Player Matchup

Bellona
Bellona
CarmelApple6181
Bellona
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 36L
2,000 Elo+
Solo
Nemesis
Nemesis
Deathwizard4312
Nemesis
Level 23
God Stats
3W - 4L
1,576 SR
Queue Stats
96W - 84L
1,629 Elo+
Solo
Cerberus
Cerberus
Mumkeyman09
Cerberus
Level 27
God Stats
108W - 66L
1,696 SR
Queue Stats
555W - 471L
1,707 Elo+
Solo
Anhur
Anhur
adosagunshottt
Anhur
Level 27
God Stats
3W - 3L
1,649 SR
Queue Stats
118W - 98L
1,696 Elo+
Solo
Tiamat
Tiamat
dshoemake1
Tiamat
Level 25
God Stats
4W - 7L
1,519 SR
Queue Stats
138W - 101L
1,728 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,752 Elo+

VS

Team Averages
Level 26
1,563 SR
1,706 Elo+
Nu Wa
Nu Wa
GeneralFloops
Nu Wa
Level 26
God Stats
4W - 1L
1,566 SR
Queue Stats
88W - 60L
1,622 Elo+
Solo
Medusa
Medusa
Hxntai-Senpai1
Medusa
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 86L
1,696 Elo+
Solo
Danzaburou
Danzaburou
R0MANS I I6
Danzaburou
Level 29
God Stats
4W - 4L
1,610 SR
Queue Stats
125W - 128L
1,594 Elo+
Solo
Tiamat
Tiamat
roselapin860
Tiamat
Level 25
God Stats
2W - 1L
1,562 SR
Queue Stats
17W - 9L
1,914 Elo+
Solo
Sylvanus
Sylvanus
xByAetherHunter
Sylvanus
Level 26
God Stats
16W - 11L
1,578 SR
Queue Stats
82W - 92L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,846
569
384
1,448
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 1 / 0
3,462
692
1,753
3,088
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Mumkeyman09
Cerberus
4
0 / 1 / 0
2,910
582
1,456
3,253
843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
2,828
566
472
2,051
368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
dshoemake1
Tiamat
5
0 / 1 / 1
3,242
648
603
2,528
1,093
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,884
777
368
1,021
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 2
3,526
705
2,453
2,635
644
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
R0MANS I I6
Danzaburou
6
2 / 0 / 1
3,621
724
2,605
2,683
556
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Tiamat
6
1 / 0 / 1
3,529
706
509
1,759
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
6
2 / 0 / 1
3,944
789
1,897
1,911
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
1
0
1
W
1
0
0
1
W
0
1
2
1
L
Cerberus
Mumkeyman09
Cerberus
0
1
0
0
W
Danzaburou
R0MANS I I6
Danzaburou
2
0
1
2.5
L
0
2
0
0
L
Tiamat
dshoemake1
Tiamat
0
1
1
0.5
W
Tiamat
1
0
1
1.5
W
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,668
Damage
7,832
12,368
Taken
10,009
3,757
Mitigated
2,800
3,647
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
384
207
0
383
1,448
744
0
340
1,080
0
5,481
L
1,753
867
0
341
3,088
709
0
238
2,850
0
11,490
W
368
186
0
625
1,021
172
134
0
1,021
16,685
0
W
2,453
1,264
0
1,108
2,635
644
144
551
2,084
0
14,483
L
Cerberus
Mumkeyman09
Cerberus
1,456
61
0
1,196
3,253
843
0
998
2,255
5,691
0
W
Danzaburou
R0MANS I I6
Danzaburou
2,605
1,663
0
1,004
2,683
556
0
1,170
1,513
0
11,678
L
472
382
99
237
2,051
368
0
832
1,219
0
8,612
L
Tiamat
dshoemake1
Tiamat
603
298
0
1,391
2,528
1,093
0
338
2,190
10,622
0
W
Tiamat
509
32
0
812
1,759
779
46
93
1,666
8,355
0
W
Sylvanus
1,897
807
623
1,376
1,911
649
0
245
1,666
10,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,288
Gold Earned
18,504
86
Minions Killed
134
0
Camps Cleared
0
429,971
Distance Traveled
436,156
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,846
569
12
2
0
43,066
0
L
Nemesis
3,462
692
29
6
0
103,095
2
W
Nu Wa
3,884
777
40
8
0
81,064
1
W
Medusa
3,526
705
31
6
0
82,124
2
L
Cerberus
2,910
582
9
2
0
111,003
1
W
Danzaburou
3,621
724
22
4
0
89,928
0
L
Anhur
2,828
566
14
3
0
86,107
0
L
Tiamat
3,242
648
22
4
0
86,700
1
W
Tiamat
3,529
706
18
4
0
96,402
0
W
Sylvanus
3,944
789
23
5
0
86,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role