Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ElKingBoricua
Skadi
Level 146
God Stats
23W - 18L
1,387 SR
Queue Stats
52W - 55L
1,234 Elo+
Party 3
Scylla
Scylla
Imcomin4u6163
Scylla
Level 89
God Stats
25W - 13L
1,648 SR
Queue Stats
233W - 183L
1,685 Elo+
Party 4
Tiamat
Tiamat
Isaitou
Tiamat
Level 159
God Stats
8W - 8L
1,647 SR
Queue Stats
111W - 130L
1,576 Elo+
Party 3
Baba Yaga
Baba Yaga
Prldiego
Baba Yaga
Level 98
God Stats
3W - 1L
1,501 SR
Queue Stats
178W - 164L
1,678 Elo+
Party 4
Team Averages
Level 130
1,537 SR
1,535 Elo+

VS

Team Averages
Level 141
1,685 SR
1,608 Elo+
Set
Set
Dark-Phoenix331
Set
Level 139
God Stats
0W - 4L
1,636 SR
Queue Stats
92W - 78L
1,668 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FMALeo994
Cu Chulainn
Level 107
God Stats
2W - 1L
1,826 SR
Queue Stats
37W - 30L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
ReepsOne126
Sylvanus
Level 145
God Stats
8W - 12L
1,715 SR
Queue Stats
221W - 211L
1,648 Elo+
Party 1
Anhur
Anhur
XxedgarBsxX9852
Anhur
Level 158
God Stats
10W - 13L
1,448 SR
Queue Stats
487W - 465L
1,660 Elo+
Party 1
Janus
Janus
xXSrTaquitoXx
Janus
Level 156
God Stats
8W - 5L
1,802 SR
Queue Stats
653W - 643L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 3 / 10
10,481
524
13,730
18,249
15,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 3 / 7
10,757
538
9,518
11,426
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 6
10,066
503
9,180
10,701
3,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Isaitou
Tiamat
16
4 / 2 / 9
10,387
519
15,093
13,751
17,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Prldiego
Baba Yaga
14
3 / 6 / 7
8,881
444
13,087
12,610
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
10,215
511
8,600
18,032
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
FMALeo994
Cu Chulainn
16
3 / 5 / 3
9,590
480
8,595
16,944
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
ReepsOne126
Sylvanus
13
1 / 6 / 7
8,820
441
11,799
20,075
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 4
9,797
490
7,426
15,313
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 5
10,137
507
11,801
16,039
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
24
Kills
18
18
Deaths
24
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
3
10
4.33
L
8
4
3
2.38
W
4
3
7
2.5
L
Cu Chulainn
FMALeo994
Cu Chulainn
3
5
3
0.9
W
5
4
6
2
W
Tiamat
Isaitou
Tiamat
4
2
9
4.25
W
Baba Yaga
Prldiego
Baba Yaga
3
6
7
1.08
L
Sylvanus
ReepsOne126
Sylvanus
1
6
7
0.75
L
3
3
4
1.67
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,608
Damage
48,221
66,737
Taken
86,403
44,563
Mitigated
50,544
21,018
Healing
26,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,730
1,385
0
6,007
18,249
15,805
468
10,175
7,761
0
50,310
L
8,600
2,448
0
5,514
18,032
7,528
0
10,878
6,530
0
56,648
W
9,518
4,597
0
3,377
11,426
3,437
0
5,200
6,146
0
82,860
L
Cu Chulainn
FMALeo994
Cu Chulainn
8,595
1,537
0
2,432
16,944
15,672
1,310
8,325
7,932
0
59,161
W
9,180
622
0
851
10,701
3,275
0
1,884
8,574
53,476
0
W
Tiamat
Isaitou
Tiamat
15,093
693
0
5,939
13,751
17,450
340
2,268
10,983
62,624
0
W
Baba Yaga
Prldiego
Baba Yaga
13,087
243
270
4,574
12,610
4,596
430
3,231
9,118
45,703
0
L
Sylvanus
ReepsOne126
Sylvanus
11,799
2,765
3,940
8,358
20,075
16,250
270
5,353
14,233
36,155
0
L
7,426
3,558
0
3,448
15,313
5,104
420
1,860
12,984
0
74,387
L
11,801
258
0
2,792
16,039
5,990
591
8,952
6,473
63,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
48,559
507
Minions Killed
468
0
Camps Cleared
0
1,897,525
Distance Traveled
1,775,477
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,481
524
64
3
0
396,334
2
L
Set
10,215
511
85
4
0
401,928
1
W
Skadi
10,757
538
168
8
0
377,458
3
L
Cu Chulainn
9,590
480
103
5
0
362,824
0
W
Scylla
10,066
503
104
5
0
391,129
0
W
Tiamat
10,387
519
104
5
0
345,875
1
W
Baba Yaga
8,881
444
67
3
0
386,729
2
L
Sylvanus
8,820
441
38
2
0
315,431
2
L
Anhur
9,797
490
122
6
0
347,425
3
L
Janus
10,137
507
120
6
0
347,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role