Player Matchup

Osiris
Osiris
Ermq
Osiris
Level 122
God Stats
6W - 3L
1,837 SR
Queue Stats
80W - 54L
1,628 Elo+
Solo
Sol
Sol
Exzotikc__
Sol
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
359W - 309L
1,619 Elo+
Party 3
Athena
Athena
King_BoBoy_
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 176L
1,601 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MaScK__
Tsukuyomi
Level 87
God Stats
34W - 21L
1,723 SR
Queue Stats
227W - 201L
1,639 Elo+
Party 3
Tiamat
Tiamat
ll-Kenzo23-ll
Tiamat
Level 55
God Stats
4W - 7L
1,664 SR
Queue Stats
74W - 80L
1,622 Elo+
Party 3
Team Averages
Level 92
1,645 SR
1,622 Elo+

VS

Team Averages
Level 108
1,534 SR
1,637 Elo+
Sun Wukong
Sun Wukong
Genebase
Sun Wukong
Level 113
God Stats
12W - 7L
1,309 SR
Queue Stats
232W - 210L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
GigaHuts
Cthulhu
Level 110
God Stats
8W - 12L
1,500 SR
Queue Stats
258W - 231L
1,826 Elo+
Party 1
Ravana
Ravana
GrumpyGrundy817
Ravana
Level 109
God Stats
7W - 5L
1,570 SR
Queue Stats
124W - 105L
1,664 Elo+
Party 1
Cupid
Cupid
HexCiro
Cupid
Level 123
God Stats
3W - 0L
1,735 SR
Queue Stats
92W - 78L
1,560 Elo+
Party 2
Tiamat
Tiamat
TTVIcedUpGaming
Tiamat
Level 85
God Stats
10W - 14L
1,558 SR
Queue Stats
695W - 634L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ermq
Osiris
16
0 / 5 / 1
9,494
500
12,978
19,058
13,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 3 / 4
9,535
502
12,810
12,017
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
14
0 / 3 / 5
8,682
457
3,894
19,128
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MaScK__
Tsukuyomi
15
6 / 5 / 2
9,407
495
11,018
15,123
6,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 3 / 1
9,454
498
5,208
9,945
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Genebase
Sun Wukong
19
6 / 1 / 2
12,404
653
12,858
19,916
17,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
GigaHuts
Cthulhu
15
2 / 1 / 7
9,052
476
9,794
10,092
7,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 7
10,279
541
11,365
12,421
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
HexCiro
Cupid
17
2 / 2 / 1
10,204
537
7,122
13,905
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 3 / 3
11,281
594
10,975
11,467
8,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
19
19
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ermq
Osiris
0
5
1
0.1
L
1
3
4
1
W
Sun Wukong
Genebase
Sun Wukong
6
1
2
7
W
Cthulhu
GigaHuts
Cthulhu
2
1
7
5.5
W
4
3
7
2.5
W
Cupid
HexCiro
Cupid
2
2
1
1.25
L
Athena
0
3
5
0.83
L
Tsukuyomi
MaScK__
Tsukuyomi
6
5
2
1.4
W
5
3
3
2.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
52,114
75,271
Taken
67,801
48,578
Mitigated
43,620
21,494
Healing
23,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ermq
Osiris
12,978
3,846
0
8,962
19,058
13,268
0
873
18,166
0
67,478
L
12,810
5,516
0
4,638
12,017
3,885
1,308
4,342
7,661
74,181
0
W
Sun Wukong
Genebase
Sun Wukong
12,858
3,285
0
8,491
19,916
17,653
434
929
18,942
0
87,569
W
Cthulhu
GigaHuts
Cthulhu
9,794
848
1,613
657
10,092
7,190
200
4,924
5,162
39,979
0
W
11,365
2,667
0
1,334
12,421
5,428
420
4,533
7,745
0
60,508
W
Cupid
HexCiro
Cupid
7,122
4,302
142
6,370
13,905
5,205
1,048
8,099
5,760
0
83,257
L
Athena
3,894
1,422
831
2,772
19,128
18,326
64
7,693
11,335
31,981
0
L
Tsukuyomi
MaScK__
Tsukuyomi
11,018
2,297
0
1,344
15,123
6,588
0
3,791
11,160
0
67,341
W
10,975
1,710
0
5,166
11,467
8,144
654
2,939
8,280
78,955
0
L
5,208
534
0
2,947
9,945
6,511
444
3,546
6,180
60,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
53,220
570
Minions Killed
644
0
Camps Cleared
0
1,821,135
Distance Traveled
1,913,916
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,494
500
138
7
0
350,977
1
L
Sol
9,535
502
138
7
0
331,816
4
W
Sun Wukong
12,404
653
192
10
0
380,125
2
W
Cthulhu
9,052
476
59
3
0
409,332
5
W
Ravana
10,279
541
90
5
0
384,783
5
W
Cupid
10,204
537
142
7
0
351,263
2
L
Athena
8,682
457
62
3
0
445,050
1
L
Tsukuyomi
9,407
495
105
6
0
371,586
2
W
Tiamat
11,281
594
161
8
0
388,413
9
L
Tiamat
9,454
498
127
7
0
321,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role