Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
cavalcanteanjos0
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,538 Elo+
Solo
Arachne
Arachne
sam10569
Arachne
Level 62
God Stats
6W - 6L
1,851 SR
Queue Stats
416W - 454L
1,475 Elo+
Solo
Team Averages
Level 99
1,617 SR
1,504 Elo+

VS

Team Averages
Level 83
1,687 SR
1,537 Elo+
Danzaburou
Danzaburou
GrizzlyTD
Danzaburou
Level 63
God Stats
24W - 21L
1,606 SR
Queue Stats
45W - 50L
1,544 Elo+
Solo
Tyr
Tyr
Slayterax
Tyr
Level 117
God Stats
9W - 12L
1,587 SR
Queue Stats
163W - 156L
1,530 Elo+
Party 1
Tiamat
Tiamat
Smallz1113
Tiamat
Level 68
God Stats
2W - 3L
1,869 SR
Queue Stats
56W - 55L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 3 / 9
12,771
672
14,725
14,671
12,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 4 / 13
12,370
651
9,581
27,398
28,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
sam10569
Arachne
16
10 / 5 / 7
13,304
700
19,105
17,994
14,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrizzlyTD
Danzaburou
12
4 / 5 / 5
11,449
603
9,624
11,493
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 5 / 6
13,048
687
21,123
27,425
29,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Smallz1113
Tiamat
14
2 / 7 / 8
11,492
605
13,467
16,025
9,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
17
Kills
12
12
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
9
2.5
L
Danzaburou
GrizzlyTD
Danzaburou
4
5
5
1.3
L
6
5
6
1.8
L
Tiamat
Smallz1113
Tiamat
2
7
8
0.86
W
4
4
13
2.63
W
Arachne
sam10569
Arachne
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
44,214
60,063
Taken
54,943
54,937
Mitigated
43,287
23,983
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,725
737
0
7,102
14,671
12,098
290
3,478
10,897
98,532
0
L
Danzaburou
GrizzlyTD
Danzaburou
9,624
2,955
0
987
11,493
3,933
1,219
3,055
8,438
0
38,897
L
21,123
2,115
865
12,511
27,425
29,782
190
8,107
19,318
0
53,402
L
Tiamat
Smallz1113
Tiamat
13,467
878
410
3,367
16,025
9,572
94
3,579
12,446
40,143
0
W
9,581
1,932
1,620
12,324
27,398
28,270
549
6,544
20,206
0
25,733
W
Arachne
sam10569
Arachne
19,105
14,838
0
2,937
17,994
14,569
2,173
2,341
15,394
0
54,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
35,989
217
Minions Killed
202
0
Camps Cleared
0
1,034,355
Distance Traveled
925,806
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,771
672
135
7
0
362,570
0
L
Danzaburou
11,449
603
84
4
0
210,449
3
L
Tyr
13,048
687
75
4
0
387,269
3
L
Tiamat
11,492
605
43
2
0
328,088
2
W
Hercules
12,370
651
29
2
0
310,620
0
W
Arachne
13,304
700
53
3
0
361,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role