Player Matchup

Nu Wa
Nu Wa
DSasuke12
Nu Wa
Level 18
God Stats
5W - 3L
1,286 SR
Queue Stats
71W - 56L
1,446 Elo+
Solo
Bellona
Bellona
Darkweaver1
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 2
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 27
God Stats
25W - 17L
1,582 SR
Queue Stats
82W - 74L
1,471 Elo+
Solo
Yemoja
Yemoja
Rakax35
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 2
Cernunnos
Cernunnos
bugezin
Cernunnos
Level 15
God Stats
34W - 21L
1,484 SR
Queue Stats
151W - 142L
1,500 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,462 Elo+

VS

Team Averages
Level 18
1,549 SR
1,389 Elo+
Tyr
Tyr
Fueg0w0
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,311 Elo+
Party 1
Anubis
Anubis
SHPP
Anubis
Level 26
God Stats
40W - 41L
1,511 SR
Queue Stats
83W - 86L
1,518 Elo+
Solo
Ymir
Ymir
The Captain 114
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,441 Elo+
Party 1
Arachne
Arachne
gamingbbs
Arachne
Level 17
God Stats
9W - 6L
1,500 SR
Queue Stats
33W - 38L
1,354 Elo+
Party 1
Skadi
Skadi
nosegoes80085
Skadi
Level 22
God Stats
0W - 2L
1,734 SR
Queue Stats
17W - 25L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DSasuke12
Nu Wa
19
7 / 1 / 13
12,674
576
18,242
9,066
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Darkweaver1
Bellona
16
5 / 2 / 7
11,381
517
15,480
15,589
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 3 / 2
11,901
541
8,822
17,498
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Rakax35
Yemoja
13
0 / 3 / 8
9,653
439
3,722
9,411
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
bugezin
Cernunnos
19
12 / 3 / 2
12,415
564
14,881
15,873
7,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 6 / 0
9,810
446
6,703
18,615
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
SHPP
Anubis
18
2 / 5 / 4
11,115
505
13,265
15,709
7,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 1
8,136
370
1,315
11,654
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
gamingbbs
Arachne
14
5 / 10 / 3
10,090
459
8,172
20,720
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 3
9,105
414
6,545
15,150
4,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
33
Kills
11
12
Deaths
33
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DSasuke12
Nu Wa
7
1
13
13.5
W
Bellona
Darkweaver1
Bellona
5
2
7
4.25
L
Tyr
2
6
0
0.33
W
9
3
2
3.33
W
Yemoja
Rakax35
Yemoja
0
3
8
1.33
L
Anubis
SHPP
Anubis
2
5
4
0.8
L
0
5
1
0.1
W
Cernunnos
bugezin
Cernunnos
12
3
2
4.33
L
Arachne
gamingbbs
Arachne
5
10
3
0.65
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,147
Damage
36,000
67,437
Taken
81,848
44,053
Mitigated
42,159
20,545
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DSasuke12
Nu Wa
18,242
4,568
273
2,816
9,066
2,770
3,522
4,283
4,783
88,052
0
W
Bellona
Darkweaver1
Bellona
15,480
4,134
0
1,145
15,589
17,663
2,087
1,029
14,210
12,765
42,392
L
Tyr
6,703
2,045
0
6,214
18,615
16,222
802
5,106
12,663
0
43,713
W
8,822
3,776
267
6,691
17,498
7,313
2,393
5,016
12,367
0
67,175
W
Yemoja
Rakax35
Yemoja
3,722
920
1,075
1,260
9,411
8,418
406
1,606
7,680
15,428
0
L
Anubis
SHPP
Anubis
13,265
53
0
6,274
15,709
7,311
0
4,954
10,315
86,915
0
L
1,315
350
0
802
11,654
5,758
0
2,829
8,532
24,526
0
W
Cernunnos
bugezin
Cernunnos
14,881
6,841
0
7,018
15,873
7,889
5,071
2,646
13,227
0
81,874
L
Arachne
gamingbbs
Arachne
8,172
6,689
0
6,956
20,720
8,654
0
5,092
15,243
0
33,227
L
6,545
2,910
0
3,480
15,150
4,214
644
5,226
9,558
0
55,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
48,256
505
Minions Killed
386
0
Camps Cleared
0
1,990,235
Distance Traveled
1,746,661
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,674
576
131
6
0
416,708
3
W
Bellona
11,381
517
99
5
0
408,984
0
L
Tyr
9,810
446
76
3
0
410,506
0
W
Da Ji
11,901
541
113
5
0
420,724
0
W
Yemoja
9,653
439
18
1
0
379,686
2
L
Anubis
11,115
505
145
7
0
319,955
8
L
Ymir
8,136
370
31
1
0
267,366
0
W
Cernunnos
12,415
564
144
7
0
364,133
7
L
Arachne
10,090
459
45
2
0
388,633
0
L
Skadi
9,105
414
89
4
0
360,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role