Player Matchup

Cthulhu
Cthulhu
Clonepaladin
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 1
Sol
Sol
GodComplex0
Sol
Level 28
God Stats
4W - 5L
1,390 SR
Queue Stats
15W - 29L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Migdalel
Tsukuyomi
Level 27
God Stats
1W - 3L
1,263 SR
Queue Stats
15W - 9L
1,668 Elo+
Party 1
Tyr
Tyr
Wolfmancito
Tyr
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 6L
1,730 Elo+
Solo
Danzaburou
Danzaburou
wiccannymph
Danzaburou
Level 8
God Stats
6W - 3L
1,660 SR
Queue Stats
19W - 16L
1,522 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,659 Elo+

VS

Team Averages
Level 43
1,528 SR
1,560 Elo+
Arachne
Arachne
Banditboy32
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,509 Elo+
Solo
Apollo
Apollo
ForbiddenButter
Apollo
Level 10
God Stats
11W - 10L
1,566 SR
Queue Stats
257W - 218L
1,526 Elo+
Party 2
Hades
Hades
RoulLaw
Hades
Level 27
God Stats
62W - 44L
1,702 SR
Queue Stats
93W - 84L
1,557 Elo+
Party 2
Yemoja
Yemoja
jay7375
Yemoja
Level 124
God Stats
5W - 8L
1,542 SR
Queue Stats
517W - 468L
1,549 Elo+
Party 2
Tiamat
Tiamat
niuxer
Tiamat
Level 28
God Stats
2W - 1L
1,327 SR
Queue Stats
15W - 15L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clonepaladin
Cthulhu
12
1 / 6 / 5
8,108
427
5,777
14,033
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 2
6,677
351
903
3,928
682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Migdalel
Tsukuyomi
14
4 / 11 / 1
8,984
473
8,156
19,915
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 1
8,521
448
5,464
16,582
14,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
wiccannymph
Danzaburou
15
3 / 3 / 2
9,169
483
8,105
13,393
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Banditboy32
Arachne
16
6 / 3 / 4
11,068
583
4,409
16,739
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 10
11,159
587
12,560
12,620
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RoulLaw
Hades
17
8 / 2 / 9
11,964
630
14,273
16,136
10,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
jay7375
Yemoja
15
6 / 3 / 13
11,489
605
10,712
13,460
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
niuxer
Tiamat
15
1 / 1 / 9
10,283
541
5,860
8,475
4,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
10
Kills
27
28
Deaths
10
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
Banditboy32
Arachne
6
3
4
2.67
L
Cthulhu
Clonepaladin
Cthulhu
1
6
5
0.58
W
6
1
10
11
L
0
2
2
0.5
L
Tsukuyomi
Migdalel
Tsukuyomi
4
11
1
0.41
W
Hades
RoulLaw
Hades
8
2
9
6.25
L
2
6
1
0.42
W
Yemoja
jay7375
Yemoja
6
3
13
4.17
W
Tiamat
niuxer
Tiamat
1
1
9
5.5
L
Danzaburou
wiccannymph
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
47,814
67,851
Taken
67,430
34,696
Mitigated
38,611
12,924
Healing
33,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Banditboy32
Arachne
4,409
2,687
0
9,601
16,739
6,138
1,302
435
16,229
0
73,750
L
Cthulhu
Clonepaladin
Cthulhu
5,777
132
0
1,501
14,033
7,877
0
5,698
8,335
23,625
0
W
12,560
7,900
0
4,893
12,620
5,754
5,833
2,029
10,516
0
82,082
L
903
0
0
1,296
3,928
682
104
1,958
1,970
12,411
0
L
Tsukuyomi
Migdalel
Tsukuyomi
8,156
1,577
0
3,271
19,915
7,068
0
8,102
11,813
0
48,988
W
Hades
RoulLaw
Hades
14,273
2,133
724
7,520
16,136
10,721
2,666
1,505
14,481
64,010
0
L
5,464
776
0
2,554
16,582
14,574
0
9,962
6,620
0
30,366
W
Yemoja
jay7375
Yemoja
10,712
999
2,693
5,067
13,460
11,580
1,294
1,450
11,910
41,759
0
W
Tiamat
niuxer
Tiamat
5,860
533
0
2,608
8,475
4,418
1,834
1,261
7,114
50,835
0
L
Danzaburou
wiccannymph
Danzaburou
8,105
1,892
0
4,302
13,393
4,495
0
5,125
8,268
0
58,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
55,963
307
Minions Killed
521
0
Camps Cleared
0
1,277,070
Distance Traveled
1,667,548
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,068
583
115
6
0
340,997
0
L
Cthulhu
8,108
427
25
1
0
221,038
5
W
Apollo
11,159
587
125
7
0
374,939
2
L
Sol
6,677
351
31
2
0
99,209
1
L
Tsukuyomi
8,984
473
90
5
0
279,153
4
W
Hades
11,964
630
135
7
0
319,249
3
L
Tyr
8,521
448
49
3
0
363,133
3
W
Yemoja
11,489
605
59
3
0
312,616
3
W
Tiamat
10,283
541
87
5
0
319,747
2
L
Danzaburou
9,169
483
112
6
0
314,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role