Player Matchup

Odin
Odin
StiffyAnski
Odin
Level 106
God Stats
4W - 3L
1,715 SR
Queue Stats
110W - 105L
1,361 Elo+
Solo
Tiamat
Tiamat
T0xicvo1d
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 271L
1,485 Elo+
Party 2
Ganesha
Ganesha
TheDemonSpy
Ganesha
Level 106
God Stats
9W - 6L
1,547 SR
Queue Stats
196W - 192L
1,466 Elo+
Party 2
Izanami
Izanami
ThunderOverLord_
Izanami
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 189L
1,444 Elo+
Solo
Nemesis
Nemesis
zl Anemia lz
Nemesis
Level 119
God Stats
43W - 28L
1,622 SR
Queue Stats
724W - 726L
1,442 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,440 Elo+

VS

Team Averages
Level 84
1,406 SR
1,523 Elo+
Hercules
Hercules
Angeryjelly
Hercules
Level 93
God Stats
3W - 9L
1,500 SR
Queue Stats
156W - 151L
1,505 Elo+
Party 1
Tiamat
Tiamat
ChaoticMiSFiTS
Tiamat
Level 85
God Stats
5W - 9L
1,264 SR
Queue Stats
137W - 132L
1,492 Elo+
Solo
Arachne
Arachne
KINGxCRIMSON_5
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 215L
1,507 Elo+
Party 1
Sol
Sol
Rip_Vertigo
Sol
Level 68
God Stats
1W - 2L
1,267 SR
Queue Stats
14W - 8L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
carateristicw
The Morrigan
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
213W - 196L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,961
468
5,666
11,092
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
T0xicvo1d
Tiamat
12
3 / 9 / 1
7,389
435
3,643
15,131
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
TheDemonSpy
Ganesha
12
0 / 6 / 8
8,097
476
5,269
12,875
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

13
3 / 2 / 2
7,807
459
6,361
8,843
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
zl Anemia lz
Nemesis
12
1 / 5 / 2
7,385
434
5,874
15,248
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angeryjelly
Hercules
12
1 / 3 / 9
8,356
492
3,326
13,297
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 10
8,816
519
10,821
7,553
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 1 / 3
9,861
580
10,908
9,918
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 3 / 9
8,553
503
11,995
6,597
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
carateristicw
The Morrigan
17
9 / 2 / 5
10,285
605
8,849
8,201
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
8
Kills
27
27
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
Angeryjelly
Hercules
1
3
9
1.83
W
3
0
10
8
W
10
1
3
11.5
W
4
3
9
2.83
L
1
5
3
0.5
L
Tiamat
T0xicvo1d
Tiamat
3
9
1
0.39
L
Ganesha
TheDemonSpy
Ganesha
0
6
8
0.67
L
3
2
2
2
W
The Morrigan
carateristicw
The Morrigan
9
2
5
5.75
L
Nemesis
zl Anemia lz
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
45,899
63,189
Taken
45,566
30,006
Mitigated
25,095
14,366
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Angeryjelly
Hercules
3,326
778
0
3,450
13,297
8,299
623
4,098
9,121
0
24,018
W
10,821
1,742
0
3,964
7,553
5,180
1,057
2,133
5,332
48,346
0
W
10,908
6,731
0
4,139
9,918
6,439
151
1,115
8,561
0
40,975
W
11,995
3,256
0
1,479
6,597
2,329
4,947
694
5,903
37,087
2,646
L
5,666
383
0
875
11,092
8,005
0
3,499
7,497
3,850
29,427
L
Tiamat
T0xicvo1d
Tiamat
3,643
237
0
3,874
15,131
7,657
194
9,948
4,865
25,819
0
L
Ganesha
TheDemonSpy
Ganesha
5,269
361
0
250
12,875
4,778
291
7,279
5,493
28,085
0
L
6,361
4,236
0
3,719
8,843
3,507
593
3,716
5,049
0
53,388
W
The Morrigan
carateristicw
The Morrigan
8,849
1,596
0
3,574
8,201
2,848
126
1,869
6,332
58,717
2,000
L
Nemesis
zl Anemia lz
Nemesis
5,874
2,852
0
5,648
15,248
6,059
0
4,548
10,447
0
41,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
45,871
378
Minions Killed
395
0
Camps Cleared
0
1,388,448
Distance Traveled
1,504,778
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,356
492
38
2
0
273,574
2
W
Tiamat
8,816
519
93
5
0
303,000
2
W
Arachne
9,861
580
78
5
0
344,597
0
W
Sol
8,553
503
65
4
0
276,399
0
L
Odin
7,961
468
92
5
0
252,909
0
L
Tiamat
7,389
435
53
3
0
275,778
4
L
Ganesha
8,097
476
22
1
0
288,094
2
L
Izanami
7,807
459
126
7
0
244,272
4
W
The Morrigan
10,285
605
121
7
0
307,208
3
L
Nemesis
7,385
434
85
5
0
327,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role