Player Matchup

Janus
Janus
HVG0420
Janus
Level 29
God Stats
8W - 14L
1,354 SR
Queue Stats
87W - 112L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
Jarooooood
Sun Wukong
Level 4
God Stats
2W - 4L
1,228 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 2
Ra
Ra
PatPo
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TheTweexyze
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
harikot
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 2
Team Averages
Level 9
1,416 SR
1,344 Elo+

VS

Team Averages
Level 8
1,449 SR
1,293 Elo+
Mercury
Mercury
Cappedudz123
Mercury
Level 12
God Stats
6W - 5L
1,529 SR
Queue Stats
20W - 19L
1,303 Elo+
Party 1
Arachne
Arachne
Matrix09092003
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Ninjatofflor
Nemesis
Level 7
God Stats
1W - 2L
1,268 SR
Queue Stats
20W - 22L
1,256 Elo+
Party 1
Fenrir
Fenrir
PlantageOwner
Fenrir
Level 7
God Stats
3W - 4L
1,688 SR
Queue Stats
19W - 21L
1,239 Elo+
Party 1
Bellona
Bellona
SquawkMan0
Bellona
Level 9
God Stats
4W - 11L
1,258 SR
Queue Stats
4W - 12L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HVG0420
Janus
20
3 / 8 / 17
15,686
1,046
13,065
22,098
21,647
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Jarooooood
Sun Wukong
20
7 / 11 / 13
15,139
1,009
22,113
35,794
36,532
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
16
0 / 1 / 3
11,537
769
1,132
930
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TheTweexyze
Guan Yu
20
15 / 5 / 15
17,886
1,192
31,751
33,383
49,136
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
harikot
Kukulkan
20
9 / 11 / 13
16,445
1,096
29,328
18,474
8,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cappedudz123
Mercury
20
16 / 8 / 14
18,636
1,242
45,784
30,459
13,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 0
9,520
635
0
0
0
Nemesis
Ninjatofflor
Nemesis
20
14 / 6 / 17
18,280
1,219
29,585
25,935
12,484
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 13 / 12
14,754
984
11,977
32,117
22,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
SquawkMan0
Bellona
20
2 / 7 / 17
14,722
981
15,204
24,793
23,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
34
Kills
36
36
Deaths
34
61
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cappedudz123
Mercury
16
8
14
2.88
W
Janus
HVG0420
Janus
3
8
17
1.44
W
Sun Wukong
Jarooooood
Sun Wukong
7
11
13
1.23
L
0
0
0
0
L
Nemesis
Ninjatofflor
Nemesis
14
6
17
3.75
W
Ra
0
1
3
1.5
L
4
13
12
0.77
L
Bellona
SquawkMan0
Bellona
2
7
17
1.5
W
Guan Yu
TheTweexyze
Guan Yu
15
5
15
4.5
W
Kukulkan
harikot
Kukulkan
9
11
13
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,389
Damage
102,550
110,679
Taken
113,304
116,283
Mitigated
72,165
26,226
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cappedudz123
Mercury
45,784
30,210
0
6,338
30,459
13,361
0
9,145
19,970
0
69,112
W
Janus
HVG0420
Janus
13,065
1,723
629
1,913
22,098
21,647
0
217
21,881
58,645
0
W
Sun Wukong
Jarooooood
Sun Wukong
22,113
5,757
0
5,681
35,794
36,532
0
133
35,661
1,502
45,812
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Ninjatofflor
Nemesis
29,585
14,767
0
6,517
25,935
12,484
0
12,123
13,265
571
56,342
W
Ra
1,132
486
59
0
930
278
0
0
930
4,759
0
L
11,977
4,219
0
2,133
32,117
22,586
0
15,695
15,570
0
47,213
L
Bellona
SquawkMan0
Bellona
15,204
2,877
0
506
24,793
23,734
0
8,025
14,995
0
41,728
W
Guan Yu
TheTweexyze
Guan Yu
31,751
5,890
7,594
9,825
33,383
49,136
0
76
33,307
0
41,290
W
Kukulkan
harikot
Kukulkan
29,328
5,896
0
525
18,474
8,690
0
101
18,373
52,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,693
Gold Earned
75,912
247
Minions Killed
227
5
Camps Cleared
5
957,338
Distance Traveled
1,209,401
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,636
1,242
60
4
0
345,314
1
W
Janus
15,686
1,046
114
8
1
195,001
0
W
Sun Wukong
15,139
1,009
47
3
2
243,312
2
L
Arachne
9,520
635
0
0
0
0
0
L
Nemesis
18,280
1,219
54
4
3
319,031
0
W
Ra
11,537
769
10
1
1
37,987
1
L
Fenrir
14,754
984
65
4
2
291,541
1
L
Bellona
14,722
981
48
3
0
253,515
0
W
Guan Yu
17,886
1,192
30
2
0
301,705
2
W
Kukulkan
16,445
1,096
46
3
1
179,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role