Player Matchup

Hachiman
Hachiman
YesterdayZip
Hachiman
Level 44
God Stats
0W - 2L
1,217 SR
Queue Stats
9W - 22L
1,317 Elo+
Party 2
Tiamat
Tiamat
lXenojil
Tiamat
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 31L
1,479 Elo+
Party 2
Loki
Loki
xxxdestrutor
Loki
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,406 SR
1,432 Elo+

VS

Team Averages
Level 89
1,484 SR
1,430 Elo+
Bellona
Bellona
NebraskaNinja9
Bellona
Level 61
God Stats
28W - 36L
1,453 SR
Queue Stats
37W - 54L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
Paddewa
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ShoJugabaConBots
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 88L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
YesterdayZip
Hachiman
12
2 / 3 / 4
8,470
652
6,804
7,823
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
lXenojil
Tiamat
12
4 / 3 / 2
9,514
732
10,077
10,161
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 6 / 4
7,449
573
3,823
9,128
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,720
671
3,927
12,075
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Paddewa
Hou Yi
12
6 / 3 / 4
9,557
735
7,608
10,263
3,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 5
9,607
739
9,706
8,085
2,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Hou Yi
Paddewa
Hou Yi
6
3
4
2.67
W
5
1
5
7.5
L
Hachiman
YesterdayZip
Hachiman
2
3
4
1.33
L
Tiamat
lXenojil
Tiamat
4
3
2
1.67
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
21,241
27,112
Taken
30,423
14,014
Mitigated
14,606
5,080
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
689
381
2,516
12,075
8,717
898
5,130
6,945
0
19,192
W
Hou Yi
Paddewa
Hou Yi
7,608
3,731
0
3,716
10,263
3,439
791
2,586
7,677
0
32,472
W
9,706
3,021
0
3,184
8,085
2,450
670
2,409
5,676
43,168
0
L
Hachiman
YesterdayZip
Hachiman
6,804
2,285
0
1,148
7,823
3,442
135
2,940
4,883
0
28,541
L
Tiamat
lXenojil
Tiamat
10,077
1,078
0
2,651
10,161
8,040
0
4,202
5,959
39,143
0
L
3,823
487
0
1,281
9,128
2,532
141
2,621
6,507
0
14,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
27,884
113
Minions Killed
131
0
Camps Cleared
0
712,816
Distance Traveled
703,194
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,720
671
30
2
0
255,256
1
W
Hou Yi
9,557
735
48
4
0
216,236
3
W
Nu Wa
9,607
739
53
4
0
231,702
3
L
Hachiman
8,470
652
52
4
0
240,429
0
L
Tiamat
9,514
732
46
4
0
236,287
0
L
Loki
7,449
573
15
1
0
236,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role