Player Matchup

Heimdallr
Heimdallr
BurstJammer
Heimdallr
Level 85
God Stats
5W - 3L
1,620 SR
Queue Stats
117W - 129L
1,504 Elo+
Party 2
King Arthur
King Arthur
One-Eyed__KlNG
King Arthur
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
110W - 123L
1,572 Elo+
Party 2
Terra
Terra
Pirate_Hunter_33
Terra
Level 85
God Stats
15W - 5L
1,517 SR
Queue Stats
191W - 193L
1,553 Elo+
Party 2
Tiamat
Tiamat
goldensquack
Tiamat
Level 65
God Stats
2W - 3L
1,551 SR
Queue Stats
75W - 99L
1,466 Elo+
Party 2
Apollo
Apollo
the_Dumpler
Apollo
Level 93
God Stats
5W - 6L
1,329 SR
Queue Stats
222W - 249L
1,500 Elo+
Party 2
Team Averages
Level 71
1,503 SR
1,519 Elo+

VS

Team Averages
Level 79
1,478 SR
1,516 Elo+
Tiamat
Tiamat
CavScout1-134th
Tiamat
Level 141
God Stats
9W - 19L
1,439 SR
Queue Stats
266W - 289L
1,509 Elo+
Party 1
Bacchus
Bacchus
IllicitDragon97
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
J0RDAN TH3 K1NG
Danzaburou
Level 88
God Stats
1W - 3L
1,711 SR
Queue Stats
14W - 19L
1,581 Elo+
Party 3
Poseidon
Poseidon
PromNightMistake
Poseidon
Level 105
God Stats
33W - 25L
1,451 SR
Queue Stats
352W - 374L
1,520 Elo+
Party 1
Izanami
Izanami
cp369r
Izanami
Level 34
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 80L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurstJammer
Heimdallr
14
6 / 3 / 1
8,603
574
6,659
8,610
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
One-Eyed__KlNG
King Arthur
14
3 / 0 / 1
8,327
555
3,728
8,076
3,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 1 / 6
8,078
539
5,811
13,124
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
12
0 / 1 / 1
7,187
479
1,290
7,891
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
15
4 / 0 / 3
9,400
627
11,488
9,872
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,806
454
4,606
9,475
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 2
6,477
432
3,854
7,450
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
J0RDAN TH3 K1NG
Danzaburou
13
0 / 3 / 0
7,798
520
5,630
9,106
3,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 0
7,535
502
5,736
6,973
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
cp369r
Izanami
13
3 / 4 / 1
7,910
527
7,059
9,889
3,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BurstJammer
Heimdallr
6
3
1
2.17
L
0
1
1
0.5
L
0
2
2
0.5
L
Danzaburou
J0RDAN TH3 K1NG
Danzaburou
0
3
0
0
W
King Arthur
One-Eyed__KlNG
King Arthur
3
0
1
3.5
W
1
1
6
4
L
2
4
0
0.5
L
Izanami
cp369r
Izanami
3
4
1
0.88
W
Tiamat
0
1
1
0.5
W
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
26,885
47,573
Taken
42,893
22,046
Mitigated
19,223
19,872
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BurstJammer
Heimdallr
6,659
3,224
0
3,426
8,610
3,082
431
2,192
6,418
0
52,798
L
4,606
186
0
1,356
9,475
5,247
0
1,045
8,280
37,315
0
L
3,854
482
360
2,291
7,450
5,416
0
1,464
5,986
16,797
0
L
Danzaburou
J0RDAN TH3 K1NG
Danzaburou
5,630
1,810
0
4,168
9,106
3,558
1,048
2,313
6,793
0
48,450
W
King Arthur
One-Eyed__KlNG
King Arthur
3,728
383
0
1,915
8,076
3,556
143
968
7,108
0
41,565
W
5,811
475
515
6,099
13,124
6,741
282
3,094
10,030
20,283
0
L
5,736
514
0
1,796
6,973
1,810
0
1,002
5,971
46,179
0
L
Izanami
cp369r
Izanami
7,059
4,874
0
3,028
9,889
3,192
280
1,277
8,612
0
53,042
W
Tiamat
1,290
125
0
3,947
7,891
4,865
0
1,266
6,625
35,815
0
W
Apollo
11,488
7,715
0
3,970
9,872
3,802
3,742
6,676
3,196
0
61,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
36,526
404
Minions Killed
376
0
Camps Cleared
0
1,457,530
Distance Traveled
1,373,206
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,603
574
96
6
0
259,741
1
L
Tiamat
6,806
454
77
5
0
307,061
2
L
Bacchus
6,477
432
27
2
0
201,069
0
L
Danzaburou
7,798
520
84
6
0
246,222
6
W
King Arthur
8,327
555
90
6
0
300,275
1
W
Terra
8,078
539
21
1
0
307,103
3
L
Poseidon
7,535
502
91
6
0
306,755
5
L
Izanami
7,910
527
97
6
0
312,099
3
W
Tiamat
7,187
479
76
5
0
289,263
0
W
Apollo
9,400
627
121
8
0
301,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role