Player Matchup

Jing Wei
Jing Wei
ItFreakAlot
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,308 Elo+
Party 2
Merlin
Merlin
NeptunHerbst
Merlin
Level 10
God Stats
6W - 3L
1,515 SR
Queue Stats
8W - 11L
1,308 Elo+
Party 2
Bacchus
Bacchus
mamutel
Bacchus
Level 25
God Stats
7W - 3L
1,515 SR
Queue Stats
9W - 7L
1,308 Elo+
Party 2
Team Averages
Level 17
1,510 SR
1,308 Elo+

VS

Team Averages
Level 61
1,504 SR
1,366 Elo+
Medusa
Medusa
KKazuma93
Medusa
Level 17
God Stats
11W - 16L
1,483 SR
Queue Stats
12W - 27L
1,278 Elo+
Party 1
Scylla
Scylla
PDRG948
Scylla
Level 19
God Stats
5W - 6L
1,529 SR
Queue Stats
13W - 23L
1,320 Elo+
Party 1
Poseidon
Poseidon
bery98715
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItFreakAlot
Jing Wei
16
4 / 7 / 10
12,542
660
10,994
17,125
7,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
8 / 5 / 9
14,073
741
15,067
13,683
6,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
mamutel
Bacchus
17
5 / 1 / 11
12,854
677
11,241
22,454
28,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KKazuma93
Medusa
15
5 / 5 / 7
12,141
639
18,712
18,141
6,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PDRG948
Scylla
16
5 / 4 / 5
12,192
642
7,713
11,441
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
bery98715
Poseidon
13
3 / 8 / 5
11,274
593
13,898
15,218
4,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
17
Kills
13
13
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ItFreakAlot
Jing Wei
4
7
10
1.29
L
Medusa
KKazuma93
Medusa
5
5
7
1.7
W
Merlin
8
5
9
2.5
L
Scylla
PDRG948
Scylla
5
4
5
1.88
L
Poseidon
bery98715
Poseidon
3
8
5
0.69
W
Bacchus
mamutel
Bacchus
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
40,323
53,262
Taken
44,800
41,889
Mitigated
13,861
8,484
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ItFreakAlot
Jing Wei
10,994
7,581
0
2,681
17,125
7,560
2,382
7,432
9,519
0
45,142
L
Medusa
KKazuma93
Medusa
18,712
8,939
0
6,326
18,141
6,178
0
10,025
8,116
0
58,236
W
Merlin
15,067
379
0
2,281
13,683
6,099
589
5,640
7,911
79,003
0
L
Scylla
PDRG948
Scylla
7,713
130
0
199
11,441
3,150
768
7,589
3,852
41,074
0
L
Poseidon
bery98715
Poseidon
13,898
1,044
0
2,803
15,218
4,533
0
8,814
6,404
52,859
0
W
Bacchus
mamutel
Bacchus
11,241
1,180
0
3,522
22,454
28,230
377
8,416
13,758
23,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
35,607
181
Minions Killed
212
0
Camps Cleared
0
1,036,626
Distance Traveled
849,177
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,542
660
57
3
0
344,886
1
L
Medusa
12,141
639
56
3
0
293,352
0
W
Merlin
14,073
741
108
6
0
320,161
2
L
Scylla
12,192
642
83
4
0
281,427
3
L
Poseidon
11,274
593
73
4
0
274,398
4
W
Bacchus
12,854
677
16
1
0
371,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role