Player Matchup

Sobek
Sobek
Bronze III
Senpai_Megs
Sobek
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,503 MMR
Party 1
Ravana
Ravana
Bronze III
Stevichi
Ravana
Bronze III
Level 122
God Stats
5W - 2L
1,289 SR
Queue Stats
35W - 30L
1,459 MMR
Party 1
Neith
Neith
Gold V
TSwiggyKI
Neith
Gold V
Level 100
God Stats
2W - 4L
1,484 SR
Queue Stats
18W - 28L
1,487 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Xcalated
Erlang Shen
Silver I
Level 127
God Stats
2W - 5L
1,221 SR
Queue Stats
113W - 116L
1,264 MMR
Party 3
Nu Wa
Nu Wa
Platinum V
xMYS-_
Nu Wa
Platinum V
Level 154
God Stats
2W - 7L
1,441 SR
Queue Stats
191W - 190L
1,687 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,387 SR
1,480 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,648 SR
1,487 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Kiss_My_Ace_27
Artio
Gold IV
Level 96
God Stats
21W - 8L
1,762 SR
Queue Stats
143W - 144L
1,323 MMR
Party 2
Nemesis
Nemesis
Gold III
MeLLoSp14
Nemesis
Gold III
Level 154
God Stats
36W - 36L
1,629 SR
Queue Stats
1,053W - 1,064L
1,485 MMR
Solo
Hades
Hades
Platinum V
NorthernWolveZz
Hades
Platinum V
Level 139
God Stats
13W - 4L
1,716 SR
Queue Stats
39W - 39L
1,650 MMR
Party 2
Izanami
Izanami
Gold III
Richener_Carrosa
Izanami
Gold III
Level 105
God Stats
15W - 10L
1,632 SR
Queue Stats
400W - 403L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,326
433
2,147
5,163
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Stevichi
Ravana
9
0 / 0 / 1
4,995
500
3,574
2,824
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TSwiggyKI
Neith
9
0 / 2 / 1
4,676
468
2,338
4,445
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Xcalated
Erlang Shen
8
1 / 6 / 0
4,563
456
3,282
9,240
4,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
xMYS-_
Nu Wa
9
1 / 2 / 0
4,997
500
4,481
4,216
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAphroditeDanzaburouCu ChulainnCthulhu

VS

Bans
ScyllaKing ArthurCerberusCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 1 / 1
6,774
677
5,624
4,503
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 0 / 1
5,947
595
2,182
7,679
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MeLLoSp14
Nemesis
10
3 / 0 / 1
5,812
581
2,483
5,949
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 2
5,473
547
2,144
5,717
2,492
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 2
6,285
629
3,359
5,100
1,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
11
11
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
1
5.5
W
3
0
1
3.5
W
Nemesis
MeLLoSp14
Nemesis
3
0
1
3.5
W
0
1
2
1
W
0
0
2
1
L
0
1
1
0.5
L
Ravana
Stevichi
Ravana
0
0
1
0.5
L
Neith
TSwiggyKI
Neith
0
2
1
0.25
L
Erlang Shen
Xcalated
Erlang Shen
1
6
0
0.17
L
Nu Wa
xMYS-_
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
15,792
25,888
Taken
28,948
10,309
Mitigated
11,357
8,865
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,624
984
72
2,629
4,503
1,882
75
496
4,007
40,330
0
W
2,182
147
0
3,350
7,679
3,844
33
1,792
5,887
16,382
0
W
Nemesis
MeLLoSp14
Nemesis
2,483
671
0
996
5,949
1,596
0
1,281
4,668
0
31,340
W
2,144
532
292
3,443
5,717
2,492
0
2,183
3,534
31,070
0
W
3,359
2,835
0
2,648
5,100
1,543
0
876
4,224
0
46,705
L
2,147
76
0
2,688
5,163
2,141
0
945
4,214
10,257
0
L
Ravana
Stevichi
Ravana
3,574
505
0
1,178
2,824
1,026
0
1,166
1,656
0
27,452
L
Neith
TSwiggyKI
Neith
2,338
702
0
1,892
4,445
1,022
0
647
3,798
0
24,186
L
Erlang Shen
Xcalated
Erlang Shen
3,282
1,411
0
2,382
9,240
4,742
0
4,236
4,714
0
21,925
L
Nu Wa
xMYS-_
Nu Wa
4,481
2,155
0
725
4,216
1,378
52
2,612
1,556
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
30,291
213
Minions Killed
349
0
Camps Cleared
0
925,063
Distance Traveled
926,955
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,774
677
86
9
0
170,889
1
W
Artio
5,947
595
30
3
0
184,722
2
W
Nemesis
5,812
581
69
7
0
231,516
3
W
Hades
5,473
547
66
7
0
172,787
3
W
Izanami
6,285
629
98
10
0
167,041
1
L
Sobek
4,326
433
11
1
0
203,011
3
L
Ravana
4,995
500
68
7
0
224,422
5
L
Neith
4,676
468
48
5
0
140,816
1
L
Erlang Shen
4,563
456
32
3
0
179,746
1
L
Nu Wa
4,997
500
54
5
0
177,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role