Player Matchup

Yemoja
Yemoja
BEBL
Yemoja
Level 25
God Stats
35W - 33L
1,490 SR
Queue Stats
340W - 369L
1,442 Elo+
Party 2
Ravana
Ravana
FlappyFrankie97
Ravana
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 126L
1,582 Elo+
Party 3
Scylla
Scylla
MegaMatchu
Scylla
Level 28
God Stats
7W - 2L
1,762 SR
Queue Stats
58W - 46L
1,553 Elo+
Solo
Cupid
Cupid
flappyfrankie97
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 3
Bellona
Bellona
halfchuuk
Bellona
Level 20
God Stats
4W - 0L
1,619 SR
Queue Stats
168W - 148L
1,587 Elo+
Party 2
Team Averages
Level 29
1,574 SR
1,561 Elo+

VS

Team Averages
Level 16
1,441 SR
1,530 Elo+
Vulcan
Vulcan
BASKNS
Vulcan
Level 25
God Stats
2W - 2L
1,232 SR
Queue Stats
43W - 56L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Badley87524
Sun Wukong
Level 6
God Stats
1W - 1L
1,493 SR
Queue Stats
15W - 27L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
ClonkyDavis
Danzaburou
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
15W - 31L
1,527 Elo+
Party 1
King Arthur
King Arthur
MoonMan6969
King Arthur
Level 15
God Stats
4W - 4L
1,382 SR
Queue Stats
77W - 87L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
MrSorete
Ao Kuang
Level 28
God Stats
2W - 1L
1,787 SR
Queue Stats
47W - 34L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BEBL
Yemoja
17
8 / 1 / 4
11,589
527
11,015
12,161
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 3 / 10
12,705
578
16,918
13,778
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
MegaMatchu
Scylla
19
10 / 3 / 5
12,032
547
12,986
11,944
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 6
8,611
391
6,214
9,121
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
halfchuuk
Bellona
19
12 / 2 / 4
12,226
556
21,508
17,829
17,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BASKNS
Vulcan
15
3 / 10 / 2
9,786
445
10,821
16,170
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Badley87524
Sun Wukong
14
0 / 10 / 0
8,531
388
7,646
20,319
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ClonkyDavis
Danzaburou
13
0 / 11 / 3
9,014
410
3,859
14,643
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MoonMan6969
King Arthur
14
1 / 5 / 2
9,187
418
8,259
24,776
13,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
MrSorete
Ao Kuang
18
9 / 4 / 1
12,164
553
14,000
18,610
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
38
Kills
13
13
Deaths
40
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BASKNS
Vulcan
3
10
2
0.4
W
Yemoja
BEBL
Yemoja
8
1
4
10
L
Sun Wukong
Badley87524
Sun Wukong
0
10
0
0
L
Danzaburou
ClonkyDavis
Danzaburou
0
11
3
0.14
W
7
3
10
4
W
Scylla
MegaMatchu
Scylla
10
3
5
4.17
L
King Arthur
MoonMan6969
King Arthur
1
5
2
0.4
L
Ao Kuang
MrSorete
Ao Kuang
9
4
1
2.38
W
1
4
6
1
W
Bellona
halfchuuk
Bellona
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,641
Damage
44,585
64,833
Taken
94,518
43,182
Mitigated
44,067
18,344
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BASKNS
Vulcan
10,821
2,915
0
3,553
16,170
5,593
1,939
6,017
9,915
63,890
0
W
Yemoja
BEBL
Yemoja
11,015
2,451
1,532
3,497
12,161
11,371
1,043
3,081
9,030
62,670
0
L
Sun Wukong
Badley87524
Sun Wukong
7,646
2,033
0
3,037
20,319
12,787
644
1,216
18,578
0
39,569
L
Danzaburou
ClonkyDavis
Danzaburou
3,859
2,010
0
406
14,643
4,941
487
3,938
10,370
0
28,536
W
16,918
4,990
0
3,620
13,778
6,966
0
7,341
6,368
0
101,497
W
Scylla
MegaMatchu
Scylla
12,986
1,131
0
4,616
11,944
4,266
1,459
7,265
4,679
59,160
0
L
King Arthur
MoonMan6969
King Arthur
8,259
996
0
7,149
24,776
13,664
729
8,533
16,062
0
48,323
L
Ao Kuang
MrSorete
Ao Kuang
14,000
2,845
0
2,600
18,610
7,082
0
3,684
14,796
74,909
0
W
6,214
4,680
159
1,988
9,121
2,926
105
3,154
5,967
0
40,857
W
Bellona
halfchuuk
Bellona
21,508
7,142
0
2,932
17,829
17,653
0
3,980
13,349
0
73,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,163
Gold Earned
48,682
534
Minions Killed
387
0
Camps Cleared
0
1,839,642
Distance Traveled
1,824,786
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,786
445
98
4
0
351,545
0
W
Yemoja
11,589
527
80
4
0
368,403
3
L
Sun Wukong
8,531
388
48
2
0
361,714
0
L
Danzaburou
9,014
410
60
3
0
306,957
1
W
Ravana
12,705
578
160
7
0
420,585
1
W
Scylla
12,032
547
115
5
0
368,428
9
L
King Arthur
9,187
418
77
4
0
414,433
1
L
Ao Kuang
12,164
553
104
5
0
390,137
2
W
Cupid
8,611
391
69
3
0
245,989
0
W
Bellona
12,226
556
110
5
0
436,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role