Player Matchup

Tiamat
Tiamat
BeauLugah
Tiamat
Level 29
God Stats
32W - 17L
1,707 SR
Queue Stats
100W - 74L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
FenrirDogo
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 31L
1,805 Elo+
Party 1
Rama
Rama
kaanwood
Rama
Level 97
God Stats
2W - 0L
1,489 SR
Queue Stats
228W - 149L
1,722 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,723 Elo+

VS

Team Averages
Level 44
1,563 SR
1,417 Elo+
Baron Samedi
Baron Samedi
OTR-_-MAR
Baron Samedi
Level 18
God Stats
1W - 5L
1,284 SR
Queue Stats
7W - 20L
1,281 Elo+
Solo
Danzaburou
Danzaburou
samu13123
Danzaburou
Level 49
God Stats
17W - 15L
1,604 SR
Queue Stats
113W - 165L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
tequilaqc
Sylvanus
Level 65
God Stats
1W - 1L
1,803 SR
Queue Stats
13W - 16L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BeauLugah
Tiamat
13
6 / 2 / 4
9,853
704
10,904
8,539
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
FenrirDogo
Kuzenbo
13
5 / 2 / 9
9,838
703
7,879
11,855
13,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
3 / 1 / 10
9,549
682
9,263
10,371
4,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OTR-_-MAR
Baron Samedi
10
0 / 4 / 4
8,137
581
3,411
8,829
3,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
samu13123
Danzaburou
13
2 / 3 / 3
9,082
649
11,174
10,816
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
tequilaqc
Sylvanus
11
2 / 7 / 0
8,114
580
6,682
15,000
8,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
4
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BeauLugah
Tiamat
6
2
4
4
W
Kuzenbo
FenrirDogo
Kuzenbo
5
2
9
4.75
L
Baron Samedi
OTR-_-MAR
Baron Samedi
0
4
4
0.5
W
Rama
3
1
10
8
L
Danzaburou
samu13123
Danzaburou
2
3
3
1.17
L
Sylvanus
tequilaqc
Sylvanus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
21,267
30,765
Taken
34,645
23,751
Mitigated
16,737
9,068
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BeauLugah
Tiamat
10,904
318
122
2,337
8,539
5,995
0
2,106
6,433
35,510
0
W
Kuzenbo
FenrirDogo
Kuzenbo
7,879
3,107
978
1,222
11,855
13,744
57
4,649
7,206
21,212
0
L
Baron Samedi
OTR-_-MAR
Baron Samedi
3,411
444
542
895
8,829
3,493
0
3,960
4,567
18,625
0
W
Rama
9,263
7,530
0
4,409
10,371
4,012
1,145
3,772
6,599
0
41,055
L
Danzaburou
samu13123
Danzaburou
11,174
5,540
1,042
2,260
10,816
4,274
400
4,877
5,581
0
50,483
L
Sylvanus
tequilaqc
Sylvanus
6,682
990
1,714
3,846
15,000
8,970
224
8,960
5,710
17,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
25,333
157
Minions Killed
131
0
Camps Cleared
0
712,686
Distance Traveled
642,278
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,853
704
73
5
0
227,312
2
W
Kuzenbo
9,838
703
23
2
0
261,201
1
L
Baron Samedi
8,137
581
43
3
0
227,733
0
W
Rama
9,549
682
61
4
0
224,173
3
L
Danzaburou
9,082
649
65
5
0
205,231
0
L
Sylvanus
8,114
580
23
2
0
209,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role