Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GazeboJoe
Chaac
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 22L
1,602 Elo+
Party 4
Tiamat
Tiamat
NinjaCow56
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,723 Elo+
Party 4
Hou Yi
Hou Yi
xCloud-PR
Hou Yi
Level 146
God Stats
1W - 4L
1,269 SR
Queue Stats
4W - 5L
1,387 Elo+
Party 1
Team Averages
Level 121
1,442 SR
1,553 Elo+

VS

Team Averages
Level 139
1,551 SR
1,447 Elo+
Chaac
Chaac
Keviu4
Chaac
Level 144
God Stats
3W - 1L
1,570 SR
Queue Stats
24W - 22L
1,340 Elo+
Party 2
Apollo
Apollo
Shadow1256
Apollo
Level 129
God Stats
2W - 1L
1,400 SR
Queue Stats
16W - 13L
1,355 Elo+
Party 2
Tiamat
Tiamat
mynameisamo
Tiamat
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 67L
1,547 Elo+
Party 3
Khepri
Khepri
portalmastr_nick
Khepri
Level 149
God Stats
1W - 0L
1,735 SR
Queue Stats
80W - 94L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 1 / 1
7,301
664
2,228
4,215
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
GazeboJoe
Chaac
12
0 / 3 / 0
7,017
638
5,490
9,317
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
NinjaCow56
Tiamat
13
0 / 5 / 0
7,420
675
3,864
7,897
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
xCloud-PR
Hou Yi
13
1 / 1 / 0
7,805
710
3,859
4,402
1,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Keviu4
Chaac
15
6 / 0 / 4
9,434
858
7,113
8,619
9,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Shadow1256
Apollo
13
2 / 0 / 7
8,780
798
4,984
5,881
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
1 / 1 / 6
8,561
778
3,767
5,586
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 3
8,303
755
4,743
6,438
5,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
1
0.5
L
Chaac
GazeboJoe
Chaac
0
3
0
0
W
Chaac
Keviu4
Chaac
6
0
4
8
L
Tiamat
NinjaCow56
Tiamat
0
5
0
0
W
Apollo
Shadow1256
Apollo
2
0
7
5.5
W
Tiamat
1
1
6
4
W
1
0
3
2.5
L
Hou Yi
xCloud-PR
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
20,607
25,831
Taken
26,524
16,478
Mitigated
19,467
4,895
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,228
891
0
986
4,215
1,421
1,016
1,506
2,613
0
14,627
L
Chaac
GazeboJoe
Chaac
5,490
203
0
2,266
9,317
8,970
0
3,512
5,673
0
19,984
W
Chaac
Keviu4
Chaac
7,113
1,166
0
4,256
8,619
9,040
1,398
1,731
6,781
0
32,176
L
Tiamat
NinjaCow56
Tiamat
3,864
461
0
1,143
7,897
4,558
17
2,025
5,839
21,442
0
W
Apollo
Shadow1256
Apollo
4,984
2,034
0
1,484
5,881
2,237
3,461
762
5,019
0
26,945
W
Tiamat
3,767
633
0
2,423
5,586
2,978
322
427
5,089
22,431
0
W
4,743
260
0
964
6,438
5,212
486
1,358
4,975
19,826
0
L
Hou Yi
xCloud-PR
Hou Yi
3,859
1,031
0
500
4,402
1,529
1,848
1,341
2,949
0
21,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
35,078
170
Minions Killed
196
6
Camps Cleared
11
698,494
Distance Traveled
898,175
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,301
664
28
3
1
175,221
3
L
Chaac
7,017
638
38
3
1
198,164
0
W
Chaac
9,434
858
56
5
2
234,333
2
L
Tiamat
7,420
675
47
4
2
173,325
2
W
Apollo
8,780
798
56
5
3
224,277
0
W
Tiamat
8,561
778
59
5
5
217,339
1
W
Khepri
8,303
755
25
2
1
222,226
2
L
Hou Yi
7,805
710
57
5
2
151,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role