Player Matchup

Danzaburou
Danzaburou
BrandonA7313
Danzaburou
Level 58
God Stats
0W - 1L
1,605 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 1
Tiamat
Tiamat
SonicWolf200
Tiamat
Level 77
God Stats
2W - 11L
1,500 SR
Queue Stats
13W - 20L
1,502 Elo+
Solo
Hera
Hera
braaackel
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Hercules
Hercules
exjorge
Hercules
Level 68
God Stats
1W - 1L
1,439 SR
Queue Stats
25W - 22L
1,829 Elo+
Solo
Yemoja
Yemoja
multiaztik
Yemoja
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
169W - 127L
1,622 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,534 Elo+

VS

Team Averages
Level 89
1,506 SR
1,421 Elo+
Baron Samedi
Baron Samedi
SavaStream
Baron Samedi
Level 63
God Stats
14W - 7L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Stex1999
Cernunnos
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 23L
1,120 Elo+
Party 2
Achilles
Achilles
The-Unsourcedd
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Tiamat
Tiamat
YungxSosa420
Tiamat
Level 89
God Stats
4W - 3L
1,528 SR
Queue Stats
31W - 29L
1,487 Elo+
Solo
Cthulhu
Cthulhu
wwhumbo
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandonA7313
Danzaburou
20
18 / 10 / 9
21,017
1,106
47,301
45,401
19,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
17
0 / 1 / 3
13,155
692
1,289
1,858
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
20
6 / 6 / 19
18,133
954
46,812
31,459
15,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
exjorge
Hercules
20
9 / 6 / 18
18,130
954
24,959
56,403
71,793
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
multiaztik
Yemoja
20
1 / 5 / 24
18,846
992
11,103
39,886
46,415
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SavaStream
Baron Samedi
20
2 / 8 / 12
15,776
830
20,875
24,945
16,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cernunnos
Stex1999
Cernunnos
20
5 / 6 / 15
17,418
917
22,723
20,607
10,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
10 / 8 / 17
18,484
973
40,673
39,925
64,930
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
9 / 6 / 16
18,254
961
50,545
26,226
22,334
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
wwhumbo
Cthulhu
20
2 / 6 / 19
16,187
852
33,258
30,425
43,245
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
107
34
Kills
28
28
Deaths
34
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrandonA7313
Danzaburou
18
10
9
2.25
W
Baron Samedi
SavaStream
Baron Samedi
2
8
12
1
L
Tiamat
0
1
3
1.5
W
Cernunnos
Stex1999
Cernunnos
5
6
15
2.08
W
Achilles
10
8
17
2.31
W
Tiamat
9
6
16
2.83
L
Hera
6
6
19
2.58
L
Hercules
exjorge
Hercules
9
6
18
3
L
Yemoja
multiaztik
Yemoja
1
5
24
2.6
W
Cthulhu
wwhumbo
Cthulhu
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,464
Damage
168,074
175,007
Taken
142,128
154,207
Mitigated
157,169
57,595
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrandonA7313
Danzaburou
47,301
27,474
410
9,164
45,401
19,002
0
25,417
18,153
0
95,884
W
Baron Samedi
SavaStream
Baron Samedi
20,875
284
6,751
6,280
24,945
16,251
0
8,027
16,918
43,345
0
L
Tiamat
1,289
0
0
93
1,858
1,701
0
1,123
703
1,289
0
W
Cernunnos
Stex1999
Cernunnos
22,723
13,338
0
1,509
20,607
10,409
0
5,738
14,869
0
68,410
W
Achilles
40,673
16,333
0
7,502
39,925
64,930
0
20,421
19,504
656
50,224
W
Tiamat
50,545
2,105
0
5,993
26,226
22,334
0
11,731
14,495
78,545
0
L
Hera
46,812
12,792
0
636
31,459
15,296
0
13,934
16,051
83,417
0
L
Hercules
exjorge
Hercules
24,959
5,062
0
18,798
56,403
71,793
0
33,226
19,345
5,148
36,736
L
Yemoja
multiaztik
Yemoja
11,103
1,224
14,950
13,544
39,886
46,415
0
25,328
11,802
28,118
0
W
Cthulhu
wwhumbo
Cthulhu
33,258
808
1,396
4,388
30,425
43,245
0
16,623
13,802
54,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,281
Gold Earned
86,119
279
Minions Killed
312
4
Camps Cleared
6
1,422,967
Distance Traveled
1,786,562
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
21,017
1,106
111
6
2
328,710
0
W
Baron Samedi
15,776
830
48
3
0
312,447
0
L
Tiamat
13,155
692
0
0
0
21,800
0
W
Cernunnos
17,418
917
111
6
0
328,132
0
W
Achilles
18,484
973
33
2
1
396,429
0
W
Tiamat
18,254
961
70
4
4
364,104
3
L
Hera
18,133
954
98
5
1
328,545
1
L
Hercules
18,130
954
46
2
1
393,974
0
L
Yemoja
18,846
992
24
1
0
349,938
0
W
Cthulhu
16,187
852
50
3
1
385,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role