Player Matchup

Chaac
Chaac
ShoJugabaConBots
Chaac
Level 116
God Stats
4W - 2L
1,479 SR
Queue Stats
98W - 88L
1,424 Elo+
Solo
Tiamat
Tiamat
YesterdayZip
Tiamat
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 22L
1,261 Elo+
Party 2
Ullr
Ullr
lXenojil
Ullr
Level 49
God Stats
5W - 11L
1,497 SR
Queue Stats
16W - 31L
1,419 Elo+
Party 2
Team Averages
Level 70
1,492 SR
1,368 Elo+

VS

Team Averages
Level 91
1,845 SR
1,638 Elo+
Tyr
Tyr
Amaterasu0917
Tyr
Level 70
God Stats
6W - 1L
1,920 SR
Queue Stats
19W - 22L
1,567 Elo+
Party 1
Tiamat
Tiamat
ArtoriaTan
Tiamat
Level 81
God Stats
6W - 0L
1,828 SR
Queue Stats
14W - 16L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
Natedwg
Cernunnos
Level 123
God Stats
2W - 0L
1,787 SR
Queue Stats
12W - 14L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
10,017
716
12,187
19,028
12,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
12
1 / 5 / 6
9,196
657
6,499
8,892
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
11
2 / 7 / 5
8,830
631
6,149
10,593
3,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
10,646
760
9,948
12,652
11,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ArtoriaTan
Tiamat
13
5 / 2 / 9
10,059
719
10,199
7,420
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Natedwg
Cernunnos
13
3 / 5 / 6
9,362
669
11,773
11,942
4,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
17
17
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Tiamat
ArtoriaTan
Tiamat
5
2
9
4.75
W
Cernunnos
Natedwg
Cernunnos
3
5
6
1.2
L
6
5
3
1.5
L
Tiamat
1
5
6
0.8
L
Ullr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
31,920
38,513
Taken
32,014
23,431
Mitigated
20,959
10,075
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,948
2,736
747
3,678
12,652
11,822
268
3,575
9,077
0
31,554
W
Tiamat
ArtoriaTan
Tiamat
10,199
989
0
1,532
7,420
4,710
232
1,512
5,908
34,663
0
W
Cernunnos
Natedwg
Cernunnos
11,773
6,832
0
3,254
11,942
4,427
1,253
1,458
10,484
0
36,386
L
12,187
2,343
1,179
7,664
19,028
12,866
0
4,724
13,902
0
37,074
L
Tiamat
6,499
766
0
1,211
8,892
7,213
242
2,582
6,108
18,129
0
L
Ullr
6,149
2,789
0
21
10,593
3,352
847
2,158
8,171
0
30,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
30,067
131
Minions Killed
156
0
Camps Cleared
0
728,515
Distance Traveled
791,725
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,646
760
30
2
0
284,972
3
W
Tiamat
10,059
719
73
5
0
279,445
4
W
Cernunnos
9,362
669
53
4
0
227,308
1
L
Chaac
10,017
716
33
2
0
254,290
4
L
Tiamat
9,196
657
46
3
0
248,526
0
L
Ullr
8,830
631
52
4
0
225,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role