Player Matchup

Rama
Rama
BoingDeMango
Rama
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,531 Elo+
Party 2
Nemesis
Nemesis
Crickxu
Nemesis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,563 Elo+
Party 2
Scylla
Scylla
NaciShower
Scylla
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,592 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,562 Elo+

VS

Team Averages
Level 94
1,462 SR
1,435 Elo+
Neith
Neith
FANTEVOLANTE
Neith
Level 27
God Stats
7W - 15L
1,386 SR
Queue Stats
25W - 37L
1,378 Elo+
Party 1
Mulan
Mulan
GioMeloni
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,471 Elo+
Party 1
Tiamat
Tiamat
I R4G3 I
Tiamat
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 77L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
11,124
742
12,215
12,846
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Crickxu
Nemesis
13
4 / 4 / 6
9,650
643
8,386
11,407
4,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
NaciShower
Scylla
14
1 / 1 / 11
10,083
672
9,309
5,920
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,729
649
4,686
11,186
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
GioMeloni
Mulan
12
4 / 7 / 3
9,706
647
10,935
15,165
10,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
I R4G3 I
Tiamat
13
1 / 3 / 5
9,299
620
10,030
9,246
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Nemesis
Crickxu
Nemesis
4
4
6
1.75
L
2
4
4
1
L
Mulan
GioMeloni
Mulan
4
7
3
0.79
L
Tiamat
I R4G3 I
Tiamat
1
3
5
1.17
W
Scylla
NaciShower
Scylla
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
25,651
30,173
Taken
35,597
12,646
Mitigated
19,960
7,727
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
9,718
0
4,778
12,846
6,624
472
3,915
8,618
0
66,915
W
Nemesis
Crickxu
Nemesis
8,386
3,478
0
2,388
11,407
4,248
0
3,746
7,359
0
16,605
L
4,686
1,855
0
4,027
11,186
3,698
20
3,124
7,862
0
34,224
L
Mulan
GioMeloni
Mulan
10,935
1,213
135
1,231
15,165
10,549
0
3,385
11,618
0
27,392
L
Tiamat
I R4G3 I
Tiamat
10,030
546
0
2,799
9,246
5,713
254
2,383
6,719
39,235
0
W
Scylla
NaciShower
Scylla
9,309
965
0
561
5,920
1,774
544
1,935
3,829
46,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
28,734
177
Minions Killed
173
0
Camps Cleared
0
833,100
Distance Traveled
750,614
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,124
742
88
6
0
262,055
2
W
Nemesis
9,650
643
7
0
0
317,197
0
L
Neith
9,729
649
61
4
0
223,910
4
L
Mulan
9,706
647
29
2
0
261,450
3
L
Tiamat
9,299
620
83
6
0
265,254
3
W
Scylla
10,083
672
82
5
0
253,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role