Player Matchup

Cthulhu
Cthulhu
Roelsiel
Cthulhu
Level 103
God Stats
17W - 12L
1,448 SR
Queue Stats
280W - 237L
1,438 Elo+
Party 1
Tiamat
Tiamat
StoneHorizon213
Tiamat
Level 66
God Stats
45W - 33L
1,500 SR
Queue Stats
133W - 105L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
borek1978
Hou Yi
Level 36
God Stats
1W - 2L
1,305 SR
Queue Stats
41W - 50L
1,460 Elo+
Solo
Team Averages
Level 68
1,418 SR
1,455 Elo+

VS

Team Averages
Level 79
1,401 SR
1,611 Elo+
Geb
Geb
JimiBoiii
Geb
Level 129
God Stats
6W - 4L
1,523 SR
Queue Stats
207W - 157L
1,724 Elo+
Party 2
Tiamat
Tiamat
TTG_RAREAZUL
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,486 Elo+
Solo
Izanami
Izanami
cochra11
Izanami
Level 68
God Stats
23W - 31L
1,179 SR
Queue Stats
141W - 127L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Roelsiel
Cthulhu
13
3 / 0 / 6
9,459
631
12,180
6,968
2,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
9,220
615
5,922
6,120
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
borek1978
Hou Yi
11
4 / 1 / 3
9,150
610
6,590
10,323
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,777
585
5,225
10,960
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
10
1 / 6 / 0
8,232
549
6,967
10,273
4,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
cochra11
Izanami
11
0 / 2 / 1
7,887
526
6,064
9,164
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cthulhu
Roelsiel
Cthulhu
3
0
6
6
W
2
0
6
5
L
Tiamat
1
6
0
0.17
W
Hou Yi
borek1978
Hou Yi
4
1
3
5.5
L
Izanami
cochra11
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
18,256
23,411
Taken
30,397
9,386
Mitigated
15,386
10,028
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
303
1,014
2,563
10,960
7,935
0
6,257
4,459
26,906
0
W
Cthulhu
Roelsiel
Cthulhu
12,180
557
1,859
3,563
6,968
2,719
48
3,210
3,758
43,588
0
W
5,922
320
778
2,084
6,120
3,394
0
3,696
2,424
23,884
0
L
Tiamat
6,967
573
0
1,343
10,273
4,358
0
6,008
3,995
22,180
0
W
Hou Yi
borek1978
Hou Yi
6,590
1,909
0
1,744
10,323
3,273
170
5,414
4,909
0
39,015
L
Izanami
cochra11
Izanami
6,064
3,113
0
839
9,164
3,093
0
5,161
3,809
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
24,896
176
Minions Killed
128
0
Camps Cleared
0
773,142
Distance Traveled
754,389
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,777
585
40
3
0
266,538
4
W
Cthulhu
9,459
631
63
4
0
263,184
0
W
Tiamat
9,220
615
60
4
0
284,801
0
L
Tiamat
8,232
549
27
2
0
239,414
0
W
Hou Yi
9,150
610
53
4
0
225,157
0
L
Izanami
7,887
526
61
4
0
248,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role