Player Matchup

Loki
Loki
Enkila
Loki
Level 119
God Stats
17W - 11L
1,853 SR
Queue Stats
353W - 331L
1,507 Elo+
Party 1
Discordia
Discordia
Eviolite
Discordia
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,572 Elo+
Solo
Achilles
Achilles
Layjack
Achilles
Level 53
God Stats
10W - 7L
1,650 SR
Queue Stats
13W - 11L
1,438 Elo+
Party 1
Hachiman
Hachiman
SpatAttack
Hachiman
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,520 Elo+
Party 1
Tiamat
Tiamat
Zarr0945
Tiamat
Level 124
God Stats
2W - 1L
1,692 SR
Queue Stats
19W - 7L
1,724 Elo+
Solo
Team Averages
Level 96
1,639 SR
1,552 Elo+

VS

Team Averages
Level 113
1,542 SR
1,502 Elo+
Artemis
Artemis
B1RotaryEngine
Artemis
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 59L
1,495 Elo+
Solo
Khepri
Khepri
Dýana
Khepri
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KcJones90
Fenrir
Level 100
God Stats
18W - 14L
1,612 SR
Queue Stats
163W - 147L
1,512 Elo+
Solo
Kukulkan
Kukulkan
Kreamhole101
Kukulkan
Level 93
God Stats
40W - 45L
1,599 SR
Queue Stats
394W - 357L
1,551 Elo+
Solo
Mulan
Mulan
TheGoDChaveZ
Mulan
Level 94
God Stats
2W - 11L
1,500 SR
Queue Stats
145W - 147L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Enkila
Loki
16
7 / 0 / 4
9,102
607
7,921
9,719
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Eviolite
Discordia
15
2 / 0 / 8
8,572
571
9,679
8,049
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Layjack
Achilles
12
8 / 2 / 3
8,013
534
10,965
11,105
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SpatAttack
Hachiman
13
3 / 1 / 7
7,954
530
9,472
10,796
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Zarr0945
Tiamat
14
3 / 1 / 1
8,493
566
7,618
9,036
8,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,836
456
7,560
11,886
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Dýana
Khepri
10
0 / 5 / 4
6,742
449
4,775
14,485
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
KcJones90
Fenrir
11
0 / 7 / 1
6,620
441
6,372
13,792
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Kreamhole101
Kukulkan
13
2 / 3 / 0
8,193
546
5,168
8,373
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
7,808
521
6,438
11,883
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
4
4
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Khepri
Dýana
Khepri
0
5
4
0.4
W
Loki
Enkila
Loki
7
0
4
9
W
Discordia
Eviolite
Discordia
2
0
8
6
L
Fenrir
KcJones90
Fenrir
0
7
1
0.07
L
Kukulkan
Kreamhole101
Kukulkan
2
3
0
0.67
W
Achilles
Layjack
Achilles
8
2
3
4.75
W
Hachiman
SpatAttack
Hachiman
3
1
7
6.5
L
0
2
1
0.25
W
Tiamat
Zarr0945
Tiamat
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,655
Damage
30,313
48,705
Taken
60,419
25,800
Mitigated
28,962
19,765
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
3,636
0
2,820
11,886
3,094
0
0
11,736
0
36,800
L
Khepri
Dýana
Khepri
4,775
368
0
3,460
14,485
10,658
0
3,008
11,082
14,540
0
W
Loki
Enkila
Loki
7,921
1,986
0
3,514
9,719
3,368
0
1,535
8,184
0
60,617
W
Discordia
Eviolite
Discordia
9,679
1,085
0
2,664
8,049
2,701
0
2,808
5,241
53,987
0
L
Fenrir
KcJones90
Fenrir
6,372
1,993
0
2,036
13,792
5,307
0
2,973
10,634
0
43,187
L
Kukulkan
Kreamhole101
Kukulkan
5,168
355
0
1,040
8,373
3,254
0
3,506
4,392
53,495
0
W
Achilles
Layjack
Achilles
10,965
3,272
0
2,447
11,105
8,169
737
3,182
7,923
0
30,427
W
Hachiman
SpatAttack
Hachiman
9,472
4,214
0
6,360
10,796
3,174
0
1,930
8,866
0
47,475
L
6,438
819
0
2,088
11,883
6,649
0
7,050
4,795
0
52,674
W
Tiamat
Zarr0945
Tiamat
7,618
1,339
0
4,780
9,036
8,388
758
488
8,548
47,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
36,199
409
Minions Killed
395
0
Camps Cleared
0
1,460,118
Distance Traveled
1,395,191
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,836
456
61
4
0
244,410
2
L
Khepri
6,742
449
14
1
0
300,308
10
W
Loki
9,102
607
105
7
0
351,900
4
W
Discordia
8,572
571
110
7
0
292,679
2
L
Fenrir
6,620
441
79
5
0
283,540
2
L
Kukulkan
8,193
546
123
8
0
275,098
2
W
Achilles
8,013
534
36
2
0
306,809
1
W
Hachiman
7,954
530
66
4
0
258,315
2
L
Mulan
7,808
521
118
8
0
291,835
4
W
Tiamat
8,493
566
92
6
0
250,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role