Player Matchup

Bacchus
Bacchus
MANeatingRoBoT69
Bacchus
Level 68
God Stats
24W - 22L
1,439 SR
Queue Stats
248W - 291L
1,481 Elo+
Party 1
Eset
Eset
Mr_High_Roller10
Eset
Level 121
God Stats
2W - 3L
1,725 SR
Queue Stats
424W - 498L
1,474 Elo+
Party 1
Mulan
Mulan
Wolf6558
Mulan
Level 106
God Stats
5W - 12L
1,385 SR
Queue Stats
107W - 132L
1,435 Elo+
Solo
Apollo
Apollo
Xechalim
Apollo
Level 65
God Stats
7W - 11L
1,452 SR
Queue Stats
363W - 325L
1,422 Elo+
Solo
Arachne
Arachne
mmm_bacon69
Arachne
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 202L
1,522 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,467 Elo+

VS

Team Averages
Level 104
1,487 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
CHIPAHOYWILKINS
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
ETHAN28
Cthulhu
Level 126
God Stats
15W - 12L
1,575 SR
Queue Stats
19W - 19L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jman11223
Cu Chulainn
Level 108
God Stats
6W - 10L
1,360 SR
Queue Stats
74W - 78L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,800
488
8,382
10,764
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
6,993
437
2,883
9,753
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Wolf6558
Mulan
13
0 / 5 / 0
7,316
457
3,227
13,527
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Xechalim
Apollo
11
2 / 4 / 2
7,107
444
10,162
11,285
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mmm_bacon69
Arachne
12
1 / 3 / 0
7,089
443
3,447
14,151
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
8 / 0 / 2
9,373
586
9,941
8,670
6,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
 
Susano
15
3 / 1 / 4
8,833
552
6,718
11,999
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 1
7,060
441
7,571
10,757
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ETHAN28
Cthulhu
12
2 / 1 / 0
7,803
488
4,778
10,399
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
jman11223
Cu Chulainn
15
5 / 0 / 1
9,540
596
11,080
12,151
9,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
18
18
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
2
9
W
Susano
 
Susano
3
1
4
5
W
0
5
1
0.1
W
Cthulhu
ETHAN28
Cthulhu
2
1
0
2
L
4
1
3
5.5
L
0
5
0
0
L
Mulan
Wolf6558
Mulan
0
5
0
0
L
Apollo
Xechalim
Apollo
2
4
2
0.75
W
Cu Chulainn
jman11223
Cu Chulainn
5
0
1
5.5
L
Arachne
mmm_bacon69
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,101
Damage
40,088
59,480
Taken
53,976
36,127
Mitigated
31,713
13,869
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,941
607
0
5,474
8,670
6,721
646
3,057
5,460
52,199
0
W
Susano
 
Susano
6,718
964
0
4,831
11,999
4,571
228
1,807
10,060
0
65,965
W
7,571
4,769
142
1,378
10,757
3,991
768
3,382
7,375
0
40,781
W
Cthulhu
ETHAN28
Cthulhu
4,778
90
675
3,162
10,399
7,044
256
2,784
7,615
28,068
0
L
8,382
591
552
2,659
10,764
9,826
0
2,502
8,262
25,014
0
L
2,883
659
0
1,014
9,753
3,454
0
5,709
4,044
42,217
0
L
Mulan
Wolf6558
Mulan
3,227
143
0
4,709
13,527
13,271
0
907
12,620
0
37,268
L
Apollo
Xechalim
Apollo
10,162
6,832
0
318
11,285
4,938
0
4,775
6,510
0
44,447
W
Cu Chulainn
jman11223
Cu Chulainn
11,080
1,906
0
2,981
12,151
9,386
276
0
11,901
4,380
53,740
L
Arachne
mmm_bacon69
Arachne
3,447
2,817
0
4,617
14,151
4,638
0
2,052
12,099
0
44,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
42,609
366
Minions Killed
451
0
Camps Cleared
0
1,486,286
Distance Traveled
1,470,035
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,373
586
102
6
0
311,756
0
W
Susano
8,833
552
109
7
0
348,358
3
W
Cupid
7,060
441
79
5
0
238,149
2
W
Cthulhu
7,803
488
49
3
0
272,171
0
L
Bacchus
7,800
488
25
2
0
301,146
0
L
Eset
6,993
437
95
6
0
274,351
3
L
Mulan
7,316
457
86
5
0
276,068
0
L
Apollo
7,107
444
77
5
0
289,135
6
W
Cu Chulainn
9,540
596
112
7
0
299,601
1
L
Arachne
7,089
443
83
5
0
345,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role