Player Matchup

Tiamat
Tiamat
SolRepiri
Tiamat
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 163L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheDorfZone
Cu Chulainn
Level 43
God Stats
2W - 1L
1,715 SR
Queue Stats
28W - 32L
1,388 Elo+
Party 2
Bellona
Bellona
sludgequeen666
Bellona
Level 58
God Stats
107W - 120L
1,520 SR
Queue Stats
616W - 567L
1,458 Elo+
Party 2
Team Averages
Level 49
1,578 SR
1,440 Elo+

VS

Team Averages
Level 84
1,657 SR
1,528 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AmateurHistorian
Ravana
Level 67
God Stats
2W - 0L
1,584 SR
Queue Stats
4W - 4L
1,570 Elo+
Solo
Tiamat
Tiamat
Crocatoc
Tiamat
Level 105
God Stats
3W - 2L
1,888 SR
Queue Stats
109W - 113L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SolRepiri
Tiamat
14
4 / 6 / 6
10,469
616
14,478
15,003
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TheDorfZone
Cu Chulainn
14
2 / 7 / 7
10,808
636
9,187
20,530
8,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 5 / 5
11,561
680
12,068
20,871
13,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 5 / 8
11,894
700
17,785
20,692
22,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 4 / 11
12,374
728
12,217
12,530
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Crocatoc
Tiamat
16
8 / 3 / 9
12,709
748
16,628
12,825
10,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
18
18
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
5
8
1.8
W
5
4
11
2.63
W
Tiamat
Crocatoc
Tiamat
8
3
9
4.17
L
Tiamat
SolRepiri
Tiamat
4
6
6
1.17
L
Cu Chulainn
TheDorfZone
Cu Chulainn
2
7
7
0.79
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
46,630
56,404
Taken
46,047
30,523
Mitigated
39,892
8,341
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,785
1,188
1,367
1,727
20,692
22,511
67
5,931
14,316
46,190
0
W
12,217
3,710
0
1,938
12,530
6,889
1,919
3,797
8,498
0
69,896
W
Tiamat
Crocatoc
Tiamat
16,628
1,640
0
3,197
12,825
10,492
247
4,006
8,604
57,555
0
L
Tiamat
SolRepiri
Tiamat
14,478
2,258
57
2,309
15,003
8,166
573
7,924
7,079
37,086
0
L
Cu Chulainn
TheDorfZone
Cu Chulainn
9,187
3,116
0
3,757
20,530
8,378
145
12,442
8,088
0
39,067
L
12,068
6,793
0
2,218
20,871
13,979
406
14,077
6,794
0
30,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
36,977
161
Minions Killed
239
0
Camps Cleared
0
877,582
Distance Traveled
978,101
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,894
700
58
3
0
333,090
2
W
Ravana
12,374
728
91
5
0
344,796
2
W
Tiamat
12,709
748
90
5
0
300,215
3
L
Tiamat
10,469
616
52
3
0
254,169
2
L
Cu Chulainn
10,808
636
73
4
0
308,795
1
L
Bellona
11,561
680
36
2
0
314,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role