Player Matchup

Guan Yu
Guan Yu
FatLonelySad
Guan Yu
Level 9
God Stats
2W - 1L
1,821 SR
Queue Stats
18W - 10L
1,864 Elo+
Solo
Kali
Kali
HeishiM
Kali
Level 15
God Stats
2W - 7L
1,217 SR
Queue Stats
97W - 104L
1,376 Elo+
Solo
Sobek
Sobek
VxaF
Sobek
Level 28
God Stats
11W - 7L
1,711 SR
Queue Stats
156W - 98L
1,595 Elo+
Solo
Tiamat
Tiamat
Xyruis
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,634 Elo+
Solo
Danzaburou
Danzaburou
wiccannymph
Danzaburou
Level 8
God Stats
6W - 3L
1,794 SR
Queue Stats
19W - 16L
1,542 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,602 Elo+

VS

Team Averages
Level 13
1,431 SR
1,685 Elo+
Ares
Ares
ARealDegenerate
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,886 Elo+
Party 2
Neith
Neith
CancunCruz
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,894 Elo+
Party 2
Kukulkan
Kukulkan
CrawdaddyJones
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
MonsterAaronAfk
Hun Batz
Level 29
God Stats
1W - 3L
1,181 SR
Queue Stats
32W - 33L
1,707 Elo+
Solo
Amaterasu
Amaterasu
Tuftn
Amaterasu
Level 14
God Stats
12W - 13L
1,475 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FatLonelySad
Guan Yu
15
3 / 4 / 1
9,571
456
8,687
14,949
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
HeishiM
Kali
13
1 / 8 / 3
8,870
422
3,601
14,950
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
VxaF
Sobek
13
0 / 3 / 3
8,232
392
4,667
17,839
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Xyruis
Tiamat
15
4 / 7 / 1
9,663
460
12,695
16,496
10,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
wiccannymph
Danzaburou
18
1 / 4 / 0
10,686
509
6,762
13,564
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 11
12,504
595
14,786
18,668
24,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
9 / 1 / 7
12,608
600
14,529
11,460
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
5 / 5 / 7
10,805
515
13,242
10,014
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
20
3 / 0 / 8
12,000
571
9,629
13,463
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tuftn
Amaterasu
17
1 / 3 / 4
10,490
500
4,700
14,233
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Neith
9
1
7
12.5
W
Kukulkan
5
5
7
1.7
L
Guan Yu
FatLonelySad
Guan Yu
3
4
1
0.88
L
Kali
HeishiM
Kali
1
8
3
0.31
W
Hun Batz
3
0
8
7
W
Amaterasu
Tuftn
Amaterasu
1
3
4
1
L
Sobek
VxaF
Sobek
0
3
3
0.5
L
Tiamat
Xyruis
Tiamat
4
7
1
0.64
L
Danzaburou
wiccannymph
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,412
Damage
56,886
77,798
Taken
67,838
58,455
Mitigated
49,127
18,472
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,786
892
0
2,976
18,668
24,563
148
5,334
13,334
32,884
0
W
Neith
14,529
6,378
0
2,848
11,460
5,177
5,767
2,711
8,724
0
110,031
W
Kukulkan
13,242
1,995
0
0
10,014
4,112
349
5,101
4,813
44,460
0
L
Guan Yu
FatLonelySad
Guan Yu
8,687
1,730
137
3,546
14,949
18,573
356
2,881
12,068
0
46,199
L
Kali
HeishiM
Kali
3,601
1,228
0
2,913
14,950
8,564
0
5,549
9,401
0
50,651
W
Hun Batz
9,629
2,494
0
500
13,463
8,703
0
2,741
10,678
0
110,874
W
Amaterasu
Tuftn
Amaterasu
4,700
2,388
0
3,775
14,233
6,572
2,357
1,475
12,359
0
50,827
L
Sobek
VxaF
Sobek
4,667
573
0
4,140
17,839
16,396
0
8,430
9,409
23,278
0
L
Tiamat
Xyruis
Tiamat
12,695
1,853
0
2,963
16,496
10,296
174
7,616
8,880
57,114
0
L
Danzaburou
wiccannymph
Danzaburou
6,762
2,409
0
4,773
13,564
4,626
0
3,552
10,012
0
86,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
58,407
484
Minions Killed
555
0
Camps Cleared
0
1,850,967
Distance Traveled
2,013,131
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,504
595
16
1
0
411,841
1
W
Neith
12,608
600
211
10
0
355,868
1
W
Kukulkan
10,805
515
63
3
0
400,704
0
L
Guan Yu
9,571
456
81
4
0
338,500
2
L
Kali
8,870
422
89
4
0
373,266
1
W
Hun Batz
12,000
571
175
8
0
432,535
3
W
Amaterasu
10,490
500
90
4
0
412,183
0
L
Sobek
8,232
392
37
2
0
425,990
3
L
Tiamat
9,663
460
100
5
0
343,116
1
L
Danzaburou
10,686
509
177
8
0
370,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role