Player Matchup

Aphrodite
Aphrodite
BabySwaggerex
Aphrodite
Level 65
God Stats
20W - 3L
1,914 SR
Queue Stats
147W - 150L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
supergingerex
Cthulhu
Level 60
God Stats
27W - 17L
1,884 SR
Queue Stats
114W - 100L
1,691 Elo+
Party 1
Neith
Neith
ÐËÇÆPTκÑ
Neith
Level 24
God Stats
2W - 1L
1,959 SR
Queue Stats
22W - 13L
1,869 Elo+
Solo
Team Averages
Level 50
1,919 SR
1,740 Elo+

VS

Team Averages
Level 56
1,408 SR
1,539 Elo+
Bellona
Bellona
CageX4
Bellona
Level 84
God Stats
6W - 6L
1,224 SR
Queue Stats
174W - 213L
1,503 Elo+
Party 2
Neith
Neith
CalmLotus
Neith
Level 24
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 4L
1,636 Elo+
Solo
He Bo
He Bo
Steeler7299
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabySwaggerex
Aphrodite
12
5 / 0 / 17
9,057
823
7,516
10,109
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
11
4 / 0 / 16
8,695
790
7,093
12,437
8,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
17 / 0 / 7
10,628
966
12,599
5,140
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CageX4
Bellona
9
0 / 8 / 0
6,283
571
4,078
11,609
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
CalmLotus
Neith
9
0 / 9 / 0
6,332
576
6,380
11,860
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 10 / 0
6,243
568
4,775
9,862
2,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
26
Kills
0
0
Deaths
27
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BabySwaggerex
Aphrodite
5
0
17
13.5
L
Bellona
CageX4
Bellona
0
8
0
0
L
Neith
CalmLotus
Neith
0
9
0
0
L
0
10
0
0
W
Cthulhu
4
0
16
12
W
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
15,233
27,686
Taken
33,331
15,012
Mitigated
15,304
19,748
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BabySwaggerex
Aphrodite
7,516
682
7,627
8,560
10,109
4,223
871
1,774
8,235
28,678
0
L
Bellona
CageX4
Bellona
4,078
1,019
270
545
11,609
9,615
0
5,017
6,272
0
13,457
L
Neith
CalmLotus
Neith
6,380
1,884
0
1,691
11,860
3,249
0
5,054
6,646
0
22,511
L
4,775
657
0
814
9,862
2,440
0
3,874
5,804
19,958
0
W
Cthulhu
7,093
1,113
301
1,535
12,437
8,905
678
2,167
10,175
24,019
0
W
12,599
5,925
0
1,725
5,140
1,884
588
864
4,201
0
55,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
18,858
128
Minions Killed
84
0
Camps Cleared
0
600,268
Distance Traveled
489,218
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,057
823
41
4
0
199,203
0
L
Bellona
6,283
571
20
2
0
169,794
0
L
Neith
6,332
576
26
2
0
161,923
3
L
He Bo
6,243
568
38
3
0
157,501
4
W
Cthulhu
8,695
790
21
2
0
219,444
3
W
Neith
10,628
966
66
6
0
181,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role