Player Matchup

Ne Zha
Ne Zha
Hengalt
Ne Zha
Level 57
God Stats
2W - 4L
1,262 SR
Queue Stats
161W - 191L
1,420 Elo+
Party 3
Hou Yi
Hou Yi
Hydragen
Hou Yi
Level 29
God Stats
3W - 6L
1,498 SR
Queue Stats
194W - 214L
1,426 Elo+
Party 3
Tiamat
Tiamat
Methamphetameme
Tiamat
Level 44
God Stats
8W - 9L
1,265 SR
Queue Stats
669W - 694L
1,360 Elo+
Party 1
Discordia
Discordia
Samael2198
Discordia
Level 43
God Stats
2W - 2L
1,730 SR
Queue Stats
52W - 57L
1,464 Elo+
Solo
Tyr
Tyr
tvizzle
Tyr
Level 29
God Stats
1W - 7L
1,230 SR
Queue Stats
438W - 474L
1,320 Elo+
Party 1
Team Averages
Level 40
1,397 SR
1,398 Elo+

VS

Team Averages
Level 75
1,570 SR
1,421 Elo+
Thor
Thor
Jager
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,412 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Matowar77
Tsukuyomi
Level 7
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 2L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Sadrandur
Baron Samedi
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,369 Elo+
Party 2
Fafnir
Fafnir
SwedishMoose
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 2
Pele
Pele
incogneko
Pele
Level 160
God Stats
4W - 1L
1,625 SR
Queue Stats
25W - 10L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hengalt
Ne Zha
20
8 / 11 / 14
14,348
1,104
23,496
25,359
9,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Hydragen
Hou Yi
18
4 / 11 / 10
12,291
945
18,704
26,150
9,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 10 / 8
13,543
1,042
16,820
25,189
12,817
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Samael2198
Discordia
20
5 / 2 / 15
13,757
1,058
25,737
11,788
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
18
1 / 9 / 13
11,685
899
6,077
25,109
12,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jager
Thor
19
6 / 9 / 21
12,809
985
11,631
18,223
8,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Matowar77
Tsukuyomi
19
5 / 4 / 22
13,244
1,019
14,545
13,752
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Sadrandur
Baron Samedi
20
5 / 3 / 25
14,059
1,081
17,945
16,835
11,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fafnir
20
2 / 4 / 31
14,446
1,111
12,654
21,210
31,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
20
25 / 4 / 14
18,265
1,405
50,991
30,979
25,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
156
24
Kills
43
43
Deaths
24
60
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Hengalt
Ne Zha
8
11
14
1.36
L
Hou Yi
Hydragen
Hou Yi
4
11
10
0.82
W
Thor
Jager
Thor
6
9
21
1.83
W
Tsukuyomi
Matowar77
Tsukuyomi
5
4
22
4
L
6
10
8
1
W
Baron Samedi
Sadrandur
Baron Samedi
5
3
25
5.83
L
Discordia
Samael2198
Discordia
5
2
15
6.25
W
Fafnir
2
4
31
4.38
W
Pele
25
4
14
8
L
Tyr
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,834
Damage
107,766
113,595
Taken
100,999
48,791
Mitigated
82,481
12,765
Healing
29,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Hengalt
Ne Zha
23,496
11,598
0
2,966
25,359
9,892
0
6,359
19,000
0
32,232
L
Hou Yi
Hydragen
Hou Yi
18,704
12,872
0
0
26,150
9,488
0
8,906
17,244
0
33,479
W
Thor
Jager
Thor
11,631
3,135
0
577
18,223
8,699
0
7,478
10,517
0
23,935
W
Tsukuyomi
Matowar77
Tsukuyomi
14,545
3,301
0
32
13,752
5,591
0
6,124
6,988
0
33,215
L
16,820
621
267
3,804
25,189
12,817
0
6,972
18,217
51,629
0
W
Baron Samedi
Sadrandur
Baron Samedi
17,945
804
4,120
7,369
16,835
11,416
0
9,830
6,598
54,441
0
L
Discordia
Samael2198
Discordia
25,737
731
190
1,657
11,788
4,286
0
3,280
8,508
48,746
0
W
Fafnir
12,654
4,512
0
2,923
21,210
31,329
0
6,618
14,182
20,831
0
W
Pele
50,991
16,397
0
14,667
30,979
25,446
0
10,676
19,745
0
82,232
L
Tyr
6,077
1,991
847
3,034
25,109
12,308
0
5,082
20,027
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,624
Gold Earned
72,823
214
Minions Killed
237
6
Camps Cleared
9
1,184,740
Distance Traveled
1,186,730
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,348
1,104
12
1
3
245,405
0
L
Hou Yi
12,291
945
27
2
0
221,305
0
W
Thor
12,809
985
19
1
0
206,780
1
W
Tsukuyomi
13,244
1,019
43
3
0
246,597
0
L
Tiamat
13,543
1,042
69
5
2
223,865
0
W
Baron Samedi
14,059
1,081
89
7
0
246,023
0
L
Discordia
13,757
1,058
67
5
1
256,286
0
W
Fafnir
14,446
1,111
20
2
1
213,675
1
W
Pele
18,265
1,405
66
5
8
273,655
0
L
Tyr
11,685
899
39
3
0
237,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role