Player Matchup

Cu Chulainn
Cu Chulainn
Gregolroth
Cu Chulainn
Level 29
God Stats
7W - 0L
1,670 SR
Queue Stats
170W - 61L
1,727 Elo+
Party 1
Tiamat
Tiamat
I_Will_Wreck_209
Tiamat
Level 106
God Stats
8W - 1L
1,800 SR
Queue Stats
178W - 112L
1,726 Elo+
Party 1
Hercules
Hercules
PiPiPuPuCaCa
Hercules
Level 29
God Stats
8W - 3L
1,605 SR
Queue Stats
192W - 114L
1,655 Elo+
Party 1
Team Averages
Level 55
1,692 SR
1,703 Elo+

VS

Team Averages
Level 12
1,634 SR
1,615 Elo+
Bellona
Bellona
Smurfylippon
Bellona
Level 26
God Stats
11W - 3L
1,901 SR
Queue Stats
223W - 59L
2,069 Elo+
Party 2
Scylla
Scylla
darmasus
Scylla
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 4L
1,500 Elo+
Party 2
Neith
Neith
traposama
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gregolroth
Cu Chulainn
16
12 / 2 / 13
12,028
859
14,554
17,465
13,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 2 / 17
11,283
806
13,826
10,723
8,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
PiPiPuPuCaCa
Hercules
14
7 / 1 / 17
10,964
783
9,237
22,416
11,275
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Smurfylippon
Bellona
13
5 / 8 / 0
10,382
742
20,415
19,351
20,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
darmasus
Scylla
11
0 / 9 / 4
8,604
615
8,719
11,483
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
traposama
Neith
11
0 / 10 / 3
8,277
591
7,365
12,197
4,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
26
Kills
5
5
Deaths
27
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Gregolroth
Cu Chulainn
12
2
13
9.25
W
7
2
17
7.75
W
Hercules
PiPiPuPuCaCa
Hercules
7
1
17
15.5
L
Bellona
Smurfylippon
Bellona
5
8
0
0.63
L
Scylla
darmasus
Scylla
0
9
4
0.22
L
Neith
traposama
Neith
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,617
Damage
36,499
50,604
Taken
43,031
33,810
Mitigated
29,829
20,064
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Gregolroth
Cu Chulainn
14,554
3,260
1,413
6,564
17,465
13,728
966
1,919
15,378
0
61,362
W
13,826
1,630
351
3,366
10,723
8,807
1,134
1,231
9,429
52,860
0
W
Hercules
PiPiPuPuCaCa
Hercules
9,237
2,445
759
7,611
22,416
11,275
0
5,289
16,777
0
24,115
L
Bellona
Smurfylippon
Bellona
20,415
11,185
0
2,492
19,351
20,878
0
6,854
12,214
0
55,239
L
Scylla
darmasus
Scylla
8,719
1,395
0
279
11,483
4,201
0
2,484
8,797
19,077
0
L
Neith
traposama
Neith
7,365
2,305
0
950
12,197
4,750
78
3,728
8,151
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
27,263
174
Minions Killed
158
0
Camps Cleared
0
867,021
Distance Traveled
683,546
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,028
859
54
4
0
293,044
2
W
Tiamat
11,283
806
91
7
0
262,820
4
W
Hercules
10,964
783
29
2
0
311,157
0
L
Bellona
10,382
742
80
6
0
261,491
2
L
Scylla
8,604
615
35
3
0
191,643
0
L
Neith
8,277
591
43
3
0
230,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role