Player Matchup

Khepri
Khepri
DoritosSacVert
Khepri
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
LeRams1427
Erlang Shen
Level 86
God Stats
20W - 12L
1,718 SR
Queue Stats
47W - 43L
1,547 Elo+
Party 1
Nemesis
Nemesis
OceanTwilight
Nemesis
Level 125
God Stats
6W - 2L
1,711 SR
Queue Stats
55W - 47L
1,577 Elo+
Solo
Tiamat
Tiamat
The_Shaggy24
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,568 Elo+
Party 1
Cupid
Cupid
iKoda Sv
Cupid
Level 107
God Stats
4W - 1L
1,539 SR
Queue Stats
141W - 134L
1,543 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,556 Elo+

VS

Team Averages
Level 96
1,478 SR
1,515 Elo+
Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aaron_Chelo
Izanami
Level 76
God Stats
8W - 6L
1,655 SR
Queue Stats
168W - 143L
1,524 Elo+
Solo
Tiamat
Tiamat
DurkrRequiem
Tiamat
Level 80
God Stats
17W - 20L
1,460 SR
Queue Stats
531W - 632L
1,480 Elo+
Party 2
Ymir
Ymir
LaArion666
Ymir
Level 111
God Stats
1W - 5L
1,541 SR
Queue Stats
107W - 133L
1,496 Elo+
Party 2
Set
Set
ll Painn
Set
Level 105
God Stats
7W - 15L
1,234 SR
Queue Stats
435W - 485L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,345
417
5,650
15,190
13,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
LeRams1427
Erlang Shen
17
5 / 3 / 1
10,973
549
9,962
13,398
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
16
1 / 0 / 11
9,735
487
8,271
13,598
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
6 / 3 / 2
10,657
533
15,239
9,142
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
iKoda Sv
Cupid
18
4 / 0 / 4
10,711
536
12,758
10,576
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 2 / 3
9,970
499
10,327
13,574
5,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Aaron_Chelo
Izanami
19
4 / 1 / 0
11,542
577
11,646
14,062
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
14
1 / 6 / 3
9,188
459
6,587
12,287
12,438
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 6
8,657
433
5,850
19,469
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 5
9,722
486
6,800
14,914
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
18
Kills
10
10
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
3
2.25
L
Izanami
Aaron_Chelo
Izanami
4
1
0
4
W
2
4
6
1.25
L
Tiamat
1
6
3
0.42
L
0
6
6
0.5
W
Erlang Shen
LeRams1427
Erlang Shen
5
3
1
1.83
W
Nemesis
1
0
11
6.5
W
Tiamat
6
3
2
2.33
W
Cupid
iKoda Sv
Cupid
4
0
4
6
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,880
Damage
41,210
61,904
Taken
74,306
42,921
Mitigated
43,359
22,762
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,327
5,446
0
1,166
13,574
5,483
608
2,903
10,635
0
74,309
L
Izanami
Aaron_Chelo
Izanami
11,646
7,540
0
6,898
14,062
5,735
1,130
5,159
8,591
0
107,677
W
5,650
749
426
1,494
15,190
13,559
779
2,988
12,180
27,767
0
L
Tiamat
6,587
485
0
1,946
12,287
12,438
0
2,120
10,087
39,580
0
L
5,850
1,383
0
1,673
19,469
12,833
0
6,511
12,609
34,973
0
W
Erlang Shen
LeRams1427
Erlang Shen
9,962
4,895
0
5,140
13,398
12,629
375
4,961
8,034
0
69,524
W
Nemesis
8,271
3,587
0
5,042
13,598
5,959
28
1,946
11,560
0
67,385
W
Tiamat
15,239
1,253
0
3,556
9,142
6,745
447
839
8,302
72,668
0
W
Cupid
iKoda Sv
Cupid
12,758
7,341
595
6,509
10,576
4,029
740
1,185
9,391
0
88,782
L
6,800
3,290
0
5,802
14,914
6,870
0
3,202
11,495
0
64,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,421
Gold Earned
49,079
575
Minions Killed
587
0
Camps Cleared
0
1,944,386
Distance Traveled
1,814,180
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,970
499
135
7
0
338,651
3
L
Izanami
11,542
577
197
10
0
391,637
2
W
Khepri
8,345
417
37
2
0
374,814
8
L
Tiamat
9,188
459
83
4
0
340,359
0
L
Ymir
8,657
433
55
3
0
349,003
4
W
Erlang Shen
10,973
549
151
8
0
363,432
3
W
Nemesis
9,735
487
108
5
0
455,644
5
W
Tiamat
10,657
533
127
6
0
381,959
1
W
Cupid
10,711
536
152
8
0
368,537
2
L
Set
9,722
486
117
6
0
394,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role