Player Matchup

Cu Chulainn
Cu Chulainn
Calashorn
Cu Chulainn
Level 117
God Stats
5W - 8L
1,433 SR
Queue Stats
137W - 149L
1,512 Elo+
Party 1
Tiamat
Tiamat
RyzingTyde6756
Tiamat
Level 105
God Stats
4W - 2L
1,697 SR
Queue Stats
139W - 137L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
ThexFallenxOG
Ne Zha
Level 118
God Stats
27W - 20L
1,639 SR
Queue Stats
173W - 183L
1,530 Elo+
Party 1
Team Averages
Level 113
1,590 SR
1,505 Elo+

VS

Team Averages
Level 98
1,425 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Cubbyhole_
Tiamat
Level 160
God Stats
1W - 2L
1,276 SR
Queue Stats
192W - 222L
1,545 Elo+
Party 2
Ra
Ra
total_week0
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Calashorn
Cu Chulainn
9
3 / 2 / 6
7,660
766
3,752
8,900
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 6
7,619
762
4,633
4,285
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 2 / 4
8,209
821
6,464
5,753
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 2
6,543
654
2,769
6,884
5,416
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Cubbyhole_
Tiamat
9
1 / 2 / 2
6,267
627
2,718
2,834
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 9 / 4
6,597
660
1,200
7,245
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
4
5
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
2
1
W
Cu Chulainn
Calashorn
Cu Chulainn
3
2
6
3
L
Tiamat
Cubbyhole_
Tiamat
1
2
2
1
W
4
1
6
7
W
7
2
4
4.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
6,687
18,938
Taken
16,963
10,673
Mitigated
8,895
3,654
Healing
1,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,769
100
154
666
6,884
5,416
0
2,049
4,835
12,532
0
W
Cu Chulainn
Calashorn
Cu Chulainn
3,752
621
324
589
8,900
4,763
176
2,336
6,564
0
23,275
L
Tiamat
Cubbyhole_
Tiamat
2,718
122
0
485
2,834
1,392
0
793
2,041
13,832
0
W
4,633
488
0
1,528
4,285
3,645
375
2,039
2,246
23,151
0
W
6,464
871
0
1,213
5,753
2,265
455
2,405
3,348
0
23,948
L
1,200
310
56
18
7,245
2,087
0
1,823
5,422
6,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
19,407
133
Minions Killed
57
0
Camps Cleared
0
542,564
Distance Traveled
388,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,543
654
9
1
0
163,061
0
W
Cu Chulainn
7,660
766
41
4
0
170,934
2
L
Tiamat
6,267
627
38
4
0
128,273
1
W
Tiamat
7,619
762
59
6
0
188,530
0
W
Ne Zha
8,209
821
33
3
0
183,100
1
L
Ra
6,597
660
10
1
0
96,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role