Player Matchup

Cu Chulainn
Cu Chulainn
AbsoluteZero1909
Cu Chulainn
Level 21
God Stats
5W - 11L
1,500 SR
Queue Stats
133W - 133L
1,476 Elo+
Solo
Susano
Susano
LiteralThrone29
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,688 Elo+
Solo
Medusa
Medusa
PatrikLee
Medusa
Level 17
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Tiamat
Tiamat
Prothean94
Tiamat
Level 17
God Stats
0W - 3L
1,135 SR
Queue Stats
42W - 41L
1,528 Elo+
Solo
Merlin
Merlin
TheCrazyMan59
Merlin
Level 25
God Stats
1W - 4L
1,497 SR
Queue Stats
74W - 68L
1,475 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,591 Elo+

VS

Team Averages
Level 27
1,654 SR
1,507 Elo+
Tiamat
Tiamat
Saavedra89
Tiamat
Level 23
God Stats
33W - 13L
1,722 SR
Queue Stats
58W - 39L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
SmG Gemini
Erlang Shen
Level 26
God Stats
8W - 13L
1,500 SR
Queue Stats
63W - 134L
1,286 Elo+
Solo
Danzaburou
Danzaburou
ZafTeuck
Danzaburou
Level 27
God Stats
52W - 34L
1,694 SR
Queue Stats
89W - 78L
1,611 Elo+
Party 1
Awilix
Awilix
lewisfeaviour99
Awilix
Level 25
God Stats
3W - 0L
1,803 SR
Queue Stats
65W - 28L
1,535 Elo+
Solo
Horus
Horus
yorelord
Horus
Level 34
God Stats
5W - 4L
1,552 SR
Queue Stats
62W - 56L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbsoluteZero1909
Cu Chulainn
14
2 / 3 / 4
9,092
535
12,610
12,021
12,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 1 / 0
10,012
589
9,257
11,813
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
PatrikLee
Medusa
10
0 / 6 / 2
6,702
394
3,823
10,948
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Prothean94
Tiamat
11
0 / 7 / 2
6,855
403
3,177
8,330
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 1
7,858
462
2,059
11,705
3,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Saavedra89
Tiamat
15
3 / 2 / 4
9,090
535
5,850
9,194
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SmG Gemini
Erlang Shen
14
0 / 5 / 2
7,983
470
4,423
12,148
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ZafTeuck
Danzaburou
15
9 / 1 / 6
9,785
576
13,353
8,567
3,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 0 / 5
10,040
591
10,660
10,292
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
yorelord
Horus
14
4 / 1 / 12
9,587
564
3,467
14,032
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
24
24
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AbsoluteZero1909
Cu Chulainn
2
3
4
1.33
L
7
1
0
7
L
Medusa
PatrikLee
Medusa
0
6
2
0.17
L
Tiamat
Prothean94
Tiamat
0
7
2
0.14
W
Tiamat
Saavedra89
Tiamat
3
2
4
2.5
W
Erlang Shen
SmG Gemini
Erlang Shen
0
5
2
0.2
L
0
7
1
0.07
W
Danzaburou
ZafTeuck
Danzaburou
9
1
6
12
W
8
0
5
10.5
W
Horus
yorelord
Horus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
37,753
54,817
Taken
54,233
26,816
Mitigated
35,327
11,310
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AbsoluteZero1909
Cu Chulainn
12,610
2,751
0
2,595
12,021
12,802
1,085
1,234
10,691
9,512
39,319
L
9,257
1,117
0
4,044
11,813
5,070
657
681
11,038
0
62,380
L
Medusa
PatrikLee
Medusa
3,823
1,509
0
2,224
10,948
2,588
390
445
10,467
0
25,743
L
Tiamat
Prothean94
Tiamat
3,177
390
0
1,042
8,330
2,945
476
0
8,330
29,676
0
W
Tiamat
Saavedra89
Tiamat
5,850
466
0
3,630
9,194
6,426
380
1,457
7,737
46,932
0
W
Erlang Shen
SmG Gemini
Erlang Shen
4,423
2,566
0
1,291
12,148
10,500
1,244
1,890
10,258
0
37,279
L
2,059
190
0
1,405
11,705
3,411
780
2,952
8,441
43,068
0
W
Danzaburou
ZafTeuck
Danzaburou
13,353
5,422
696
4,605
8,567
3,597
974
1,631
6,936
22
65,000
W
10,660
4,651
0
522
10,292
4,344
0
980
9,312
0
78,240
W
Horus
yorelord
Horus
3,467
2,567
2,190
5,249
14,032
10,460
102
2,057
11,975
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
46,485
394
Minions Killed
413
0
Camps Cleared
0
1,393,169
Distance Traveled
1,608,881
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,092
535
96
6
0
220,658
0
L
Susano
10,012
589
104
6
0
354,667
1
L
Medusa
6,702
394
60
4
0
293,971
0
L
Tiamat
6,855
403
43
3
0
264,738
4
W
Tiamat
9,090
535
87
5
0
301,258
2
W
Erlang Shen
7,983
470
76
4
0
295,593
0
L
Merlin
7,858
462
91
5
0
259,135
3
W
Danzaburou
9,785
576
103
6
0
308,079
4
W
Awilix
10,040
591
107
6
0
376,793
4
W
Horus
9,587
564
40
2
0
327,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role