Player Matchup

Anhur
Anhur
Bot57653635756
Anhur
Level 21
God Stats
31W - 17L
1,812 SR
Queue Stats
278W - 137L
1,627 Elo+
Solo
Merlin
Merlin
Herminator33
Merlin
Level 29
God Stats
6W - 8L
1,472 SR
Queue Stats
101W - 97L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jonícorn
Cu Chulainn
Level 94
God Stats
4W - 3L
1,929 SR
Queue Stats
145W - 127L
1,608 Elo+
Party 1
Thanatos
Thanatos
knugen99
Thanatos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 25L
1,694 Elo+
Party 1
Ares
Ares
potatogrunt
Ares
Level 8
God Stats
4W - 3L
1,770 SR
Queue Stats
36W - 31L
1,584 Elo+
Party 1
Team Averages
Level 36
1,697 SR
1,610 Elo+

VS

Team Averages
Level 25
1,508 SR
1,668 Elo+
Tiamat
Tiamat
Carteryas
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Solo
Sobek
Sobek
Izagu
Sobek
Level 25
God Stats
10W - 4L
1,680 SR
Queue Stats
67W - 38L
1,675 Elo+
Solo
Agni
Agni
SyrFlova
Agni
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,865 Elo+
Solo
Artemis
Artemis
hord3n
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
kr1voruk
Cernunnos
Level 29
God Stats
9W - 8L
1,358 SR
Queue Stats
44W - 31L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 7
13,955
997
9,952
18,671
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
0 / 4 / 8
11,350
811
11,075
9,702
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jonícorn
Cu Chulainn
20
3 / 7 / 14
13,391
957
17,523
30,981
33,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
knugen99
Thanatos
19
10 / 10 / 7
14,933
1,067
19,877
28,309
13,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 5 / 14
13,446
960
11,452
29,334
42,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carteryas
Tiamat
16
0 / 3 / 9
11,072
791
5,109
3,997
3,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Izagu
Sobek
20
3 / 2 / 21
15,242
1,089
8,613
18,844
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
20
8 / 4 / 20
15,064
1,076
23,344
14,200
5,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
hord3n
Artemis
20
15 / 7 / 14
16,363
1,169
43,250
22,744
11,032
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
kr1voruk
Cernunnos
20
8 / 4 / 19
15,469
1,105
29,465
15,702
6,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
117
20
Kills
34
34
Deaths
20
50
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
Tiamat
Carteryas
Tiamat
0
3
9
1.5
L
Merlin
0
4
8
1
W
Sobek
Izagu
Sobek
3
2
21
6.75
L
Cu Chulainn
Jonícorn
Cu Chulainn
3
7
14
1.43
W
Agni
8
4
20
4.5
W
Artemis
hord3n
Artemis
15
7
14
3.14
L
Thanatos
knugen99
Thanatos
10
10
7
1.35
W
Cernunnos
kr1voruk
Cernunnos
8
4
19
4.38
L
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,879
Damage
109,781
116,997
Taken
75,487
100,594
Mitigated
47,926
16,891
Healing
26,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,952
4,036
0
2,195
18,671
7,240
0
8,261
10,410
0
42,968
W
Tiamat
Carteryas
Tiamat
5,109
438
0
368
3,997
3,777
0
1,057
2,824
9,050
0
L
Merlin
11,075
379
0
0
9,702
3,835
0
3,249
6,453
29,134
0
W
Sobek
Izagu
Sobek
8,613
213
185
9,041
18,844
20,298
0
7,787
10,785
25,559
0
L
Cu Chulainn
Jonícorn
Cu Chulainn
17,523
3,131
0
1,288
30,981
33,640
0
8,592
22,389
2,822
37,464
W
Agni
23,344
1,273
424
3,263
14,200
5,978
0
2,990
11,100
53,807
0
W
Artemis
hord3n
Artemis
43,250
32,684
0
7,817
22,744
11,032
0
6,951
15,607
0
72,616
L
Thanatos
knugen99
Thanatos
19,877
5,176
0
12,373
28,309
13,613
0
10,901
17,408
0
43,584
W
Cernunnos
kr1voruk
Cernunnos
29,465
20,855
0
5,897
15,702
6,841
0
4,221
11,267
0
70,854
L
11,452
672
0
1,035
29,334
42,266
0
6,063
23,271
15,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,075
Gold Earned
73,210
244
Minions Killed
279
8
Camps Cleared
9
1,234,004
Distance Traveled
1,072,226
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,955
997
82
6
6
191,286
0
W
Tiamat
11,072
791
10
1
2
89,135
0
L
Merlin
11,350
811
45
3
1
185,365
2
W
Sobek
15,242
1,089
27
2
0
257,771
1
L
Cu Chulainn
13,391
957
46
3
0
302,195
2
W
Agni
15,064
1,076
82
6
1
269,933
0
W
Artemis
16,363
1,169
62
4
2
215,510
1
L
Thanatos
14,933
1,067
61
4
1
288,384
1
W
Cernunnos
15,469
1,105
98
7
4
239,877
0
L
Ares
13,446
960
10
1
0
266,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role