Player Matchup

Mercury
Mercury
BloodyVizard
Mercury
Level 101
God Stats
13W - 10L
1,547 SR
Queue Stats
295W - 286L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SeriesA
Ah Muzen Cab
Level 101
God Stats
10W - 7L
1,609 SR
Queue Stats
308W - 314L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
Seromelo
Sylvanus
Level 124
God Stats
9W - 5L
1,615 SR
Queue Stats
137W - 159L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Zolonari
Erlang Shen
Level 48
God Stats
6W - 1L
1,703 SR
Queue Stats
337W - 192L
1,720 Elo+
Party 2
Janus
Janus
kookooelda5lawy
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,550 Elo+

VS

Team Averages
Level 64
1,614 SR
1,515 Elo+
Scylla
Scylla
Avantyurist
Scylla
Level 29
God Stats
16W - 16L
1,818 SR
Queue Stats
56W - 46L
1,605 Elo+
Party 3
Thor
Thor
Mogzy95
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Skadi
Skadi
MrSershant
Skadi
Level 102
God Stats
2W - 2L
1,654 SR
Queue Stats
33W - 22L
1,647 Elo+
Party 3
Guan Yu
Guan Yu
ikakku97
Guan Yu
Level 45
God Stats
19W - 11L
1,556 SR
Queue Stats
305W - 303L
1,499 Elo+
Solo
Medusa
Medusa
smalltoeboy
Medusa
Level 128
God Stats
9W - 15L
1,542 SR
Queue Stats
140W - 126L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodyVizard
Mercury
9
3 / 0 / 6
5,901
590
3,669
5,125
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SeriesA
Ah Muzen Cab
10
5 / 1 / 1
6,154
615
4,836
5,943
1,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Seromelo
Sylvanus
8
1 / 2 / 3
5,338
534
1,592
8,551
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Zolonari
Erlang Shen
12
8 / 1 / 1
6,954
695
11,444
9,254
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 1 / 3
5,873
587
1,915
4,140
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 2 / 1
5,225
523
783
4,276
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Mogzy95
Thor
6
0 / 3 / 0
4,260
426
650
5,190
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
8
2 / 4 / 1
5,078
508
3,860
5,635
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
ikakku97
Guan Yu
7
0 / 5 / 0
4,314
431
3,076
12,045
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
10
3 / 3 / 2
6,080
608
6,040
6,360
1,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
W
Mercury
BloodyVizard
Mercury
3
0
6
6
L
Thor
Mogzy95
Thor
0
3
0
0
L
Skadi
2
4
1
0.63
W
Ah Muzen Cab
SeriesA
Ah Muzen Cab
5
1
1
5.5
W
Sylvanus
Seromelo
Sylvanus
1
2
3
1.25
W
Erlang Shen
Zolonari
Erlang Shen
8
1
1
8.5
L
Guan Yu
ikakku97
Guan Yu
0
5
0
0
W
0
1
3
1.5
L
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
14,409
33,013
Taken
33,506
12,195
Mitigated
10,862
15,790
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
783
118
0
1,520
4,276
1,149
0
634
3,560
22,824
0
W
Mercury
BloodyVizard
Mercury
3,669
1,654
0
935
5,125
1,364
268
96
5,029
0
26,054
L
Thor
Mogzy95
Thor
650
433
181
972
5,190
1,306
120
0
5,190
0
15,881
L
Skadi
3,860
2,087
0
1,298
5,635
1,141
0
1,264
4,329
0
24,243
W
Ah Muzen Cab
SeriesA
Ah Muzen Cab
4,836
3,035
0
3,430
5,943
1,591
1,004
0
5,943
0
36,350
W
Sylvanus
Seromelo
Sylvanus
1,592
723
751
4,018
8,551
3,917
0
0
8,551
11,551
0
W
Erlang Shen
Zolonari
Erlang Shen
11,444
7,312
0
6,416
9,254
4,115
737
406
8,525
0
39,665
L
Guan Yu
ikakku97
Guan Yu
3,076
518
170
3,451
12,045
5,770
0
0
12,045
0
13,621
W
1,915
0
0
240
4,140
1,208
0
281
3,859
33,120
0
L
Medusa
6,040
2,183
0
212
6,360
1,496
37
1,415
4,875
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
24,957
294
Minions Killed
206
0
Camps Cleared
0
949,799
Distance Traveled
840,237
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,225
523
50
5
0
159,880
4
W
Mercury
5,901
590
47
5
0
206,981
4
L
Thor
4,260
426
41
4
0
169,939
5
L
Skadi
5,078
508
65
7
0
176,037
1
W
Ah Muzen Cab
6,154
615
89
9
0
195,450
1
W
Sylvanus
5,338
534
10
1
0
181,077
6
W
Erlang Shen
6,954
695
75
8
0
174,490
0
L
Guan Yu
4,314
431
17
2
0
146,751
1
W
Janus
5,873
587
73
7
0
191,801
3
L
Medusa
6,080
608
33
3
0
187,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role