Player Matchup

Geb
Geb
MrJusticeBananas
Geb
Level 29
God Stats
2W - 0L
1,911 SR
Queue Stats
52W - 41L
1,669 Elo+
Party 2
Tiamat
Tiamat
TactiGrapefruit
Tiamat
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 62L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
Zylexn
Danzaburou
Level 82
God Stats
8W - 4L
1,519 SR
Queue Stats
24W - 23L
1,637 Elo+
Party 2
Team Averages
Level 71
1,643 SR
1,684 Elo+

VS

Team Averages
Level 35
1,525 SR
1,468 Elo+
Hel
Hel
DreamWrld-_-Kid
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 353L
1,374 Elo+
Party 1
Tiamat
Tiamat
MrNoNo8372
Tiamat
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
VerifiedJhitt
Sun Wukong
Level 75
God Stats
26W - 17L
1,575 SR
Queue Stats
133W - 213L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
10,831
602
5,969
10,781
10,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 4 / 6
12,551
697
19,265
11,905
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zylexn
Danzaburou
16
5 / 1 / 7
12,524
696
12,403
9,463
3,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,493
583
3,029
11,489
3,944
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
MrNoNo8372
Tiamat
13
1 / 8 / 1
9,758
542
10,683
16,181
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
VerifiedJhitt
Sun Wukong
15
4 / 4 / 1
11,281
627
10,434
18,463
13,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
6
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
1
1
12
7
L
Tiamat
MrNoNo8372
Tiamat
1
8
1
0.19
W
10
4
6
3.25
L
Sun Wukong
VerifiedJhitt
Sun Wukong
4
4
1
1.13
W
Danzaburou
Zylexn
Danzaburou
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
24,146
32,149
Taken
46,133
24,436
Mitigated
25,469
9,319
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
654
4,120
3,084
11,489
3,944
0
8,265
2,754
10,931
0
W
5,969
342
1,115
1,475
10,781
10,137
590
4,217
5,928
18,477
0
L
Tiamat
MrNoNo8372
Tiamat
10,683
1,078
0
4,129
16,181
8,119
104
9,151
6,490
36,176
0
W
19,265
1,329
0
2,398
11,905
10,302
502
4,429
7,031
46,301
0
L
Sun Wukong
VerifiedJhitt
Sun Wukong
10,434
2,311
0
4,087
18,463
13,406
973
6,478
11,571
174
43,028
W
Danzaburou
Zylexn
Danzaburou
12,403
4,686
0
4,331
9,463
3,997
2,278
4,160
4,807
0
72,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
31,532
205
Minions Killed
148
0
Camps Cleared
0
957,057
Distance Traveled
892,703
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,493
583
20
1
0
277,237
2
W
Geb
10,831
602
24
1
0
340,279
0
L
Tiamat
9,758
542
79
4
0
300,532
0
W
Tiamat
12,551
697
83
5
0
315,374
0
L
Sun Wukong
11,281
627
49
3
0
314,934
2
W
Danzaburou
12,524
696
98
5
0
301,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role