Player Matchup

Tiamat
Tiamat
BloodyDuckie
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 216L
1,108 Elo+
Party 1
Arachne
Arachne
Catamx
Arachne
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
209W - 198L
1,108 Elo+
Party 1
Hades
Hades
Defect450
Hades
Level 88
God Stats
0W - 3L
1,732 SR
Queue Stats
233W - 216L
1,108 Elo+
Party 1
Team Averages
Level 51
1,577 SR
1,108 Elo+

VS

Team Averages
Level 93
1,500 SR
1,431 Elo+
Bellona
Bellona
CaptAwesom3
Bellona
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,186 Elo+
Party 2
Tiamat
Tiamat
Okilubb
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
aphaceph
Neith
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 7 / 3
8,748
625
6,246
11,936
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Catamx
Arachne
12
4 / 5 / 1
9,360
669
4,541
12,941
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Defect450
Hades
11
0 / 6 / 3
8,262
590
3,786
12,177
4,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptAwesom3
Bellona
13
5 / 4 / 9
10,121
723
8,656
10,085
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Okilubb
Tiamat
13
4 / 2 / 10
10,205
729
7,301
6,433
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
aphaceph
Neith
15
8 / 0 / 8
11,090
792
13,735
3,074
1,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
18
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
7
3
0.5
W
Bellona
CaptAwesom3
Bellona
5
4
9
2.38
L
Arachne
Catamx
Arachne
4
5
1
0.9
L
Hades
Defect450
Hades
0
6
3
0.25
W
Tiamat
Okilubb
Tiamat
4
2
10
4.5
W
Neith
aphaceph
Neith
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
29,692
37,054
Taken
19,592
15,698
Mitigated
14,608
7,983
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,246
485
1,137
2,667
11,936
6,391
0
1,956
9,733
31,048
0
W
Bellona
CaptAwesom3
Bellona
8,656
1,613
0
992
10,085
10,371
550
4,593
5,492
0
32,641
L
Arachne
Catamx
Arachne
4,541
3,505
0
1,764
12,941
4,734
59
2,011
10,644
0
25,805
L
Hades
Defect450
Hades
3,786
361
819
1,596
12,177
4,573
112
2,494
9,362
28,135
0
W
Tiamat
Okilubb
Tiamat
7,301
1,071
0
2,884
6,433
3,213
946
3,728
2,705
36,559
0
W
Neith
aphaceph
Neith
13,735
5,146
0
1,867
3,074
1,024
1,551
1,746
1,328
0
49,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
31,416
155
Minions Killed
177
0
Camps Cleared
0
713,123
Distance Traveled
766,931
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,748
625
44
3
0
228,999
4
W
Bellona
10,121
723
46
3
0
268,863
4
L
Arachne
9,360
669
53
4
0
245,648
2
L
Hades
8,262
590
58
4
0
238,476
4
W
Tiamat
10,205
729
51
4
0
242,710
2
W
Neith
11,090
792
80
6
0
255,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role