Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Druid175
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,114 Elo+
Solo
Thor
Thor
OGbLuntMan6915
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 18L
1,217 Elo+
Solo
Neith
Neith
OddLittleKing
Neith
Level 5
God Stats
32W - 29L
1,242 SR
Queue Stats
35W - 30L
1,225 Elo+
Solo
Cupid
Cupid
harith_cazador15
Cupid
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 103L
1,314 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,274 Elo+

VS

Team Averages
Level 19
1,516 SR
1,322 Elo+
Khepri
Khepri
DX1 Delta
Khepri
Level 24
God Stats
2W - 1L
1,762 SR
Queue Stats
20W - 28L
1,293 Elo+
Party 1
Mercury
Mercury
Hated Since 88
Mercury
Level 12
God Stats
2W - 3L
1,299 SR
Queue Stats
5W - 15L
1,141 Elo+
Solo
King Arthur
King Arthur
Nasser154195
King Arthur
Level 16
God Stats
39W - 51L
1,356 SR
Queue Stats
60W - 79L
1,352 Elo+
Solo
Chronos
Chronos
SeamedChunk5394
Chronos
Level 29
God Stats
6W - 4L
1,371 SR
Queue Stats
145W - 170L
1,380 Elo+
Solo
Fenrir
Fenrir
SubzeroSpartan2
Fenrir
Level 14
God Stats
10W - 7L
1,795 SR
Queue Stats
14W - 12L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 1 / 3
14,783
986
16,011
18,084
11,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Druid175
Bakasura
18
0 / 14 / 8
12,597
840
10,191
26,492
13,961
19
3 / 12 / 6
12,919
861
10,251
24,222
12,147
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 4 / 10
13,409
894
21,149
13,914
7,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 5 / 8
12,933
862
5,191
12,238
6,158
Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DX1 Delta
Khepri
20
1 / 3 / 24
14,902
993
12,137
13,759
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 8 / 11
13,317
888
17,272
16,553
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Nasser154195
King Arthur
20
3 / 4 / 21
13,818
921
10,209
15,269
19,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 0 / 14
15,877
1,058
23,367
9,036
8,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 0 / 13
15,976
1,065
19,626
16,749
31,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
118
15
Kills
35
36
Deaths
15
35
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
1
3
11.5
W
Khepri
DX1 Delta
Khepri
1
3
24
4.33
L
Bakasura
Druid175
Bakasura
0
14
8
0.29
W
7
8
11
1.56
W
King Arthur
Nasser154195
King Arthur
3
4
21
3.38
L
3
12
6
0.5
L
1
4
10
1.5
W
13
0
14
20
W
11
0
13
17.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,793
Damage
82,611
94,950
Taken
71,366
51,341
Mitigated
92,021
14,181
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
16,011
13,891
887
5,773
18,084
11,455
0
5,725
12,359
0
26,916
W
Khepri
DX1 Delta
Khepri
12,137
1,182
0
1,500
13,759
23,185
0
0
13,370
28,977
0
L
Bakasura
Druid175
Bakasura
10,191
7,015
0
5,217
26,492
13,961
0
8,235
18,257
0
25,306
W
17,272
10,901
0
0
16,553
8,797
0
0
16,133
0
31,534
W
King Arthur
Nasser154195
King Arthur
10,209
1,228
0
0
15,269
19,609
0
0
14,780
0
29,022
L
10,251
3,130
0
0
24,222
12,147
0
12,115
12,107
0
28,008
L
21,149
12,002
0
601
13,914
7,620
0
6,782
7,132
0
64,689
W
23,367
17,769
0
4,667
9,036
8,521
0
0
8,896
73,819
0
W
19,626
6,056
0
2,685
16,749
31,909
0
0
15,587
272
36,223
L
5,191
2,061
559
1,144
12,238
6,158
0
2,919
9,319
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
73,890
221
Minions Killed
327
6
Camps Cleared
2
1,028,383
Distance Traveled
1,226,264
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,783
986
20
1
1
264,498
1
W
Khepri
14,902
993
32
2
1
242,794
0
L
Bakasura
12,597
840
58
4
4
184,634
4
W
Mercury
13,317
888
43
3
0
199,056
0
W
King Arthur
13,818
921
52
3
0
225,026
0
L
Thor
12,919
861
31
2
0
166,415
0
L
Neith
13,409
894
88
6
0
203,832
1
W
Chronos
15,877
1,058
147
10
1
240,469
0
W
Fenrir
15,976
1,065
53
4
0
318,919
0
L
Cupid
12,933
862
24
2
1
209,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role