Player Matchup

Odin
Odin
N1 Arcane
Odin
Level 41
God Stats
3W - 3L
1,502 SR
Queue Stats
40W - 58L
1,336 Elo+
Party 4
Awilix
Awilix
Psykick79
Awilix
Level 58
God Stats
2W - 10L
988 SR
Queue Stats
102W - 152L
1,261 Elo+
Party 2
Tiamat
Tiamat
R1 Orion
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,345 Elo+
Party 4
Jormungandr
Jormungandr
TheGalin
Jormungandr
Level 27
God Stats
13W - 24L
1,365 SR
Queue Stats
126W - 168L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
mkvPebbles
Danzaburou
Level 28
God Stats
27W - 46L
1,398 SR
Queue Stats
172W - 282L
1,341 Elo+
Party 2
Team Averages
Level 36
1,351 SR
1,332 Elo+

VS

Team Averages
Level 57
1,445 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Lafif486
Aphrodite
Level 58
God Stats
42W - 34L
1,374 SR
Queue Stats
215W - 242L
1,376 Elo+
Party 3
Discordia
Discordia
cat_boii
Discordia
Level 83
God Stats
27W - 22L
1,447 SR
Queue Stats
564W - 581L
1,483 Elo+
Party 3
Izanami
Izanami
meeee_smiley21
Izanami
Level 29
God Stats
29W - 24L
1,402 SR
Queue Stats
209W - 230L
1,400 Elo+
Party 3
Bacchus
Bacchus
playwitmipp
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 6
8,901
445
7,379
14,636
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Psykick79
Awilix
16
11 / 3 / 1
10,746
537
12,809
13,875
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
R1 Orion
Tiamat
14
0 / 10 / 2
8,668
433
4,070
14,315
6,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TheGalin
Jormungandr
12
0 / 0 / 1
7,310
366
8,869
21,295
11,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
mkvPebbles
Danzaburou
13
2 / 3 / 1
8,017
401
3,313
11,949
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 4 / 2
10,429
521
9,742
11,605
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Lafif486
Aphrodite
15
1 / 1 / 2
10,074
504
9,784
11,391
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
cat_boii
Discordia
19
11 / 2 / 2
12,683
634
25,474
11,375
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 1
9,764
488
9,259
11,622
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
playwitmipp
Bacchus
13
2 / 4 / 2
8,452
423
4,449
13,923
10,413
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
20
20
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
4
2
1.25
W
Aphrodite
Lafif486
Aphrodite
1
1
2
2
L
Odin
1
4
6
1
L
Awilix
Psykick79
Awilix
11
3
1
3.83
L
Tiamat
R1 Orion
Tiamat
0
10
2
0.1
L
Jormungandr
TheGalin
Jormungandr
0
0
1
0.5
W
Discordia
cat_boii
Discordia
11
2
2
6
W
2
3
1
0.83
L
Danzaburou
mkvPebbles
Danzaburou
2
3
1
0.83
W
Bacchus
playwitmipp
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
58,708
76,070
Taken
59,916
37,334
Mitigated
35,478
15,935
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,742
3,911
147
1,894
11,605
4,002
3,458
1,030
10,350
0
69,097
W
Aphrodite
Lafif486
Aphrodite
9,784
272
6,011
7,991
11,391
10,858
1,032
4,634
6,732
51,179
0
L
Odin
7,379
965
0
1,606
14,636
9,800
0
8,112
6,332
0
35,135
L
Awilix
Psykick79
Awilix
12,809
5,910
0
2,500
13,875
5,493
692
5,119
8,581
0
55,106
L
Tiamat
R1 Orion
Tiamat
4,070
582
0
1,851
14,315
6,573
1,192
9,770
4,032
41,564
0
L
Jormungandr
TheGalin
Jormungandr
8,869
1,259
322
8,168
21,295
11,985
120
9,266
11,878
39,557
0
W
Discordia
cat_boii
Discordia
25,474
2,347
0
2,527
11,375
5,430
1,612
3,350
7,975
94,868
0
W
9,259
7,668
0
1,068
11,622
4,775
1,801
3,686
7,936
0
63,941
L
Danzaburou
mkvPebbles
Danzaburou
3,313
485
0
1,488
11,949
3,483
324
6,317
5,540
0
26,431
W
Bacchus
playwitmipp
Bacchus
4,449
187
294
1,173
13,923
10,413
497
239
13,337
16,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
51,402
352
Minions Killed
509
0
Camps Cleared
0
1,795,084
Distance Traveled
1,781,103
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,429
521
123
6
0
355,384
2
W
Aphrodite
10,074
504
80
4
0
371,275
0
L
Odin
8,901
445
69
3
0
388,588
2
L
Awilix
10,746
537
93
5
0
381,786
0
L
Tiamat
8,668
433
67
3
0
312,616
0
L
Jormungandr
7,310
366
50
3
0
350,759
3
W
Discordia
12,683
634
157
8
0
375,786
2
W
Izanami
9,764
488
126
6
0
351,320
1
L
Danzaburou
8,017
401
73
4
0
361,335
4
W
Bacchus
8,452
423
23
1
0
327,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role