Player Matchup

Achilles
Achilles
KNGdoctorTBW
Achilles
Level 39
God Stats
4W - 3L
1,667 SR
Queue Stats
300W - 425L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
PedroPaulo007
Ah Puch
Level 17
God Stats
6W - 1L
1,702 SR
Queue Stats
43W - 71L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
XANDEKU
Cthulhu
Level 27
God Stats
3W - 6L
1,491 SR
Queue Stats
262W - 342L
1,300 Elo+
Party 3
Bakasura
Bakasura
gabinaudsf
Bakasura
Level 28
God Stats
4W - 20L
1,099 SR
Queue Stats
48W - 91L
1,368 Elo+
Solo
Pele
Pele
guirick19962004
Pele
Level 11
God Stats
6W - 6L
1,379 SR
Queue Stats
8W - 8L
1,368 Elo+
Party 3
Team Averages
Level 24
1,467 SR
1,359 Elo+

VS

Team Averages
Level 20
1,447 SR
1,396 Elo+
Nemesis
Nemesis
Drakath100
Nemesis
Level 20
God Stats
0W - 2L
1,237 SR
Queue Stats
14W - 12L
1,580 Elo+
Solo
Artemis
Artemis
JIBerry
Artemis
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
473W - 515L
1,384 Elo+
Party 2
Ra
Ra
MLV18
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 2
Merlin
Merlin
MegaBolzan
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
TBSH
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KNGdoctorTBW
Achilles
14
5 / 0 / 1
8,171
545
10,290
15,004
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
11
6 / 7 / 4
7,985
532
6,776
9,040
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
XANDEKU
Cthulhu
11
1 / 1 / 3
6,889
459
3,313
8,985
5,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
gabinaudsf
Bakasura
13
8 / 3 / 4
8,279
552
5,909
8,435
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 1
7,327
488
2,625
8,598
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drakath100
Nemesis
12
5 / 2 / 2
7,533
502
6,862
10,090
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JIBerry
Artemis
13
6 / 3 / 1
7,706
514
9,367
9,363
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
11
2 / 9 / 5
7,169
478
8,902
8,005
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
MegaBolzan
Merlin
10
1 / 11 / 2
6,121
408
2,829
10,319
3,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
TBSH
Cu Chulainn
10
0 / 2 / 1
6,071
405
4,849
8,055
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
23
Kills
14
14
Deaths
27
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Drakath100
Nemesis
5
2
2
3
L
Artemis
JIBerry
Artemis
6
3
1
2.17
W
Achilles
KNGdoctorTBW
Achilles
5
0
1
5.5
L
Ra
2
9
5
0.5
L
Merlin
MegaBolzan
Merlin
1
11
2
0.18
W
Ah Puch
6
7
4
1.14
L
Cu Chulainn
TBSH
Cu Chulainn
0
2
1
0.25
W
Cthulhu
XANDEKU
Cthulhu
1
1
3
2.5
W
Bakasura
gabinaudsf
Bakasura
8
3
4
3.33
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
32,809
50,062
Taken
45,832
27,574
Mitigated
17,354
12,769
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Drakath100
Nemesis
6,862
3,251
0
3,782
10,090
3,332
0
1,756
8,209
0
42,038
L
Artemis
JIBerry
Artemis
9,367
4,248
0
3,243
9,363
3,362
0
3,235
6,073
0
33,722
W
Achilles
KNGdoctorTBW
Achilles
10,290
3,315
0
5,571
15,004
12,788
634
2,424
12,524
0
44,129
L
Ra
8,902
1,305
257
251
8,005
2,326
463
2,490
5,407
33,099
0
L
Merlin
MegaBolzan
Merlin
2,829
533
0
0
10,319
3,745
132
2,340
7,836
16,978
0
W
Ah Puch
6,776
447
0
1,250
9,040
2,438
426
1,976
6,992
31,745
0
L
Cu Chulainn
TBSH
Cu Chulainn
4,849
1,216
0
0
8,055
4,589
0
268
7,475
235
22,174
W
Cthulhu
XANDEKU
Cthulhu
3,313
23
217
587
8,985
5,322
104
2,878
5,851
21,636
0
W
Bakasura
gabinaudsf
Bakasura
5,909
4,604
0
1,599
8,435
4,859
102
2,397
5,914
0
28,943
W
2,625
237
0
3,545
8,598
2,167
627
1,446
6,908
0
28,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
34,600
297
Minions Killed
227
0
Camps Cleared
0
1,388,083
Distance Traveled
1,305,691
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,533
502
64
4
0
295,736
1
L
Artemis
7,706
514
57
4
0
240,511
4
W
Achilles
8,171
545
71
5
0
288,596
1
L
Ra
7,169
478
51
3
0
252,781
2
L
Merlin
6,121
408
24
2
0
248,432
1
W
Ah Puch
7,985
532
48
3
0
214,852
0
L
Cu Chulainn
6,071
405
31
2
0
268,231
2
W
Cthulhu
6,889
459
47
3
0
314,787
1
W
Bakasura
8,279
552
71
5
0
311,004
0
W
Pele
7,327
488
60
4
0
258,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role