Player Matchup

Artemis
Artemis
AchLoko
Artemis
Level 28
God Stats
2W - 1L
1,747 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hadescdz
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
M4thsBr
Amaterasu
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
798W - 819L
1,556 Elo+
Party 2
Da Ji
Da Ji
V4kyrie
Da Ji
Level 109
God Stats
5W - 9L
1,093 SR
Queue Stats
651W - 637L
1,509 Elo+
Party 2
Tiamat
Tiamat
iDumbledore
Tiamat
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 33L
1,568 Elo+
Party 1
Team Averages
Level 65
1,543 SR
1,506 Elo+

VS

Team Averages
Level 103
1,507 SR
1,497 Elo+
Set
Set
AnfitriãoSerious
Set
Level 37
God Stats
10W - 12L
1,330 SR
Queue Stats
19W - 21L
1,420 Elo+
Party 3
Apollo
Apollo
AzinothTwoZi
Apollo
Level 41
God Stats
8W - 13L
1,472 SR
Queue Stats
256W - 289L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
CapBW
Zhong Kui
Level 140
God Stats
5W - 11L
1,484 SR
Queue Stats
156W - 160L
1,615 Elo+
Party 3
Yemoja
Yemoja
JUGALINO
Yemoja
Level 155
God Stats
4W - 6L
1,750 SR
Queue Stats
256W - 245L
1,551 Elo+
Party 3
Tyr
Tyr
Naazchi
Tyr
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
269W - 252L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AchLoko
Artemis
6
0 / 4 / 0
4,503
346
1,827
5,005
1,093
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Hadescdz
Kumbhakarna
9
0 / 4 / 3
5,746
442
2,712
9,287
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
M4thsBr
Amaterasu
10
1 / 4 / 0
5,739
441
3,175
8,607
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
V4kyrie
Da Ji
14
5 / 2 / 0
7,869
605
4,358
7,242
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 4 / 2
6,301
485
4,637
8,752
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
7,968
613
5,470
7,766
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
12
2 / 2 / 2
6,731
518
5,075
9,608
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
CapBW
Zhong Kui
12
5 / 0 / 5
7,151
550
6,463
5,699
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
JUGALINO
Yemoja
13
3 / 1 / 3
7,685
591
4,598
6,255
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
12
3 / 2 / 1
7,461
574
4,445
8,424
4,900
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AchLoko
Artemis
0
4
0
0
W
5
1
5
7.5
W
Apollo
2
2
2
1.5
W
Zhong Kui
CapBW
Zhong Kui
5
0
5
7.5
L
Kumbhakarna
Hadescdz
Kumbhakarna
0
4
3
0.38
W
Yemoja
JUGALINO
Yemoja
3
1
3
4.5
L
Amaterasu
M4thsBr
Amaterasu
1
4
0
0.25
W
Tyr
3
2
1
1.75
L
Da Ji
V4kyrie
Da Ji
5
2
0
2.5
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
26,051
38,893
Taken
37,752
21,040
Mitigated
18,202
7,225
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AchLoko
Artemis
1,827
932
99
782
5,005
1,093
476
933
4,072
0
10,794
W
5,470
3,299
0
3,063
7,766
3,219
502
898
6,868
0
42,575
W
Apollo
5,075
2,779
0
4,738
9,608
3,159
0
2,008
7,600
0
38,778
W
Zhong Kui
CapBW
Zhong Kui
6,463
1,437
681
3,104
5,699
4,450
352
1,237
4,462
31,598
0
L
Kumbhakarna
Hadescdz
Kumbhakarna
2,712
423
0
1,445
9,287
3,716
358
3,036
6,251
13,033
0
W
Yemoja
JUGALINO
Yemoja
4,598
1,222
709
1,814
6,255
2,474
410
3,069
3,186
48,059
0
L
Amaterasu
M4thsBr
Amaterasu
3,175
1,401
0
2,127
8,607
4,119
0
947
7,660
0
19,617
W
Tyr
4,445
1,146
0
2,182
8,424
4,900
170
0
8,424
0
36,707
L
Da Ji
V4kyrie
Da Ji
4,358
1,300
0
496
7,242
4,438
0
1,270
5,972
0
49,831
L
Tiamat
4,637
959
32
2,244
8,752
7,674
24
4,875
3,877
36,990
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
36,996
246
Minions Killed
368
0
Camps Cleared
0
1,100,095
Distance Traveled
1,246,136
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,503
346
21
2
0
196,162
1
W
Set
7,968
613
87
7
0
281,829
5
W
Apollo
6,731
518
48
4
0
233,770
3
W
Zhong Kui
7,151
550
59
5
0
231,865
6
L
Kumbhakarna
5,746
442
26
2
0
243,868
4
W
Yemoja
7,685
591
103
8
0
229,885
1
L
Amaterasu
5,739
441
37
3
0
193,314
0
W
Tyr
7,461
574
71
5
0
268,787
5
L
Da Ji
7,869
605
91
7
0
250,878
3
L
Tiamat
6,301
485
71
5
0
215,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role