Player Matchup

Discordia
Discordia
DavePie
Discordia
Level 29
God Stats
12W - 14L
1,636 SR
Queue Stats
111W - 111L
1,678 Elo+
Solo
Heimdallr
Heimdallr
JankyPicks
Heimdallr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 107L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Kitsuneirou
Cthulhu
Level 27
God Stats
1W - 2L
1,527 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Izanami
Izanami
RedBirdHead
Izanami
Level 28
God Stats
7W - 5L
1,785 SR
Queue Stats
443W - 430L
1,623 Elo+
Solo
Tiamat
Tiamat
WonkedWombat
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 64L
1,652 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,642 Elo+

VS

Team Averages
Level 18
1,561 SR
1,634 Elo+
Tiamat
Tiamat
Jarebearsama
Tiamat
Level 25
God Stats
30W - 20L
1,500 SR
Queue Stats
178W - 200L
1,464 Elo+
Solo
Tyr
Tyr
Leatrox
Tyr
Level 19
God Stats
21W - 19L
1,280 SR
Queue Stats
134W - 114L
1,759 Elo+
Party 1
Ne Zha
Ne Zha
MintyLemon
Ne Zha
Level 16
God Stats
6W - 0L
2,021 SR
Queue Stats
24W - 18L
1,635 Elo+
Solo
Cupid
Cupid
Voicesofme1996
Cupid
Level 16
God Stats
1W - 1L
1,272 SR
Queue Stats
36W - 35L
1,610 Elo+
Solo
Thanatos
Thanatos
smurftDiamond
Thanatos
Level 14
God Stats
3W - 2L
1,733 SR
Queue Stats
117W - 91L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DavePie
Discordia
7
0 / 14 / 2
6,819
284
885
9,718
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
JankyPicks
Heimdallr
20
11 / 9 / 2
13,714
571
20,987
22,635
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Kitsuneirou
Cthulhu
14
1 / 10 / 5
9,547
398
6,953
18,863
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RedBirdHead
Izanami
17
0 / 8 / 7
10,549
440
7,477
16,278
4,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
18
2 / 8 / 5
11,145
464
13,193
21,796
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 4 / 15
14,828
618
15,523
15,961
15,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
5 / 1 / 5
16,015
667
10,935
22,842
25,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
MintyLemon
Ne Zha
19
11 / 3 / 16
13,762
573
12,264
22,849
21,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 1 / 12
14,996
625
11,632
16,118
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
smurftDiamond
Thanatos
19
10 / 6 / 20
14,166
590
19,603
20,113
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
14
Kills
48
49
Deaths
15
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
DavePie
Discordia
0
14
2
0.07
L
Heimdallr
JankyPicks
Heimdallr
11
9
2
1.33
W
Tiamat
10
4
15
4.38
L
Cthulhu
Kitsuneirou
Cthulhu
1
10
5
0.35
W
Tyr
5
1
5
7.5
W
Ne Zha
MintyLemon
Ne Zha
11
3
16
6.33
L
Izanami
RedBirdHead
Izanami
0
8
7
0.44
W
12
1
12
18
L
Tiamat
2
8
5
0.56
W
Thanatos
smurftDiamond
Thanatos
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,495
Damage
69,957
89,290
Taken
97,883
42,167
Mitigated
78,827
18,159
Healing
52,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DavePie
Discordia
885
83
0
140
9,718
2,080
0
1,890
7,722
5,921
0
L
Heimdallr
JankyPicks
Heimdallr
20,987
10,809
0
5,844
22,635
9,580
0
5,163
17,270
0
89,804
W
Tiamat
15,523
2,162
0
5,238
15,961
15,922
3,989
3,376
12,540
78,109
0
L
Cthulhu
Kitsuneirou
Cthulhu
6,953
583
215
1,182
18,863
11,156
0
2,939
15,793
21,015
0
W
Tyr
10,935
2,783
0
13,889
22,842
25,228
3,418
9,367
12,925
0
113,498
W
Ne Zha
MintyLemon
Ne Zha
12,264
3,548
785
6,818
22,849
21,037
906
5,740
17,059
0
53,087
L
Izanami
RedBirdHead
Izanami
7,477
5,411
0
4,384
16,278
4,902
0
1,915
14,295
0
87,141
W
11,632
7,433
878
8,780
16,118
7,988
9,287
2,899
13,219
0
130,281
L
Tiamat
13,193
2,187
0
6,394
21,796
14,449
0
2,892
18,551
68,570
0
W
Thanatos
smurftDiamond
Thanatos
19,603
7,012
0
16,345
20,113
8,652
45
4,315
15,623
0
72,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
73,767
492
Minions Killed
674
0
Camps Cleared
0
1,789,086
Distance Traveled
2,439,708
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,819
284
13
1
0
211,825
0
L
Heimdallr
13,714
571
131
5
0
369,811
3
W
Tiamat
14,828
618
129
5
0
451,781
8
L
Cthulhu
9,547
398
42
2
0
429,287
3
W
Tyr
16,015
667
205
9
0
545,906
5
W
Ne Zha
13,762
573
51
2
0
496,793
2
L
Izanami
10,549
440
160
7
0
390,648
3
W
Cupid
14,996
625
179
7
0
420,102
3
L
Tiamat
11,145
464
146
6
0
387,515
2
W
Thanatos
14,166
590
110
5
0
525,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role