Player Matchup

Sobek
Sobek
Dislocatedwood
Sobek
Level 107
God Stats
1W - 3L
1,279 SR
Queue Stats
72W - 77L
1,506 Elo+
Party 2
Medusa
Medusa
Ilanmaia4310
Medusa
Level 103
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 17L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
Untoleratedd
Ao Kuang
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
519W - 544L
1,464 Elo+
Solo
Tiamat
Tiamat
catguyallen2
Tiamat
Level 117
God Stats
0W - 5L
1,500 SR
Queue Stats
231W - 204L
1,522 Elo+
Party 2
Bellona
Bellona
tacojoe1996
Bellona
Level 121
God Stats
14W - 16L
1,725 SR
Queue Stats
222W - 199L
1,535 Elo+
Party 2
Team Averages
Level 122
1,541 SR
1,512 Elo+

VS

Team Averages
Level 120
1,578 SR
1,602 Elo+
Baron Samedi
Baron Samedi
Andre Filipe792
Baron Samedi
Level 126
God Stats
1W - 0L
1,268 SR
Queue Stats
12W - 9L
1,627 Elo+
Party 3
King Arthur
King Arthur
CerberuS8156
King Arthur
Level 147
God Stats
15W - 14L
1,574 SR
Queue Stats
111W - 122L
1,496 Elo+
Party 3
Chernobog
Chernobog
Roseotic
Chernobog
Level 85
God Stats
5W - 2L
1,704 SR
Queue Stats
385W - 353L
1,642 Elo+
Party 1
Tiamat
Tiamat
Veqxter
Tiamat
Level 85
God Stats
7W - 6L
1,842 SR
Queue Stats
481W - 407L
1,667 Elo+
Party 1
Thor
Thor
XxGL3IVERxX
Thor
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 76L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,370
448
1,909
8,113
4,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
1 / 1 / 1
5,612
468
3,070
4,018
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Untoleratedd
Ao Kuang
11
4 / 0 / 1
6,793
566
6,483
8,221
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
11
1 / 2 / 1
6,224
519
2,838
6,284
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
tacojoe1996
Bellona
11
0 / 3 / 0
6,630
553
8,370
10,280
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andre Filipe792
Baron Samedi
11
2 / 2 / 1
6,473
539
3,277
6,072
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
CerberuS8156
King Arthur
11
2 / 1 / 2
6,279
523
7,274
12,573
8,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Roseotic
Chernobog
12
0 / 1 / 3
6,767
564
3,294
4,994
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Veqxter
Tiamat
12
1 / 2 / 3
6,650
554
3,145
4,952
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
6,905
575
6,119
9,024
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Andre Filipe792
Baron Samedi
2
2
1
1.25
W
King Arthur
CerberuS8156
King Arthur
2
1
2
3
L
0
3
2
0.33
L
Medusa
1
1
1
1.5
W
Chernobog
Roseotic
Chernobog
0
1
3
1.5
L
Ao Kuang
Untoleratedd
Ao Kuang
4
0
1
4.5
W
Tiamat
Veqxter
Tiamat
1
2
3
1.25
W
4
0
1
4.5
L
Tiamat
1
2
1
0.75
L
Bellona
tacojoe1996
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
23,109
36,916
Taken
37,615
19,384
Mitigated
19,115
12,903
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Andre Filipe792
Baron Samedi
3,277
419
351
2,048
6,072
2,389
100
2,667
3,365
22,528
0
W
King Arthur
CerberuS8156
King Arthur
7,274
1,025
0
5,101
12,573
8,200
0
1,466
11,041
0
33,290
L
1,909
187
282
2,127
8,113
4,537
356
1,708
6,266
15,531
0
L
Medusa
3,070
1,107
0
1,731
4,018
1,129
851
511
3,501
0
28,951
W
Chernobog
Roseotic
Chernobog
3,294
1,673
0
2,404
4,994
1,419
1,245
472
4,522
0
47,214
L
Ao Kuang
Untoleratedd
Ao Kuang
6,483
1,924
0
2,628
8,221
2,762
504
869
7,294
27,339
0
W
Tiamat
Veqxter
Tiamat
3,145
164
0
930
4,952
4,229
628
2,983
1,794
31,616
0
W
6,119
1,498
0
5,918
9,024
2,878
36
3,237
5,663
0
36,941
L
Tiamat
2,838
115
147
1,176
6,284
3,537
492
2,453
3,667
28,875
0
L
Bellona
tacojoe1996
Bellona
8,370
4,584
0
4,812
10,280
7,419
0
599
9,206
0
42,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
33,074
268
Minions Killed
338
0
Camps Cleared
0
1,121,370
Distance Traveled
1,173,426
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,473
539
43
4
0
214,883
4
W
King Arthur
6,279
523
49
4
0
241,994
2
L
Sobek
5,370
448
28
2
0
234,830
1
L
Medusa
5,612
468
48
4
0
216,620
7
W
Chernobog
6,767
564
95
8
0
213,024
4
L
Ao Kuang
6,793
566
37
3
0
248,341
1
W
Tiamat
6,650
554
75
6
0
242,056
2
W
Thor
6,905
575
76
6
0
261,469
1
L
Tiamat
6,224
519
63
5
0
210,460
3
L
Bellona
6,630
553
92
8
0
211,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role