Player Matchup

Nu Wa
Nu Wa
AnShun
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,143 Elo+
Solo
Tiamat
Tiamat
EMGGzimm
Tiamat
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,291 Elo+
Party 3
Fenrir
Fenrir
Log1kz
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 3
Nemesis
Nemesis
S1Maze
Nemesis
Level 11
God Stats
5W - 15L
1,196 SR
Queue Stats
7W - 19L
1,250 Elo+
Party 3
Ymir
Ymir
TheAlmondLord
Ymir
Level 17
God Stats
4W - 2L
1,277 SR
Queue Stats
5W - 4L
1,172 Elo+
Solo
Team Averages
Level 30
1,395 SR
1,218 Elo+

VS

Team Averages
Level 17
1,447 SR
1,412 Elo+
Olorun
Olorun
Elaphantus
Olorun
Level 10
God Stats
1W - 3L
1,333 SR
Queue Stats
8W - 14L
1,334 Elo+
Solo
Terra
Terra
Grey7w7
Terra
Level 16
God Stats
1W - 4L
1,496 SR
Queue Stats
46W - 57L
1,425 Elo+
Party 2
Ratatoskr
Ratatoskr
MrX7u7
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,501 Elo+
Party 2
Ares
Ares
RANGARVK
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
gollo el huno
Izanami
Level 30
God Stats
13W - 20L
1,404 SR
Queue Stats
84W - 147L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnShun
Nu Wa
19
5 / 1 / 36
11,877
1,188
22,106
7,641
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
EMGGzimm
Tiamat
17
4 / 6 / 26
10,878
1,088
13,934
13,400
7,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Log1kz
Fenrir
20
21 / 1 / 18
14,138
1,414
23,241
13,317
8,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
S1Maze
Nemesis
18
8 / 3 / 26
11,802
1,180
11,172
11,564
5,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 1 / 31
12,548
1,255
12,682
9,895
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elaphantus
Olorun
16
3 / 6 / 4
9,972
997
8,440
13,296
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Grey7w7
Terra
16
0 / 10 / 10
9,619
962
5,658
25,438
26,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
MrX7u7
Ratatoskr
16
6 / 17 / 4
10,722
1,072
16,358
25,451
7,753
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
15
2 / 5 / 5
9,723
972
4,485
12,421
9,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
16
1 / 7 / 7
10,244
1,024
16,490
14,588
5,506
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
42
45
Kills
12
12
Deaths
45
137
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AnShun
Nu Wa
5
1
36
23
W
Tiamat
EMGGzimm
Tiamat
4
6
26
2.83
L
Olorun
Elaphantus
Olorun
3
6
4
0.83
L
Terra
Grey7w7
Terra
0
10
10
0.5
W
Fenrir
Log1kz
Fenrir
21
1
18
30
L
Ratatoskr
MrX7u7
Ratatoskr
6
17
4
0.47
L
Ares
2
5
5
0.9
W
Nemesis
S1Maze
Nemesis
8
3
26
7
W
7
1
31
22.5
L
Izanami
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,135
Damage
51,431
55,817
Taken
91,194
33,510
Mitigated
54,667
9,308
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AnShun
Nu Wa
22,106
4,483
0
94
7,641
2,595
0
2,915
4,726
49,463
0
W
Tiamat
EMGGzimm
Tiamat
13,934
3,156
349
3,902
13,400
7,861
0
5,190
8,210
21,996
0
L
Olorun
Elaphantus
Olorun
8,440
3,169
297
3,161
13,296
5,175
0
6,945
6,351
31,859
0
L
Terra
Grey7w7
Terra
5,658
1,464
1,355
2,549
25,438
26,808
0
12,672
12,766
13,703
0
W
Fenrir
Log1kz
Fenrir
23,241
9,546
1,290
2,222
13,317
8,441
0
4,907
8,410
0
36,065
L
Ratatoskr
MrX7u7
Ratatoskr
16,358
3,390
0
863
25,451
7,753
0
15,074
10,377
0
36,984
L
Ares
4,485
824
0
366
12,421
9,425
0
6,552
5,869
16,525
0
W
Nemesis
S1Maze
Nemesis
11,172
5,342
0
433
11,564
5,241
0
3,980
7,584
0
16,466
W
12,682
2,116
0
1,018
9,895
9,372
0
1,591
8,304
29,686
0
L
Izanami
16,490
13,459
0
0
14,588
5,506
0
7,479
7,109
0
66,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,243
Gold Earned
50,280
153
Minions Killed
211
5
Camps Cleared
7
950,339
Distance Traveled
820,551
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,877
1,188
63
6
0
201,941
3
W
Tiamat
10,878
1,088
19
2
1
141,780
0
L
Olorun
9,972
997
44
4
1
167,351
0
L
Terra
9,619
962
15
2
1
147,388
2
W
Fenrir
14,138
1,414
23
2
3
212,604
0
L
Ratatoskr
10,722
1,072
29
3
2
191,174
0
L
Ares
9,723
972
10
1
0
139,874
0
W
Nemesis
11,802
1,180
4
0
0
208,869
2
W
Ymir
12,548
1,255
44
4
1
185,145
0
L
Izanami
10,244
1,024
113
11
3
174,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role