Player Matchup

Zeus
Zeus
Prof Hogwash
Zeus
Level 120
God Stats
3W - 3L
1,463 SR
Queue Stats
119W - 102L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StarBSavage
Ah Muzen Cab
Level 128
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 79L
1,375 Elo+
Solo
Chang'e
Chang'e
iSweety K
Chang'e
Level 58
God Stats
59W - 71L
1,536 SR
Queue Stats
283W - 329L
1,361 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,421 Elo+

VS

Team Averages
Level 135
1,528 SR
1,473 Elo+
Tiamat
Tiamat
BarronH3x
Tiamat
Level 148
God Stats
18W - 10L
1,715 SR
Queue Stats
87W - 71L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Lord x Fen
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,462 Elo+
Solo
Fenrir
Fenrir
tightazztmo666
Fenrir
Level 150
God Stats
19W - 30L
1,370 SR
Queue Stats
418W - 437L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 4
11,094
584
6,630
7,658
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
StarBSavage
Ah Muzen Cab
18
11 / 3 / 5
14,521
764
18,259
17,233
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
iSweety K
Chang'e
18
3 / 4 / 11
12,935
681
9,532
14,867
5,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BarronH3x
Tiamat
16
7 / 5 / 3
12,718
669
17,119
13,326
10,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lord x Fen
Sun Wukong
15
0 / 4 / 5
10,782
567
5,455
13,984
12,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 8 / 6
12,192
642
9,577
19,818
10,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
17
Kills
11
12
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BarronH3x
Tiamat
7
5
3
1.7
L
Sun Wukong
Lord x Fen
Sun Wukong
0
4
5
0.63
W
3
5
4
1
W
Ah Muzen Cab
StarBSavage
Ah Muzen Cab
11
3
5
4.5
W
Chang'e
iSweety K
Chang'e
3
4
11
2.13
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
32,151
39,758
Taken
47,128
15,581
Mitigated
32,983
16,073
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BarronH3x
Tiamat
17,119
1,239
89
3,722
13,326
10,020
322
4,076
8,956
64,948
0
L
Sun Wukong
Lord x Fen
Sun Wukong
5,455
1,587
0
128
13,984
12,578
308
3,614
9,948
0
35,693
W
6,630
827
663
850
7,658
2,155
333
1,681
5,837
27,031
0
W
Ah Muzen Cab
StarBSavage
Ah Muzen Cab
18,259
11,370
0
5,193
17,233
8,132
1,959
6,898
10,088
0
67,586
W
Chang'e
iSweety K
Chang'e
9,532
594
4,394
4,973
14,867
5,294
624
7,774
6,637
46,623
0
L
9,577
2,417
0
3,498
19,818
10,385
290
7,168
12,001
0
54,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
35,692
238
Minions Killed
240
0
Camps Cleared
0
788,802
Distance Traveled
955,174
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,718
669
108
6
0
290,747
1
L
Sun Wukong
10,782
567
56
3
0
341,655
0
W
Zeus
11,094
584
64
3
0
162,143
0
W
Ah Muzen Cab
14,521
764
111
6
0
274,523
0
W
Chang'e
12,935
681
63
3
0
352,136
4
L
Fenrir
12,192
642
76
4
0
322,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role