Player Matchup

Cerberus
Cerberus
Adiocky13
Cerberus
Level 103
God Stats
4W - 5L
1,416 SR
Queue Stats
76W - 67L
1,491 Elo+
Solo
Tiamat
Tiamat
Andresypoo
Tiamat
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 70L
1,514 Elo+
Solo
Tyr
Tyr
Miguelx23
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,492 Elo+
Solo
Yemoja
Yemoja
NutriEmerick
Yemoja
Level 81
God Stats
1W - 0L
1,869 SR
Queue Stats
47W - 46L
1,444 Elo+
Solo
Serqet
Serqet
ZebbIer
Serqet
Level 66
God Stats
19W - 12L
1,771 SR
Queue Stats
196W - 155L
1,589 Elo+
Solo
Team Averages
Level 78
1,611 SR
1,506 Elo+

VS

Team Averages
Level 91
1,398 SR
1,388 Elo+
Bellona
Bellona
Chris3936
Bellona
Level 118
God Stats
0W - 1L
1,239 SR
Queue Stats
12W - 27L
1,215 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrunkxLegend
Tsukuyomi
Level 80
God Stats
4W - 4L
1,411 SR
Queue Stats
24W - 32L
1,415 Elo+
Solo
Tiamat
Tiamat
Frostybluntz
Tiamat
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 76L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
ParmGarlic
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
XcentaurX
Chang'e
Level 58
God Stats
56W - 59L
1,339 SR
Queue Stats
239W - 282L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adiocky13
Cerberus
17
8 / 2 / 5
11,077
504
12,497
18,549
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Andresypoo
Tiamat
16
0 / 5 / 7
10,100
459
8,968
13,966
9,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 3 / 2
11,610
528
13,327
19,864
19,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
16
3 / 1 / 9
10,379
472
7,589
11,755
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
ZebbIer
Serqet
16
4 / 5 / 3
10,059
457
6,119
13,130
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chris3936
Bellona
18
3 / 5 / 4
11,178
508
15,465
20,563
20,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
DrunkxLegend
Tsukuyomi
15
0 / 4 / 5
9,285
422
8,135
14,542
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
19
11 / 2 / 1
12,207
555
17,994
14,770
8,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ParmGarlic
Heimdallr
16
2 / 7 / 3
9,643
438
12,313
13,883
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
XcentaurX
Chang'e
14
0 / 2 / 3
8,266
376
3,598
7,943
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
16
16
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adiocky13
Cerberus
8
2
5
5.25
W
Tiamat
Andresypoo
Tiamat
0
5
7
0.7
L
Bellona
Chris3936
Bellona
3
5
4
1
L
Tsukuyomi
DrunkxLegend
Tsukuyomi
0
4
5
0.63
L
Tiamat
11
2
1
5.75
W
5
3
2
2
W
Yemoja
3
1
9
7.5
L
Heimdallr
ParmGarlic
Heimdallr
2
7
3
0.5
L
Chang'e
XcentaurX
Chang'e
0
2
3
0.75
W
Serqet
ZebbIer
Serqet
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
57,505
77,264
Taken
71,701
73,912
Mitigated
39,530
25,433
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adiocky13
Cerberus
12,497
624
0
6,503
18,549
19,491
0
3,581
14,968
59,629
0
W
Tiamat
Andresypoo
Tiamat
8,968
1,117
0
3,356
13,966
9,820
280
7,399
6,566
61,152
0
L
Bellona
Chris3936
Bellona
15,465
6,437
0
5,222
20,563
20,919
1,004
2,155
17,918
0
74,657
L
Tsukuyomi
DrunkxLegend
Tsukuyomi
8,135
3,155
1,045
1,839
14,542
4,342
304
5,617
8,825
0
67,372
L
Tiamat
17,994
1,550
0
7,053
14,770
8,068
266
6,697
7,749
73,043
0
W
13,327
1,138
0
8,948
19,864
19,648
718
3,251
16,613
0
69,691
W
Yemoja
7,589
816
3,954
2,672
11,755
16,149
35
3,502
8,253
43,434
0
L
Heimdallr
ParmGarlic
Heimdallr
12,313
4,273
0
515
13,883
3,631
944
9,292
4,266
0
63,526
L
Chang'e
XcentaurX
Chang'e
3,598
469
2,072
2,927
7,943
2,570
306
4,783
3,039
30,174
0
W
Serqet
ZebbIer
Serqet
6,119
1,078
0
0
13,130
8,804
0
3,859
9,271
0
65,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
50,579
545
Minions Killed
534
0
Camps Cleared
0
2,232,659
Distance Traveled
1,931,669
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,077
504
90
4
0
491,457
1
W
Tiamat
10,100
459
135
6
0
462,320
2
L
Bellona
11,178
508
141
6
0
405,897
1
L
Tsukuyomi
9,285
422
109
5
0
418,999
0
L
Tiamat
12,207
555
122
6
0
394,766
4
W
Tyr
11,610
528
136
6
0
468,068
3
W
Yemoja
10,379
472
86
4
0
381,146
8
L
Heimdallr
9,643
438
104
5
0
349,691
9
L
Chang'e
8,266
376
58
3
0
362,316
8
W
Serqet
10,059
457
98
4
0
429,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role