Player Matchup

Danzaburou
Danzaburou
CementMix
Danzaburou
Level 23
God Stats
3W - 7L
1,238 SR
Queue Stats
36W - 44L
1,531 Elo+
Party 1
Mercury
Mercury
CozySleep
Mercury
Level 16
God Stats
45W - 28L
1,569 SR
Queue Stats
70W - 46L
1,455 Elo+
Solo
Medusa
Medusa
Lidl6097
Medusa
Level 3
God Stats
3W - 3L
1,322 SR
Queue Stats
9W - 12L
1,307 Elo+
Party 1
Discordia
Discordia
MissB029
Discordia
Level 17
God Stats
62W - 39L
1,532 SR
Queue Stats
899W - 986L
1,448 Elo+
Solo
Raijin
Raijin
insetchimera025
Raijin
Level 25
God Stats
5W - 3L
1,846 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 1
Team Averages
Level 17
1,501 SR
1,425 Elo+

VS

Team Averages
Level 16
1,496 SR
1,361 Elo+
Cthulhu
Cthulhu
IncomingWizard4
Cthulhu
Level 18
God Stats
39W - 41L
1,513 SR
Queue Stats
260W - 290L
1,312 Elo+
Solo
Nemesis
Nemesis
Shawzie16
Nemesis
Level 6
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Tiamat
Tiamat
Sheepy212
Tiamat
Level 28
God Stats
17W - 15L
1,457 SR
Queue Stats
84W - 91L
1,457 Elo+
Solo
Neith
Neith
jansie123
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,227 Elo+
Solo
Janus
Janus
smokeygood
Janus
Level 23
God Stats
2W - 2L
1,769 SR
Queue Stats
113W - 95L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CementMix
Danzaburou
17
5 / 0 / 13
11,047
1,105
15,307
7,788
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
CozySleep
Mercury
16
6 / 2 / 7
10,346
1,035
7,642
8,044
3,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Lidl6097
Medusa
17
9 / 0 / 4
11,347
1,135
13,577
7,409
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
MissB029
Discordia
17
2 / 0 / 10
10,513
1,051
10,208
2,085
807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 10
9,701
970
7,075
7,737
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

278

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
10,133
1,013
5,687
23,074
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Shawzie16
Nemesis
13
1 / 5 / 0
8,388
839
797
5,518
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Sheepy212
Tiamat
15
4 / 3 / 1
9,931
993
11,833
11,522
8,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jansie123
Neith
16
0 / 6 / 2
9,159
916
3,035
11,734
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
16
1 / 4 / 4
9,721
972
9,370
9,610
3,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
24
Kills
6
6
Deaths
25
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CementMix
Danzaburou
5
0
13
11.5
W
Mercury
CozySleep
Mercury
6
2
7
4.75
L
0
7
3
0.21
W
Medusa
Lidl6097
Medusa
9
0
4
11
W
Discordia
MissB029
Discordia
2
0
10
7
L
Nemesis
Shawzie16
Nemesis
1
5
0
0.2
L
Tiamat
Sheepy212
Tiamat
4
3
1
1.5
W
2
4
10
1.75
L
Neith
jansie123
Neith
0
6
2
0.17
L
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,809
Damage
30,722
33,063
Taken
61,458
12,591
Mitigated
31,229
4,588
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CementMix
Danzaburou
15,307
7,319
0
1,169
7,788
2,817
0
6,939
849
0
26,353
W
Mercury
CozySleep
Mercury
7,642
2,692
0
503
8,044
3,081
0
6,618
1,426
0
10,805
L
5,687
181
163
3,956
23,074
12,717
0
6,164
16,910
30,653
0
W
Medusa
Lidl6097
Medusa
13,577
9,687
0
1,987
7,409
2,911
0
5,738
1,671
0
32,996
W
Discordia
MissB029
Discordia
10,208
543
226
703
2,085
807
0
1,564
521
36,442
0
L
Nemesis
Shawzie16
Nemesis
797
172
0
339
5,518
1,919
0
1,482
4,036
0
4,254
L
Tiamat
Sheepy212
Tiamat
11,833
78
0
1,580
11,522
8,319
0
2,894
8,628
24,189
0
W
7,075
549
0
0
7,737
2,975
0
6,031
1,706
19,902
0
L
Neith
jansie123
Neith
3,035
1,182
0
1,399
11,734
4,584
0
3,323
8,411
0
16,783
L
Janus
9,370
251
739
946
9,610
3,690
0
3,420
6,190
24,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,954
Gold Earned
47,332
184
Minions Killed
163
5
Camps Cleared
4
997,667
Distance Traveled
797,086
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,047
1,105
33
3
0
198,536
0
W
Mercury
10,346
1,035
15
2
0
213,151
1
L
Cthulhu
10,133
1,013
53
5
2
174,610
0
W
Medusa
11,347
1,135
47
5
3
189,086
0
W
Discordia
10,513
1,051
70
7
1
205,304
0
L
Nemesis
8,388
839
10
1
1
64,925
1
L
Tiamat
9,931
993
31
3
1
207,539
0
W
Raijin
9,701
970
19
2
1
191,590
0
L
Neith
9,159
916
23
2
0
156,923
0
L
Janus
9,721
972
46
5
0
193,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role