Player Matchup

Odin
Odin
Dricim
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 45L
1,842 Elo+
Party 1
Tiamat
Tiamat
EnderIO
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
GrindBell
Xbalanque
Level 86
God Stats
12W - 4L
1,631 SR
Queue Stats
332W - 193L
1,662 Elo+
Party 1
Team Averages
Level 59
1,544 SR
1,668 Elo+

VS

Team Averages
Level 44
1,489 SR
1,527 Elo+
Tiamat
Tiamat
Anooseleeker
Tiamat
Level 17
God Stats
0W - 3L
1,266 SR
Queue Stats
26W - 17L
1,544 Elo+
Party 2
Ares
Ares
Chewbacca123
Ares
Level 28
God Stats
1W - 1L
1,925 SR
Queue Stats
62W - 77L
1,538 Elo+
Party 2
Bastet
Bastet
milkandcoffeee
Bastet
Level 87
God Stats
7W - 4L
1,276 SR
Queue Stats
226W - 248L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dricim
Odin
11
2 / 1 / 8
8,511
774
6,316
10,769
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
EnderIO
Tiamat
11
1 / 1 / 7
7,503
682
6,359
4,920
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
GrindBell
Xbalanque
12
7 / 0 / 3
8,754
796
10,048
8,727
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 4 / 2
6,724
611
4,839
6,773
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
7,505
682
4,607
12,314
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 1
6,429
584
5,922
8,323
2,589
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
L
2
3
0
0.67
W
Odin
Dricim
Odin
2
1
8
6
W
Tiamat
EnderIO
Tiamat
1
1
7
4.5
W
Xbalanque
GrindBell
Xbalanque
7
0
3
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,723
Damage
15,368
24,416
Taken
27,410
12,995
Mitigated
15,982
9,288
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,839
576
0
457
6,773
4,104
0
1,567
5,206
22,356
0
L
4,607
536
0
2,480
12,314
9,289
0
3,490
8,824
12,462
0
W
Odin
Dricim
Odin
6,316
2,420
0
3,416
10,769
6,133
389
4,674
5,885
0
17,557
W
Tiamat
EnderIO
Tiamat
6,359
978
0
976
4,920
4,039
759
1,786
3,043
23,616
0
W
Xbalanque
GrindBell
Xbalanque
10,048
5,155
0
4,896
8,727
2,823
1,641
2,507
5,962
0
35,665
L
5,922
1,665
0
297
8,323
2,589
43
1,456
6,867
0
19,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
20,658
132
Minions Killed
87
0
Camps Cleared
0
620,598
Distance Traveled
629,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,724
611
49
4
0
174,677
1
L
Ares
7,505
682
7
1
0
195,833
2
W
Odin
8,511
774
30
3
0
222,727
3
W
Tiamat
7,503
682
34
3
0
202,551
0
W
Xbalanque
8,754
796
68
6
0
195,320
3
L
Bastet
6,429
584
31
3
0
258,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role