
10
0
311,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role