Player Matchup

Bacchus
Bacchus
Akkewi
Bacchus
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
131W - 120L
1,656 Elo+
Party 2
Tiamat
Tiamat
CMX-Sergio
Tiamat
Level 107
God Stats
6W - 5L
1,733 SR
Queue Stats
283W - 250L
1,609 Elo+
Party 3
Mercury
Mercury
Sensei Jmo
Mercury
Level 72
God Stats
18W - 24L
1,587 SR
Queue Stats
84W - 86L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
Xannei
Danzaburou
Level 28
God Stats
13W - 10L
1,723 SR
Queue Stats
25W - 18L
1,634 Elo+
Party 2
Raijin
Raijin
emickson27
Raijin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 76
1,657 SR
1,600 Elo+

VS

Team Averages
Level 68
1,664 SR
1,513 Elo+
Tiamat
Tiamat
AL PSI ONE
Tiamat
Level 104
God Stats
46W - 35L
1,846 SR
Queue Stats
630W - 573L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Seledorone
Cthulhu
Level 43
God Stats
2W - 0L
1,731 SR
Queue Stats
16W - 21L
1,466 Elo+
Solo
King Arthur
King Arthur
Ser Neco
King Arthur
Level 103
God Stats
58W - 29L
1,683 SR
Queue Stats
610W - 537L
1,569 Elo+
Party 1
Artemis
Artemis
rgundy23
Artemis
Level 42
God Stats
2W - 0L
1,208 SR
Queue Stats
19W - 19L
1,324 Elo+
Solo
Apollo
Apollo
uh Eazy
Apollo
Level 46
God Stats
10W - 1L
1,852 SR
Queue Stats
48W - 29L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akkewi
Bacchus
12
5 / 0 / 4
7,639
546
8,945
8,373
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
CMX-Sergio
Tiamat
8
0 / 2 / 0
5,944
425
1,696
5,407
3,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Sensei Jmo
Mercury
11
2 / 5 / 0
6,676
477
3,471
10,490
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Xannei
Danzaburou
12
3 / 2 / 6
7,413
530
6,038
7,551
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
emickson27
Raijin
11
1 / 1 / 1
6,659
476
2,093
4,555
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AL PSI ONE
Tiamat
12
3 / 2 / 2
7,478
534
8,092
8,016
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Seledorone
Cthulhu
10
1 / 2 / 3
6,230
445
3,755
8,400
3,287
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Ser Neco
King Arthur
14
1 / 0 / 2
7,648
546
3,344
7,607
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
rgundy23
Artemis
9
0 / 6 / 2
5,915
423
2,996
7,992
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
uh Eazy
Apollo
13
5 / 1 / 1
7,731
552
4,061
6,000
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
10
10
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AL PSI ONE
Tiamat
3
2
2
2
L
Bacchus
Akkewi
Bacchus
5
0
4
7
L
Tiamat
CMX-Sergio
Tiamat
0
2
0
0
W
Cthulhu
Seledorone
Cthulhu
1
2
3
1.25
L
Mercury
Sensei Jmo
Mercury
2
5
0
0.4
W
King Arthur
Ser Neco
King Arthur
1
0
2
2
L
Danzaburou
Xannei
Danzaburou
3
2
6
3
L
Raijin
emickson27
Raijin
1
1
1
1.5
W
Artemis
rgundy23
Artemis
0
6
2
0.17
W
Apollo
uh Eazy
Apollo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
22,248
36,376
Taken
38,015
15,762
Mitigated
18,162
10,068
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AL PSI ONE
Tiamat
8,092
574
0
1,618
8,016
4,742
0
3,828
4,115
37,764
0
L
Bacchus
Akkewi
Bacchus
8,945
1,589
0
750
8,373
5,530
781
2,787
5,463
32,965
0
L
Tiamat
CMX-Sergio
Tiamat
1,696
226
0
2,742
5,407
3,010
0
1,123
3,994
20,386
0
W
Cthulhu
Seledorone
Cthulhu
3,755
80
50
1,683
8,400
3,287
82
2,508
5,826
18,897
0
L
Mercury
Sensei Jmo
Mercury
3,471
1,622
0
2,082
10,490
3,478
0
2,142
8,162
0
30,423
W
King Arthur
Ser Neco
King Arthur
3,344
489
0
3,272
7,607
4,514
72
1,593
5,993
0
47,747
L
Danzaburou
Xannei
Danzaburou
6,038
2,846
0
3,527
7,551
2,348
1,923
3,335
4,082
0
35,946
L
Raijin
emickson27
Raijin
2,093
240
0
967
4,555
1,396
562
1,871
2,535
27,925
0
W
Artemis
rgundy23
Artemis
2,996
1,032
0
1,000
7,992
2,244
0
3,757
4,235
0
18,271
W
Apollo
uh Eazy
Apollo
4,061
2,764
0
720
6,000
3,375
0
816
5,112
0
48,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
35,002
269
Minions Killed
340
0
Camps Cleared
0
1,167,702
Distance Traveled
1,331,795
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,478
534
82
6
0
261,458
3
L
Bacchus
7,639
546
36
3
0
273,785
3
L
Tiamat
5,944
425
37
3
0
142,398
0
W
Cthulhu
6,230
445
25
2
0
207,322
2
L
Mercury
6,676
477
63
5
0
309,314
1
W
King Arthur
7,648
546
109
8
0
302,977
4
L
Danzaburou
7,413
530
67
5
0
240,978
0
L
Raijin
6,659
476
66
5
0
201,227
1
W
Artemis
5,915
423
43
3
0
257,223
3
W
Apollo
7,731
552
81
6
0
302,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role