Player Matchup

Danzaburou
Danzaburou
EvasiveTeddy2
Danzaburou
Level 103
God Stats
16W - 8L
1,740 SR
Queue Stats
32W - 20L
1,770 Elo+
Party 2
Tiamat
Tiamat
Unseensound3
Tiamat
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 172L
1,487 Elo+
Solo
Cerberus
Cerberus
VITO813CORLEONE
Cerberus
Level 158
God Stats
32W - 17L
1,889 SR
Queue Stats
35W - 21L
1,852 Elo+
Party 2
Team Averages
Level 104
1,710 SR
1,703 Elo+

VS

Team Averages
Level 89
1,584 SR
1,570 Elo+
Tiamat
Tiamat
xl Jaime lx
Tiamat
Level 125
God Stats
5W - 5L
1,590 SR
Queue Stats
141W - 141L
1,625 Elo+
Party 1
Thanatos
Thanatos
xl Lunchable lx
Thanatos
Level 88
God Stats
3W - 3L
1,662 SR
Queue Stats
70W - 58L
1,593 Elo+
Party 1
Skadi
Skadi
xlChrizlx
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvasiveTeddy2
Danzaburou
16
4 / 3 / 10
12,789
711
9,237
15,827
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
6 / 5 / 7
12,926
718
13,809
14,124
9,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
4 / 2 / 10
13,098
728
13,161
19,269
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 4 / 3
12,341
686
18,988
14,999
10,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
2 / 7 / 7
11,019
612
6,523
15,092
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
xlChrizlx
Skadi
14
1 / 3 / 6
10,734
596
7,701
12,032
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
14
Kills
10
10
Deaths
14
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EvasiveTeddy2
Danzaburou
4
3
10
3
W
Tiamat
6
5
7
1.9
W
Cerberus
4
2
10
4.5
L
Tiamat
7
4
3
2.13
L
Thanatos
2
7
7
0.79
L
Skadi
xlChrizlx
Skadi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
33,212
49,220
Taken
42,123
30,569
Mitigated
20,148
20,179
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EvasiveTeddy2
Danzaburou
9,237
3,183
1,452
5,928
15,827
5,875
2,413
6,803
8,874
0
61,538
W
Tiamat
13,809
1,797
0
4,097
14,124
9,637
700
5,650
8,379
57,877
0
W
Cerberus
13,161
104
1,380
7,322
19,269
15,057
444
6,572
12,447
41,891
0
L
Tiamat
18,988
2,018
0
6,045
14,999
10,581
805
9,261
5,738
64,398
0
L
Thanatos
6,523
1,247
0
5,536
15,092
6,750
461
8,983
6,109
0
34,023
L
Skadi
xlChrizlx
Skadi
7,701
3,230
0
3,210
12,032
2,817
42
8,906
3,126
0
42,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
34,094
239
Minions Killed
193
0
Camps Cleared
0
958,091
Distance Traveled
927,267
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,789
711
83
5
0
317,234
4
W
Tiamat
12,926
718
79
4
0
321,034
1
W
Cerberus
13,098
728
77
4
0
319,823
2
L
Tiamat
12,341
686
85
5
0
320,087
2
L
Thanatos
11,019
612
35
2
0
292,325
5
L
Skadi
10,734
596
73
4
0
314,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role