Player Matchup

Tiamat
Tiamat
I AQE I
Tiamat
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 276L
1,679 Elo+
Party 1
Mulan
Mulan
MsKatyaVolskaya
Mulan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
YourLocalWizard
Erlang Shen
Level 85
God Stats
10W - 13L
1,463 SR
Queue Stats
69W - 62L
1,492 Elo+
Party 1
Anubis
Anubis
davidsebert
Anubis
Level 88
God Stats
12W - 9L
1,465 SR
Queue Stats
683W - 705L
1,485 Elo+
Party 2
Odin
Odin
lronXeno
Odin
Level 64
God Stats
2W - 6L
1,411 SR
Queue Stats
29W - 29L
1,484 Elo+
Party 1
Team Averages
Level 92
1,468 SR
1,523 Elo+

VS

Team Averages
Level 101
1,602 SR
1,491 Elo+
Hel
Hel
BussyLipz
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Foo_Fighter_533
Cernunnos
Level 103
God Stats
9W - 10L
1,738 SR
Queue Stats
242W - 218L
1,529 Elo+
Solo
Tiamat
Tiamat
KuzuKachu
Tiamat
Level 140
God Stats
40W - 19L
1,500 SR
Queue Stats
105W - 92L
1,445 Elo+
Solo
Osiris
Osiris
MSTR CHIEF DC
Osiris
Level 111
God Stats
49W - 35L
1,592 SR
Queue Stats
432W - 405L
1,492 Elo+
Solo
Ymir
Ymir
zcash40
Ymir
Level 88
God Stats
43W - 50L
1,680 SR
Queue Stats
360W - 345L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I AQE I
Tiamat
15
10 / 2 / 4
9,592
639
14,660
9,526
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 7
8,938
596
5,944
12,375
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Erlang Shen
YourLocalWizard
Erlang Shen
13
7 / 2 / 6
8,281
552
12,391
10,057
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
2 / 4 / 6
8,039
536
8,864
8,854
4,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
2 / 2 / 7
7,111
474
7,245
12,190
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,800
520
5,289
12,282
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Foo_Fighter_533
Cernunnos
13
2 / 4 / 1
7,526
502
7,223
12,733
4,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
KuzuKachu
Tiamat
11
2 / 8 / 3
7,267
484
6,276
12,005
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,198
547
7,296
13,766
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
zcash40
Ymir
11
2 / 5 / 1
7,318
488
6,419
15,993
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
26
Kills
11
11
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cernunnos
Foo_Fighter_533
Cernunnos
2
4
1
0.63
W
Tiamat
I AQE I
Tiamat
10
2
4
6
L
Tiamat
KuzuKachu
Tiamat
2
8
3
0.44
L
4
3
2
1.67
W
5
1
7
8.5
W
Erlang Shen
YourLocalWizard
Erlang Shen
7
2
6
5
W
Anubis
2
4
6
1.25
W
Odin
2
2
7
2.75
L
Ymir
zcash40
Ymir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,104
Damage
32,503
53,002
Taken
66,779
28,409
Mitigated
31,194
18,023
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
744
2,185
5,231
12,282
4,532
0
6,707
5,213
50,894
0
L
Cernunnos
Foo_Fighter_533
Cernunnos
7,223
3,279
0
5,059
12,733
4,118
1,678
1,294
11,329
0
48,205
W
Tiamat
I AQE I
Tiamat
14,660
1,424
0
3,040
9,526
6,735
316
4,858
4,474
54,688
0
L
Tiamat
KuzuKachu
Tiamat
6,276
754
0
1,570
12,005
6,107
0
4,563
7,251
34,061
0
L
7,296
2,856
0
5,969
13,766
8,156
0
5,642
8,028
0
39,297
W
5,944
1,205
0
5,018
12,375
4,762
0
2,740
9,461
0
59,374
W
Erlang Shen
YourLocalWizard
Erlang Shen
12,391
6,323
813
2,320
10,057
6,559
1,740
3,667
6,357
0
39,837
W
Anubis
8,864
878
202
3,844
8,854
4,910
753
2,592
6,214
38,223
0
W
Odin
7,245
1,872
1,009
1,777
12,190
5,443
435
3,596
8,512
0
28,372
L
Ymir
zcash40
Ymir
6,419
1,201
0
2,450
15,993
8,281
8
4,449
11,434
20,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
38,109
375
Minions Killed
369
0
Camps Cleared
0
1,453,319
Distance Traveled
1,304,583
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,800
520
102
7
0
255,424
7
L
Cernunnos
7,526
502
109
7
0
239,936
0
W
Tiamat
9,592
639
95
6
0
288,321
4
L
Tiamat
7,267
484
60
4
0
262,543
5
L
Osiris
8,198
547
83
6
0
259,277
4
W
Mulan
8,938
596
106
7
0
300,849
3
W
Erlang Shen
8,281
552
50
3
0
324,063
2
W
Anubis
8,039
536
73
5
0
228,554
6
W
Odin
7,111
474
51
3
0
311,532
1
L
Ymir
7,318
488
15
1
0
287,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role